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authorSebastian Leonhardt <sebastian.leonhardt@web.de>2014-05-24 23:37:57 +0200
committerSzymon Dziok <b0hoon@o2.pl>2014-05-27 20:14:23 +0200
commit148e0ab4162c7a441fbd99b9524c2a2542be8103 (patch)
tree467914caf75a729d1f2351194418acf81b81ff41
parenteb7e70950e864ae17636db1464f999fca179ec76 (diff)
downloadrockbox-148e0ab.tar.gz
rockbox-148e0ab.zip
YH820: game fix and improvements
* sudoku: make colour icons (without screen was squeezed) * jewels: add colour bitmaps * pegbox: make game fit on screen (add small header bitmap), improve keymap I left the original pegbox keymaps for samsung's YH-92x, because they seem to make some sense there (YH92x has a REC switch instead of pushbutton). Someone with a YH9xx target has to check what is better... Change-Id: Id388c9d69e4a5a1d8ad4c3d7a05cdfc1dff0d06c Reviewed-on: http://gerrit.rockbox.org/816 Reviewed-by: Szymon Dziok <b0hoon@o2.pl> Tested: Szymon Dziok <b0hoon@o2.pl>
-rw-r--r--apps/plugins/bitmaps/native/SOURCES16
-rw-r--r--apps/plugins/bitmaps/native/jewels.128x96x16.bmpbin0 -> 9990 bytes
-rw-r--r--apps/plugins/bitmaps/native/pegbox_header.128x16x16.bmpbin0 -> 3126 bytes
-rw-r--r--apps/plugins/bitmaps/native/sudoku_inverse.128x96x16.bmpbin0 -> 1198 bytes
-rw-r--r--apps/plugins/bitmaps/native/sudoku_normal.128x96x16.bmpbin0 -> 1198 bytes
-rw-r--r--apps/plugins/bitmaps/native/sudoku_start.128x96x16.bmpbin0 -> 1198 bytes
-rw-r--r--apps/plugins/pegbox.c24
-rw-r--r--apps/plugins/sudoku/sudoku.c2
8 files changed, 35 insertions, 7 deletions
diff --git a/apps/plugins/bitmaps/native/SOURCES b/apps/plugins/bitmaps/native/SOURCES
index c91d694aea..6197f168e7 100644
--- a/apps/plugins/bitmaps/native/SOURCES
+++ b/apps/plugins/bitmaps/native/SOURCES
@@ -411,8 +411,10 @@ jewels.128x128x16.bmp
#elif ((LCD_WIDTH == 132) && (LCD_HEIGHT == 80)) || \
((LCD_WIDTH == 96) && (LCD_HEIGHT == 96))
jewels.132x80x16.bmp
-#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96)
+#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96) && !defined(HAVE_LCD_COLOR)
jewels.128x96x2.bmp
+#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96) && defined(HAVE_LCD_COLOR)
+jewels.128x96x16.bmp
#elif (LCD_WIDTH == 138) && (LCD_HEIGHT == 110)
jewels.138x110x2.bmp
#elif (LCD_WIDTH == 160) && (LCD_HEIGHT == 128) && !defined(HAVE_LCD_COLOR)
@@ -451,7 +453,7 @@ minesweeper_tiles.8x8x1.bmp
/* PegBox */
#ifdef HAVE_LCD_COLOR
-/* currently only LCD_WIDTH is important, e.g. Nano and e200 use the same set */
+/* for most targets only LCD_WIDTH is important, e.g. Nano and e200 use the same set */
#if LCD_WIDTH >= 640
pegbox_pieces.48x48x16.bmp
pegbox_header.640x80x16.bmp
@@ -475,7 +477,11 @@ pegbox_pieces.9x9x16.bmp
pegbox_header.22x80x16.bmp
#elif LCD_WIDTH >= 128
pegbox_pieces.10x10x16.bmp
+# if LCD_HEIGHT > 96
pegbox_header.128x42x16.bmp
+# else
+pegbox_header.128x16x16.bmp
+# endif
#elif LCD_WIDTH >= 96
pegbox_pieces.8x8x16.bmp
pegbox_header.96x32x16.bmp
@@ -745,10 +751,14 @@ star_tiles.6x7x1.bmp
sudoku_start.112x64x1.bmp
sudoku_normal.112x64x1.bmp
sudoku_inverse.112x64x1.bmp
-#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96) && (LCD_DEPTH >= 2)
+#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96) && (LCD_DEPTH == 2)
sudoku_start.128x96x2.bmp
sudoku_normal.128x96x2.bmp
sudoku_inverse.128x96x2.bmp
+#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96) && (LCD_DEPTH == 16)
+sudoku_start.128x96x16.bmp
+sudoku_normal.128x96x16.bmp
+sudoku_inverse.128x96x16.bmp
#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 128) && (LCD_DEPTH == 2)
sudoku_start.128x128x2.bmp
sudoku_normal.128x128x2.bmp
diff --git a/apps/plugins/bitmaps/native/jewels.128x96x16.bmp b/apps/plugins/bitmaps/native/jewels.128x96x16.bmp
new file mode 100644
index 0000000000..6d8447740f
--- /dev/null
+++ b/apps/plugins/bitmaps/native/jewels.128x96x16.bmp
Binary files differ
diff --git a/apps/plugins/bitmaps/native/pegbox_header.128x16x16.bmp b/apps/plugins/bitmaps/native/pegbox_header.128x16x16.bmp
new file mode 100644
index 0000000000..7090b80f2e
--- /dev/null
+++ b/apps/plugins/bitmaps/native/pegbox_header.128x16x16.bmp
Binary files differ
diff --git a/apps/plugins/bitmaps/native/sudoku_inverse.128x96x16.bmp b/apps/plugins/bitmaps/native/sudoku_inverse.128x96x16.bmp
new file mode 100644
index 0000000000..fc0333b7dd
--- /dev/null
+++ b/apps/plugins/bitmaps/native/sudoku_inverse.128x96x16.bmp
Binary files differ
diff --git a/apps/plugins/bitmaps/native/sudoku_normal.128x96x16.bmp b/apps/plugins/bitmaps/native/sudoku_normal.128x96x16.bmp
new file mode 100644
index 0000000000..57915dd410
--- /dev/null
+++ b/apps/plugins/bitmaps/native/sudoku_normal.128x96x16.bmp
Binary files differ
diff --git a/apps/plugins/bitmaps/native/sudoku_start.128x96x16.bmp b/apps/plugins/bitmaps/native/sudoku_start.128x96x16.bmp
new file mode 100644
index 0000000000..0ff341c828
--- /dev/null
+++ b/apps/plugins/bitmaps/native/sudoku_start.128x96x16.bmp
Binary files differ
diff --git a/apps/plugins/pegbox.c b/apps/plugins/pegbox.c
index 19f3d529e6..f53c8f9519 100644
--- a/apps/plugins/pegbox.c
+++ b/apps/plugins/pegbox.c
@@ -414,8 +414,26 @@ CONFIG_KEYPAD == MROBE500_PAD
#define QUIT_TEXT "POWER"
-#elif (CONFIG_KEYPAD == SAMSUNG_YH820_PAD) || \
- (CONFIG_KEYPAD == SAMSUNG_YH920_PAD)
+#elif CONFIG_KEYPAD == SAMSUNG_YH820_PAD
+#define PEGBOX_SAVE BUTTON_FFWD
+#define PEGBOX_QUIT BUTTON_REC
+#define PEGBOX_RESTART BUTTON_REW
+#define PEGBOX_LVL_UP (BUTTON_PLAY|BUTTON_FFWD)
+#define PEGBOX_LVL_DOWN (BUTTON_PLAY|BUTTON_REW)
+#define PEGBOX_UP BUTTON_UP
+#define PEGBOX_DOWN BUTTON_DOWN
+#define PEGBOX_RIGHT BUTTON_RIGHT
+#define PEGBOX_LEFT BUTTON_LEFT
+#define PEGBOX_SELECT BUTTON_PLAY
+
+#define SAVE_TEXT "FFWD"
+#define QUIT_TEXT "REC"
+#define RESTART_TEXT "REW"
+#define LVL_UP_TEXT "PLAY+FFWD"
+#define LVL_DOWN_TEXT "PLAY+REW"
+#define SELECT_TEXT "PLAY"
+
+#elif CONFIG_KEYPAD == SAMSUNG_YH920_PAD
#define PEGBOX_SAVE (BUTTON_REC|BUTTON_FFWD)
#define PEGBOX_QUIT (BUTTON_REC|BUTTON_PLAY)
#define PEGBOX_RESTART (BUTTON_REC|BUTTON_REW)
@@ -425,7 +443,7 @@ CONFIG_KEYPAD == MROBE500_PAD
#define PEGBOX_DOWN BUTTON_DOWN
#define PEGBOX_RIGHT BUTTON_RIGHT
#define PEGBOX_LEFT BUTTON_LEFT
-#define PEGBOX_SELECT BUTTON_PLAY
+#define PEGBOX_SELECT BUTTON_PLAY
#define SAVE_TEXT "REC + FFWD"
#define QUIT_TEXT "REC + PLAY"
diff --git a/apps/plugins/sudoku/sudoku.c b/apps/plugins/sudoku/sudoku.c
index d19b556352..12880bd97b 100644
--- a/apps/plugins/sudoku/sudoku.c
+++ b/apps/plugins/sudoku/sudoku.c
@@ -114,7 +114,7 @@ static const char default_game[9][9] =
#define MARK_SIZE 1 /* Mark width and height */
#elif ((LCD_HEIGHT==96) && (LCD_WIDTH==128))
-/* iAudio M3, 9 cells @ 9x9 with 14 border lines */
+/* iAudio M3, Samsung YH820, 9 cells @ 9x9 with 14 border lines */
#define MARK_OFFS 1 /* Pixels between border and mark */
#define MARK_SPACE 2 /* Pixels between two marks */
#define MARK_SIZE 1 /* Mark width and height */