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authorTomasz Malesinski <tomal@rockbox.org>2006-08-19 17:53:03 +0000
committerTomasz Malesinski <tomal@rockbox.org>2006-08-19 17:53:03 +0000
commit9fdb611547342c1dffdff84efdb9745c524a8f4d (patch)
treefc8b31054c5c215f753aa13d1e4c2efaf17e8b3b
parent2b415eff3f06adaee273bc867e0c25e88f1c031e (diff)
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Added button actions for iriver iFP7xx.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10660 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--apps/SOURCES2
-rw-r--r--apps/keymaps/keymap-ifp7xx.c160
2 files changed, 162 insertions, 0 deletions
diff --git a/apps/SOURCES b/apps/SOURCES
index a6eaae77f5..680695c361 100644
--- a/apps/SOURCES
+++ b/apps/SOURCES
@@ -99,4 +99,6 @@ keymaps/keymap-player.c
keymaps/keymap-x5.c
#elif CONFIG_KEYPAD == IRIVER_H10_PAD
keymaps/keymap-h10.c
+#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
+keymaps/keymap-ifp7xx.c
#endif
diff --git a/apps/keymaps/keymap-ifp7xx.c b/apps/keymaps/keymap-ifp7xx.c
new file mode 100644
index 0000000000..1da4f0974c
--- /dev/null
+++ b/apps/keymaps/keymap-ifp7xx.c
@@ -0,0 +1,160 @@
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ *
+ * Copyright (C) 2006 Tomasz Malesinski
+ *
+ * All files in this archive are subject to the GNU General Public License.
+ * See the file COPYING in the source tree root for full license agreement.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+/* Button Code Definitions for iriver iFP7xx target */
+
+#include "config.h"
+#include "action.h"
+#include "button.h"
+
+/*
+ * The format of the list is as follows
+ * { Action Code, Button code, Prereq button code }
+ * if there's no need to check the previous button's value, use BUTTON_NONE
+ * Insert LAST_ITEM_IN_LIST at the end of each mapping
+ */
+const struct button_mapping button_context_standard[] = {
+ { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_PLAY, BUTTON_NONE },
+ { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT },
+
+ { ACTION_STD_QUICKSCREEN, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
+ { ACTION_STD_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
+ { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+ { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_standard */
+
+const struct button_mapping button_context_wps[] = {
+ { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+ { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
+ { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
+ { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
+ { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
+ { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_PLAY|BUTTON_RIGHT, BUTTON_PLAY },
+ { ACTION_WPS_ABSETA_PREVDIR, BUTTON_PLAY|BUTTON_LEFT, BUTTON_PLAY },
+ { ACTION_WPS_STOP, BUTTON_EQ, BUTTON_NONE },
+ { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
+ { ACTION_WPS_QUICKSCREEN, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
+ { ACTION_WPS_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
+ { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+ { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+ { ACTION_WPSAB_RESET, BUTTON_PLAY|BUTTON_SELECT, BUTTON_PLAY },
+ { ACTION_WPS_ID3SCREEN, BUTTON_PLAY|BUTTON_MODE, BUTTON_PLAY },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_wps */
+
+const struct button_mapping button_context_settings[] = {
+ { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_settings */
+
+const struct button_mapping button_context_settingsgraphical[] = {
+ { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_settingsgraphical */
+
+const struct button_mapping button_context_yesno[] = {
+ { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST
+}; /* button_context_settings_yesno */
+
+const struct button_mapping button_context_bmark[] = {
+ { ACTION_BMARK_DELETE, BUTTON_MODE, BUTTON_NONE },
+ { ACTION_STD_OK, BUTTON_SELECT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGSGRAPHICAL),
+}; /* button_context_settings_bmark */
+
+const struct button_mapping button_context_quickscreen[] = {
+ { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
+ { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_quickscreen */
+
+const struct button_mapping button_context_pitchscreen[] = {
+ { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
+ { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
+ { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
+ { ACTION_PS_RESET, BUTTON_MODE, BUTTON_NONE },
+ { ACTION_PS_EXIT, BUTTON_PLAY, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_pitchcreen */
+
+/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
+const struct button_mapping* get_context_mapping(int context)
+{
+ switch (context)
+ {
+ case CONTEXT_STD:
+ return button_context_standard;
+ case CONTEXT_WPS:
+ return button_context_wps;
+ case CONTEXT_SETTINGSGRAPHICAL:
+ return button_context_settingsgraphical;
+ case CONTEXT_SETTINGS:
+ return button_context_settings;
+ case CONTEXT_YESNOSCREEN:
+ return button_context_yesno;
+ case CONTEXT_BOOKMARKSCREEN:
+ return button_context_bmark;
+ case CONTEXT_QUICKSCREEN:
+ return button_context_quickscreen;
+ case CONTEXT_PITCHSCREEN:
+ return button_context_pitchscreen;
+ }
+ return button_context_standard;
+}