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authorLinus Nielsen Feltzing <linus@haxx.se>2006-01-09 12:46:08 +0000
committerLinus Nielsen Feltzing <linus@haxx.se>2006-01-09 12:46:08 +0000
commita5750f85f37e4b637009e804de88326ad2fe854d (patch)
tree833e9c682d1567f2a28a23b406ad22f7f2c59356
parentbea15897ed1720ea6178d06972997d71d28eeb7d (diff)
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More distinct grayscales in the H1x0 SDl simulator
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8315 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--uisimulator/sdl/lcd-x11.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/uisimulator/sdl/lcd-x11.c b/uisimulator/sdl/lcd-x11.c
index 4dcd325545..c30d857d8c 100644
--- a/uisimulator/sdl/lcd-x11.c
+++ b/uisimulator/sdl/lcd-x11.c
@@ -94,7 +94,7 @@ void lcd_update_rect(int x_start, int y_start,
points[p].y = y + MARGIN_Y;
colors[p] = ((lcd_framebuffer[y/8][x] >> (y & 7)) & 1) ? sdl_black : sdl_white;
#elif LCD_DEPTH == 2
- unsigned gray = ((lcd_framebuffer[y/4][x] >> (2 * (y & 3))) & 3) << 6;
+ unsigned gray = ((lcd_framebuffer[y/4][x] >> (2 * (y & 3))) & 3) * 85;
points[p].x = x + MARGIN_X;
points[p].y = y + MARGIN_Y;
colors[p] = SDL_MapRGB(surface->format, 255-gray, 255-gray, 255-gray);