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authorThomas Martitz <kugel@rockbox.org>2009-10-08 19:18:11 +0000
committerThomas Martitz <kugel@rockbox.org>2009-10-08 19:18:11 +0000
commitdb44178a3f01851dd45dc190b9d738cd49ae373d (patch)
tree829f2bfa55fb76b97ff817647b731ee9b62ad08c
parent284ccb8d4ed84ebf77a5525643c3e5187f425c76 (diff)
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Fix chopper to actually remember the level. instead of overriding it on start.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23011 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--apps/plugins/chopper.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/apps/plugins/chopper.c b/apps/plugins/chopper.c
index 05ef7fcaf4..1ff0a20559 100644
--- a/apps/plugins/chopper.c
+++ b/apps/plugins/chopper.c
@@ -1022,7 +1022,6 @@ void chopper_load(bool newgame)
/* mirror the sky if we've changed the ground */
chopCopyTerrain(&mGround, &mRoof, 0, - ( (iScreenY * 3) / 4));
- iLevelMode = LEVEL_MODE_NORMAL;
if (iLevelMode == LEVEL_MODE_NORMAL)
/* make it a bit more exciting, cause it's easy terrain... */
iPlayerSpeedX *= 2;