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authorFranklin Wei <franklin@rockbox.org>2020-08-08 00:43:05 -0400
committerSolomon Peachy <pizza@shaftnet.org>2023-05-17 13:23:14 -0400
commit4554b908590e0f033ab76383516f921f92758435 (patch)
tree3e61dd71b5f34875f9d6968b0706867b068fb2b5
parente232f69214cfe0ad83e8a6051c58ef54754e59bb (diff)
downloadrockbox-4554b90859.tar.gz
rockbox-4554b90859.zip
sdl: fix two bugs in ROCKBOXAUD_PlayAudio()
First was an off-by-one bug in the loop over buffers. The condition was `i < this->hidden->n_buffers', but should have been <=, not <. This wasn't a critical issue, because the last iteration would check the currently playing buffer - an unlikely situation. The second logic bug would make the code always think it had found an empty buffer, even when it had not, since `idx' was being unconditionally set every loop, rendering it unusable for a sentinel value. Fix that. Change-Id: I137330965d699acf827e59b6aa5c5f9ddf2ca617
-rw-r--r--apps/plugins/sdl/src/audio/rockbox/SDL_rockboxaudio.c38
1 files changed, 21 insertions, 17 deletions
diff --git a/apps/plugins/sdl/src/audio/rockbox/SDL_rockboxaudio.c b/apps/plugins/sdl/src/audio/rockbox/SDL_rockboxaudio.c
index cb72687d48..ac268b4a19 100644
--- a/apps/plugins/sdl/src/audio/rockbox/SDL_rockboxaudio.c
+++ b/apps/plugins/sdl/src/audio/rockbox/SDL_rockboxaudio.c
@@ -132,38 +132,42 @@ static void ROCKBOXAUD_WaitAudio(_THIS)
}
/* when this is called, SDL wants us to play the samples in mixbuf */
-static void ROCKBOXAUD_PlayAudio(_THIS)
+static void
+ROCKBOXAUD_PlayAudio(_THIS)
{
/* There are two cases in which we should be called:
* - There is an empty buffer (marked with status = 0)
* - There are more than two buffers marked as playing, meaning at least one is stale.
*/
- int idx = -1;
/* Find the next empty or stale buffer and fill. */
- for(int i = 1; i < this->hidden->n_buffers; ++i)
+ for(int i = 1; i <= this->hidden->n_buffers; ++i)
{
- idx = (this->hidden->current_playing + i) % this->hidden->n_buffers;
+ int idx = (this->hidden->current_playing + i) % this->hidden->n_buffers;
/* Empty or stale. */
if(this->hidden->status[idx] == 0 ||
- this->hidden->status[idx] == 2)
- break;
- }
- if(idx < 0)
- return;
+ this->hidden->status[idx] == 2) {
+
+ LOGF("found empty buffer: %d (status: %d)", idx, this->hidden->status[idx]);
+
+ /* probably premature optimization here */
+ char *dst = (char*)this->hidden->rb_buf[idx], *src = this->hidden->mixbuf;
+ int size = this->spec.size / 2;
+ memcpy(dst, src, size);
- /* probably premature optimization here */
- char *dst = (char*)this->hidden->rb_buf[idx], *src = this->hidden->mixbuf;
- int size = this->hidden->mixlen / 2;
- memcpy(dst, src, size);
+ this->hidden->status[idx] = 1;
+ rb->yield();
- this->hidden->status[idx] = 1;
- rb->yield();
+ memcpy(dst + size, src + size, this->spec.size - size);
- memcpy(dst + size, src + size, this->hidden->mixlen - size);
+ LOGF("filled buffer %d (status %d %d %d %d)", idx, this->hidden->status[0], this->hidden->status[1], this->hidden->status[2], this->hidden->status[3]);
+
+ return;
+ }
+ }
- //LOGF("filled buffer %d (status %d %d %d)", idx, this->hidden->status[0], this->hidden->status[1], this->hidden->status[2]);
+ LOGF("WARNING: PlayDevice could not find buffer to fill; DROPPING SAMPLES!");
}
static SDL_AudioDevice *ROCKBOXAUD_CreateDevice(int devindex)