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authorThom Johansen <thomj@rockbox.org>2006-10-27 20:41:33 +0000
committerThom Johansen <thomj@rockbox.org>2006-10-27 20:41:33 +0000
commit354770088e87c3aa8720f462fe3ac8368d7de5b5 (patch)
tree58b2e4e05edca22d042e441b041174e802daf80c /apps/codecs/adx.c
parent57cc28d6db6dafe2138916550aad5a9306e80f42 (diff)
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Re-enable the currently unused and broken dithering and noise shaping code already in Rockbox, and make it a user option instead of a codec-controlled option. The majority of people probably will not even hear any difference with this enabled, but feedback is welcome. Save your settings!
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11368 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/codecs/adx.c')
-rw-r--r--apps/codecs/adx.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/apps/codecs/adx.c b/apps/codecs/adx.c
index 99c5f4bef7..902f3ce06b 100644
--- a/apps/codecs/adx.c
+++ b/apps/codecs/adx.c
@@ -62,7 +62,6 @@ enum codec_status codec_start(struct codec_api *api)
/* we only render 16 bits */
ci->configure(DSP_SET_SAMPLE_DEPTH, (long *)16);
/*ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*256));*/
- ci->configure(DSP_DITHER, (bool *)false);
next_track:
DEBUGF("ADX: next_track\n");