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author | Amaury Pouly <amaury.pouly@gmail.com> | 2013-09-25 16:48:56 +0200 |
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committer | Amaury Pouly <amaury.pouly@gmail.com> | 2013-09-25 16:48:56 +0200 |
commit | 7ba802b1b4be2f6c3296fd47db59a120e1c2c78d (patch) | |
tree | d41752d1bf981221cbd55d39a3d9878eef0147ef | |
parent | e41d2ba02b5a15fe2b370ba410faa7e292ba8bc0 (diff) | |
download | rockbox-7ba802b.tar.gz rockbox-7ba802b.zip |
Add missing keymap
Change-Id: Ica8738905e7666f4e76621a84fa9ee18c7c2ac6e
-rw-r--r-- | apps/keymaps/keymap-nwz.c | 381 |
1 files changed, 381 insertions, 0 deletions
diff --git a/apps/keymaps/keymap-nwz.c b/apps/keymaps/keymap-nwz.c new file mode 100644 index 0000000000..5e9a6292b3 --- /dev/null +++ b/apps/keymaps/keymap-nwz.c @@ -0,0 +1,381 @@ +/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * $Id$ + * + * Copyright © Amaury Pouly 2013 + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ + +#include "config.h" +#include "action.h" +#include "button.h" +#include "settings.h" + +/* {Action Code, Button code, Prereq button code } */ + +/* + * The format of the list is as follows + * { Action Code, Button code, Prereq button code } + * if there's no need to check the previous button's value, use BUTTON_NONE + * Insert LAST_ITEM_IN_LIST at the end of each mapping + */ +static const struct button_mapping button_context_standard[] = { + { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_STD_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_STD_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT }, + + { ACTION_STD_MENU, BUTTON_BACK, BUTTON_NONE }, + { ACTION_STD_MENU, BUTTON_BACK|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + + LAST_ITEM_IN_LIST +}; /* button_context_standard */ + +static const struct button_mapping button_context_wps[] = { + { ACTION_WPS_PLAY, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_WPS_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, + { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, + + { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_WPS_MENU, BUTTON_BACK, BUTTON_NONE }, + { ACTION_WPS_BROWSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_wps */ + +static const struct button_mapping button_context_keyboard[] = { + { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_KBD_BACKSPACE, BUTTON_BACK, BUTTON_NONE }, + { ACTION_KBD_BACKSPACE, BUTTON_BACK|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_KBD_SELECT, BUTTON_POWER, BUTTON_NONE }, + { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + + LAST_ITEM_IN_LIST +}; /* button_context_keyboard */ + +static const struct button_mapping button_context_quickscreen[] = { + { ACTION_STD_CANCEL, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, + { ACTION_QS_TOP, BUTTON_UP, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_quickscreen */ + +static const struct button_mapping button_context_tree[] = { + { ACTION_TREE_WPS, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST) +}; /* button_context_tree */ + +static const struct button_mapping button_context_list[] = { + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_list */ + +#ifdef CONFIG_TUNER +static const struct button_mapping button_context_radio[] = { + + { ACTION_FM_MODE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_FM_MENU, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_FM_PLAY, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_FM_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_FM_EXIT, BUTTON_BACK, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) +}; /* button_context_radio */ +#endif + +#ifdef HAVE_RECORDING +static const struct button_mapping button_context_recscreen[] = { + + { ACTION_REC_PAUSE, BUTTON_POWER, BUTTON_NONE }, + { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_recscreen */ +#endif + +static const struct button_mapping button_context_settings[] = { + /* we overwrite this to avoid select from std */ + { ACTION_NONE, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + + { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_SETTINGS_RESET, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settings */ + +static const struct button_mapping button_context_settings_right_is_inc[] = { + { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) +}; /* button_context_settingsgraphical */ + +static const struct button_mapping button_context_time[] = { + + { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_POWER, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) +}; /* button_context_time */ + +static const struct button_mapping button_context_colorchooser[] = { + { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), +}; /* button_context_colorchooser */ + +static const struct button_mapping button_context_eq[] = { + { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), +}; /* button_context_eq */ + +/* Bookmark Screen */ +static const struct button_mapping button_context_bmark[] = { + { ACTION_BMS_DELETE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), +}; /* button_context_bmark */ + +static const struct button_mapping button_context_pitchscreen[] = { + + { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE }, + { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_PS_RESET, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_PS_EXIT, BUTTON_BACK, BUTTON_NONE }, + { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_pitchcreen */ + +static const struct button_mapping button_context_yesno[] = { + { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_yesno */ + +#ifdef USB_ENABLE_HID +static const struct button_mapping button_context_usb_hid[] = { + + LAST_ITEM_IN_LIST +}; /* button_context_usb_hid */ + +static const struct button_mapping button_context_usb_hid_mode_multimedia[] = { + + { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_UP, BUTTON_NONE }, + { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_BACK|BUTTON_REL, BUTTON_BACK }, + { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER }, + { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID) +}; /* button_context_usb_hid_mode_multimedia */ + + +static const struct button_mapping button_context_usb_hid_mode_presentation[] = { + { ACTION_USB_HID_PRESENTATION_SLIDESHOW_START, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER }, + { ACTION_USB_HID_PRESENTATION_SLIDE_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_USB_HID_PRESENTATION_SLIDE_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_USB_HID_PRESENTATION_SLIDE_FIRST, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_UP, BUTTON_NONE }, + { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_PLAY, BUTTON_PLAY }, + { ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID) +}; /* button_context_usb_hid_mode_presentation */ + +static const struct button_mapping button_context_usb_hid_mode_browser[] = { + { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_UP, BUTTON_NONE }, + { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_USB_HID_BROWSER_TAB_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_USB_HID_BROWSER_TAB_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_USB_HID_BROWSER_TAB_CLOSE, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK }, + { ACTION_USB_HID_BROWSER_HISTORY_BACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, + { ACTION_USB_HID_BROWSER_HISTORY_FORWARD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT }, + { ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID) +}; /* button_context_usb_hid_mode_browser */ + +#ifdef HAVE_USB_HID_MOUSE +static const struct button_mapping button_context_usb_hid_mode_mouse[] = { + { ACTION_USB_HID_MOUSE_UP, BUTTON_UP, BUTTON_NONE }, + { ACTION_USB_HID_MOUSE_UP_REP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_USB_HID_MOUSE_DOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_USB_HID_MOUSE_DOWN_REP, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_USB_HID_MOUSE_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_USB_HID_MOUSE_LEFT_REP, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_USB_HID_MOUSE_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_USB_HID_MOUSE_RIGHT_REP, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_USB_HID_MOUSE_BUTTON_LEFT, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_USB_HID_MOUSE_BUTTON_LEFT_REL, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE }, + + { ACTION_USB_HID_MOUSE_BUTTON_RIGHT, BUTTON_POWER, BUTTON_NONE }, + { ACTION_USB_HID_MOUSE_BUTTON_RIGHT_REL, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + + { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_BACK, BUTTON_NONE }, + { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_BACK|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID) +}; /* button_context_usb_hid_mode_mouse */ +#endif +#endif + +/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */ +const struct button_mapping* get_context_mapping(int context) +{ + switch (context) + { + case CONTEXT_STD: + return button_context_standard; + case CONTEXT_MAINMENU: + return button_context_tree; + case CONTEXT_SETTINGS: + return button_context_settings; + case CONTEXT_WPS: + return button_context_wps; + case CONTEXT_YESNOSCREEN: + return button_context_yesno; + case CONTEXT_SETTINGS_TIME: + return button_context_time; + case CONTEXT_KEYBOARD: + case CONTEXT_MORSE_INPUT: + return button_context_keyboard; +#ifdef CONFIG_TUNER + case CONTEXT_FM: + return button_context_radio; +#endif + case CONTEXT_LIST: + return button_context_list; + case CONTEXT_TREE: + return button_context_tree; + case CONTEXT_SETTINGS_EQ: + return button_context_eq; +#ifdef HAVE_RECORDING + case CONTEXT_RECSCREEN: + return button_context_recscreen; +#endif + case CONTEXT_QUICKSCREEN: + return button_context_quickscreen; + case CONTEXT_BOOKMARKSCREEN: + return button_context_bmark; + case CONTEXT_PITCHSCREEN: + return button_context_pitchscreen; + case CONTEXT_SETTINGS_COLOURCHOOSER: + return button_context_colorchooser; + case CONTEXT_SETTINGS_RECTRIGGER: + return button_context_settings_right_is_inc; + case CONTEXT_CUSTOM|CONTEXT_SETTINGS: + return button_context_settings_right_is_inc; +#ifdef USB_ENABLE_HID + case CONTEXT_USB_HID: + return button_context_usb_hid; + case CONTEXT_USB_HID_MODE_MULTIMEDIA: + return button_context_usb_hid_mode_multimedia; + case CONTEXT_USB_HID_MODE_PRESENTATION: + return button_context_usb_hid_mode_presentation; + case CONTEXT_USB_HID_MODE_BROWSER: + return button_context_usb_hid_mode_browser; +#ifdef HAVE_USB_HID_MOUSE + case CONTEXT_USB_HID_MODE_MOUSE: + return button_context_usb_hid_mode_mouse; +#endif +#endif + default: + return button_context_standard; + } + return button_context_standard; +} |