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authorFranklin Wei <git@fwei.tk>2017-10-24 19:33:56 -0400
committerFranklin Wei <git@fwei.tk>2017-10-24 19:36:19 -0400
commit3ad9caeb2a8443b5975fb91c83d2793166a4e4f6 (patch)
treeffa6ad1986f0558f14f246f57bc2f1c4062bc22e
parent819d3ee02e870167f565b44671e949a9b08b5c10 (diff)
downloadrockbox-3ad9cae.tar.gz
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puzzles: make Untangle's input code return UI_UPDATE instead of ""
This was changed upstream and slipped by when I was merging the changes. Change-Id: I3a53cd2db5a5cd2ffef52719a048b8ff4c80d1aa
-rw-r--r--apps/plugins/puzzles/src/untangle.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/apps/plugins/puzzles/src/untangle.c b/apps/plugins/puzzles/src/untangle.c
index 6c2eb30deb..09c36fe58b 100644
--- a/apps/plugins/puzzles/src/untangle.c
+++ b/apps/plugins/puzzles/src/untangle.c
@@ -1219,7 +1219,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
if(best >= 0)
{
ui->cursorpoint = best;
- return "";
+ return UI_UPDATE;
}
}
else if(ui->dragpoint >= 0)
@@ -1229,16 +1229,16 @@ static char *interpret_move(const game_state *state, game_ui *ui,
{
case CURSOR_UP:
ui->newpoint.y -= ds->tilesize / CURSOR_GRANULARITY;
- return "";
+ return UI_UPDATE;
case CURSOR_DOWN:
ui->newpoint.y += ds->tilesize / CURSOR_GRANULARITY;
- return "";
+ return UI_UPDATE;
case CURSOR_LEFT:
ui->newpoint.x -= ds->tilesize / CURSOR_GRANULARITY;
- return "";
+ return UI_UPDATE;
case CURSOR_RIGHT:
ui->newpoint.x += ds->tilesize / CURSOR_GRANULARITY;
- return "";
+ return UI_UPDATE;
default:
break;
}
@@ -1254,7 +1254,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
ui->newpoint.x = state->pts[ui->dragpoint].x * ds->tilesize / state->pts[ui->dragpoint].d;
ui->newpoint.y = state->pts[ui->dragpoint].y * ds->tilesize / state->pts[ui->dragpoint].d;
ui->newpoint.d = ds->tilesize;
- return "";
+ return UI_UPDATE;
}
else if(ui->dragpoint >= 0)
{
@@ -1273,7 +1273,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
ui->newpoint.x >= (long)state->w*ui->newpoint.d ||
ui->newpoint.y < 0 ||
ui->newpoint.y >= (long)state->h*ui->newpoint.d)
- return "";
+ return UI_UPDATE;
/*
* We aren't cancelling the drag. Construct a move string
@@ -1287,7 +1287,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
else if(ui->cursorpoint < 0)
{
ui->cursorpoint = 0;
- return "";
+ return UI_UPDATE;
}
}