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authorMaurus Cuelenaere <mcuelenaere@gmail.com>2009-12-17 13:44:09 +0000
committerMaurus Cuelenaere <mcuelenaere@gmail.com>2009-12-17 13:44:09 +0000
commit5d96c3ba711f0a1b3fd71cad0764b56f0260df8d (patch)
tree5ac0950baac6ca901ebd582611a41772042e6151
parent6c683d449ea2b9955f827e898e1fd527fd814d20 (diff)
downloadrockbox-5d96c3ba711f0a1b3fd71cad0764b56f0260df8d.tar.gz
rockbox-5d96c3ba711f0a1b3fd71cad0764b56f0260df8d.zip
Enable backlight brightness in simulator
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24042 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--firmware/export/config.h4
-rw-r--r--uisimulator/common/backlight-sim.c9
-rw-r--r--uisimulator/sdl/lcd-bitmap.c6
3 files changed, 10 insertions, 9 deletions
diff --git a/firmware/export/config.h b/firmware/export/config.h
index 3b50775faa..367c392a7c 100644
--- a/firmware/export/config.h
+++ b/firmware/export/config.h
@@ -558,8 +558,8 @@ Lyre prototype 1 */
#define CONFIG_TUNER_MULTI
#endif
-/* deactivate fading in bootloader/sim */
-#if defined(BOOTLOADER) || defined(SIMULATOR)
+/* deactivate fading in bootloader */
+#if defined(BOOTLOADER)
#undef CONFIG_BACKLIGHT_FADING
#define CONFIG_BACKLIGHT_FADING BACKLIGHT_NO_FADING
#endif
diff --git a/uisimulator/common/backlight-sim.c b/uisimulator/common/backlight-sim.c
index e8bce8ff7a..74a715a035 100644
--- a/uisimulator/common/backlight-sim.c
+++ b/uisimulator/common/backlight-sim.c
@@ -30,6 +30,8 @@ extern void lcd_awake(void);
/* in uisimulator/sdl/lcd-bitmap.c and lcd-charcell.c */
extern void sim_backlight(int value);
+static int old_val = 100;
+
bool _backlight_init(void)
{
return true;
@@ -37,7 +39,7 @@ bool _backlight_init(void)
void _backlight_on(void)
{
- sim_backlight(100);
+ sim_backlight(old_val);
#if defined(HAVE_LCD_ENABLE)
lcd_enable(true);
#elif defined(HAVE_LCD_SLEEP)
@@ -56,7 +58,10 @@ void _backlight_off(void)
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
void _backlight_set_brightness(int val)
{
- (void)val;
+ int normalized = ((val - MIN_BRIGHTNESS_SETTING + 1) * 100) / MAX_BRIGHTNESS_SETTING;
+ sim_backlight(normalized);
+
+ old_val = normalized;
}
#endif /* HAVE_BACKLIGHT_BRIGHTNESS */
#ifdef HAVE_BUTTON_LIGHT
diff --git a/uisimulator/sdl/lcd-bitmap.c b/uisimulator/sdl/lcd-bitmap.c
index 3c73b6fc5d..0bd90196e4 100644
--- a/uisimulator/sdl/lcd-bitmap.c
+++ b/uisimulator/sdl/lcd-bitmap.c
@@ -149,11 +149,7 @@ void sim_backlight(int value)
#endif
}
#else /* LCD_DEPTH > 8 */
- if (value > 0) {
- SDL_SetAlpha(lcd_surface, 0, SDL_ALPHA_OPAQUE); /* full on */
- } else {
- SDL_SetAlpha(lcd_surface, SDL_SRCALPHA, BACKLIGHT_OFF_ALPHA);
- }
+ SDL_SetAlpha(lcd_surface, SDL_SRCALPHA, (value * 255) / 100);
#endif /* LCD_DEPTH */
sdl_gui_update(lcd_surface, 0, 0, SIM_LCD_WIDTH, SIM_LCD_HEIGHT,