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authorJonathan Gordon <rockbox@jdgordon.info>2009-08-16 18:23:00 +0000
committerJonathan Gordon <rockbox@jdgordon.info>2009-08-16 18:23:00 +0000
commit18a8e529b5d14413dce83cdb9103f3426db10708 (patch)
tree5ac9e53a987b6a48c92281b32aba9b6ca9bcab08 /apps/SOURCES
parenteefe832785407c387e71aba476091e805eecc3f4 (diff)
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more wps->skin engine work..
start redoing memory management in the skins to use a single larger buffer instead of lots of arrays for things like images and progressbars. This commit removes the limit on the amount of progressbars allowed on the screen, still 1 per viewport, but unlimited otherwise(!) Also a larger buffer for remote targets, same size for non-remote targets but very easy to make it bigger (technically removed the 52(?) image limit in skins, except still limited to 1 char identifiers) Unlimited "string" tokens now (limit was 1024 which was rediculously wasteful) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22350 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/SOURCES')
-rw-r--r--apps/SOURCES3
1 files changed, 2 insertions, 1 deletions
diff --git a/apps/SOURCES b/apps/SOURCES
index 807f3ded9d..143d9d50ea 100644
--- a/apps/SOURCES
+++ b/apps/SOURCES
@@ -84,9 +84,10 @@ gui/statusbar.c
gui/yesno.c
gui/viewport.c
+gui/skin_engine/skin_buffer.c
gui/skin_engine/wps_debug.c
gui/skin_engine/skin_display.c
-gui/skin_engine/wps_parser.c
+gui/skin_engine/skin_parser.c
gui/skin_engine/skin_tokens.c
#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1))