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authorMaurus Cuelenaere <mcuelenaere@gmail.com>2009-07-04 12:26:45 +0000
committerMaurus Cuelenaere <mcuelenaere@gmail.com>2009-07-04 12:26:45 +0000
commit4710a3280025b0ba8ffb6e8183578a5df48257fa (patch)
tree3dd82b90ab668c18109d0885cd3114449efaddf1 /apps/codecs
parent69c73e8bd6c8c6ac79c6538cb0ad4686b9d1d920 (diff)
downloadrockbox-4710a3280025b0ba8ffb6e8183578a5df48257fa.tar.gz
rockbox-4710a3280025b0ba8ffb6e8183578a5df48257fa.zip
Consolidate all fixed point math routines in one library (FS#10400) by Jeffrey Goode
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21633 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/codecs')
-rw-r--r--apps/codecs/adx.c119
-rw-r--r--apps/codecs/lib/SOURCES2
-rw-r--r--apps/codecs/lib/fixedpoint.h126
-rw-r--r--apps/codecs/spc.c1
4 files changed, 129 insertions, 119 deletions
diff --git a/apps/codecs/adx.c b/apps/codecs/adx.c
index cc36f6a908..e23b3d4f80 100644
--- a/apps/codecs/adx.c
+++ b/apps/codecs/adx.c
@@ -21,6 +21,7 @@
#include "codeclib.h"
#include "inttypes.h"
#include "math.h"
+#include "fixedpoint.h"
CODEC_HEADER
@@ -41,124 +42,6 @@ const long cutoff = 500;
static int16_t samples[WAV_CHUNK_SIZE] IBSS_ATTR;
-/* fixed point stuff from apps/plugins/lib/fixedpoint.c */
-
-/* Inverse gain of circular cordic rotation in s0.31 format. */
-static const long cordic_circular_gain = 0xb2458939; /* 0.607252929 */
-
-/* Table of values of atan(2^-i) in 0.32 format fractions of pi where pi = 0xffffffff / 2 */
-static const unsigned long atan_table[] = {
- 0x1fffffff, /* +0.785398163 (or pi/4) */
- 0x12e4051d, /* +0.463647609 */
- 0x09fb385b, /* +0.244978663 */
- 0x051111d4, /* +0.124354995 */
- 0x028b0d43, /* +0.062418810 */
- 0x0145d7e1, /* +0.031239833 */
- 0x00a2f61e, /* +0.015623729 */
- 0x00517c55, /* +0.007812341 */
- 0x0028be53, /* +0.003906230 */
- 0x00145f2e, /* +0.001953123 */
- 0x000a2f98, /* +0.000976562 */
- 0x000517cc, /* +0.000488281 */
- 0x00028be6, /* +0.000244141 */
- 0x000145f3, /* +0.000122070 */
- 0x0000a2f9, /* +0.000061035 */
- 0x0000517c, /* +0.000030518 */
- 0x000028be, /* +0.000015259 */
- 0x0000145f, /* +0.000007629 */
- 0x00000a2f, /* +0.000003815 */
- 0x00000517, /* +0.000001907 */
- 0x0000028b, /* +0.000000954 */
- 0x00000145, /* +0.000000477 */
- 0x000000a2, /* +0.000000238 */
- 0x00000051, /* +0.000000119 */
- 0x00000028, /* +0.000000060 */
- 0x00000014, /* +0.000000030 */
- 0x0000000a, /* +0.000000015 */
- 0x00000005, /* +0.000000007 */
- 0x00000002, /* +0.000000004 */
- 0x00000001, /* +0.000000002 */
- 0x00000000, /* +0.000000001 */
- 0x00000000, /* +0.000000000 */
-};
-
-/**
- * Implements sin and cos using CORDIC rotation.
- *
- * @param phase has range from 0 to 0xffffffff, representing 0 and
- * 2*pi respectively.
- * @param cos return address for cos
- * @return sin of phase, value is a signed value from LONG_MIN to LONG_MAX,
- * representing -1 and 1 respectively.
- */
-static long fsincos(unsigned long phase, long *cos)
-{
- int32_t x, x1, y, y1;
- unsigned long z, z1;
- int i;
-
- /* Setup initial vector */
- x = cordic_circular_gain;
- y = 0;
- z = phase;
-
- /* The phase has to be somewhere between 0..pi for this to work right */
- if (z < 0xffffffff / 4) {
- /* z in first quadrant, z += pi/2 to correct */
- x = -x;
- z += 0xffffffff / 4;
- } else if (z < 3 * (0xffffffff / 4)) {
- /* z in third quadrant, z -= pi/2 to correct */
- z -= 0xffffffff / 4;
- } else {
- /* z in fourth quadrant, z -= 3pi/2 to correct */
- x = -x;
- z -= 3 * (0xffffffff / 4);
- }
-
- /* Each iteration adds roughly 1-bit of extra precision */
- for (i = 0; i < 31; i++) {
- x1 = x >> i;
- y1 = y >> i;
- z1 = atan_table[i];
-
- /* Decided which direction to rotate vector. Pivot point is pi/2 */
- if (z >= 0xffffffff / 4) {
- x -= y1;
- y += x1;
- z -= z1;
- } else {
- x += y1;
- y -= x1;
- z += z1;
- }
- }
-
- if (cos)
- *cos = x;
-
- return y;
-}
-
-/**
- * Fixed point square root via Newton-Raphson.
- * @param a square root argument.
- * @param fracbits specifies number of fractional bits in argument.
- * @return Square root of argument in same fixed point format as input.
- */
-static long fsqrt(long a, unsigned int fracbits)
-{
- long b = a/2 + (1 << fracbits); /* initial approximation */
- unsigned n;
- const unsigned iterations = 8; /* bumped up from 4 as it wasn't
- nearly enough for 28 fractional bits */
-
- for (n = 0; n < iterations; ++n)
- b = (b + (long)(((long long)(a) << fracbits)/b))/2;
-
- return b;
-}
-
/* this is the codec entry point */
enum codec_status codec_main(void)
{
diff --git a/apps/codecs/lib/SOURCES b/apps/codecs/lib/SOURCES
index cbb8e60372..a1730f656a 100644
--- a/apps/codecs/lib/SOURCES
+++ b/apps/codecs/lib/SOURCES
@@ -1,6 +1,6 @@
#if CONFIG_CODEC == SWCODEC /* software codec platforms */
codeclib.c
-
+../../fixedpoint.c
mdct2.c
#ifdef CPU_ARM
diff --git a/apps/codecs/lib/fixedpoint.h b/apps/codecs/lib/fixedpoint.h
new file mode 100644
index 0000000000..54ece27080
--- /dev/null
+++ b/apps/codecs/lib/fixedpoint.h
@@ -0,0 +1,126 @@
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id: fixedpoint.h -1 $
+ *
+ * Copyright (C) 2006 Jens Arnold
+ *
+ * Fixed point library for plugins
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+#ifndef _FIXEDPOINT_H
+#define _FIXEDPOINT_H
+
+#include <inttypes.h>
+
+/** TAKEN FROM apps/dsp.h */
+/* A bunch of fixed point assembler helper macros */
+#if defined(CPU_COLDFIRE)
+/* These macros use the Coldfire EMAC extension and need the MACSR flags set
+ * to fractional mode with no rounding.
+ */
+
+/* Multiply two S.31 fractional integers and return the sign bit and the
+ * 31 most significant bits of the result.
+ */
+#define FRACMUL(x, y) \
+({ \
+ long t; \
+ asm ("mac.l %[a], %[b], %%acc0\n\t" \
+ "movclr.l %%acc0, %[t]\n\t" \
+ : [t] "=r" (t) : [a] "r" (x), [b] "r" (y)); \
+ t; \
+})
+
+/* Multiply two S.31 fractional integers, and return the 32 most significant
+ * bits after a shift left by the constant z. NOTE: Only works for shifts of
+ * 1 to 8 on Coldfire!
+ */
+#define FRACMUL_SHL(x, y, z) \
+({ \
+ long t, t2; \
+ asm ("mac.l %[a], %[b], %%acc0\n\t" \
+ "moveq.l %[d], %[t]\n\t" \
+ "move.l %%accext01, %[t2]\n\t" \
+ "and.l %[mask], %[t2]\n\t" \
+ "lsr.l %[t], %[t2]\n\t" \
+ "movclr.l %%acc0, %[t]\n\t" \
+ "asl.l %[c], %[t]\n\t" \
+ "or.l %[t2], %[t]\n\t" \
+ : [t] "=&d" (t), [t2] "=&d" (t2) \
+ : [a] "r" (x), [b] "r" (y), [mask] "d" (0xff), \
+ [c] "i" ((z)), [d] "i" (8 - (z))); \
+ t; \
+})
+
+#elif defined(CPU_ARM)
+
+/* Multiply two S.31 fractional integers and return the sign bit and the
+ * 31 most significant bits of the result.
+ */
+#define FRACMUL(x, y) \
+({ \
+ long t, t2; \
+ asm ("smull %[t], %[t2], %[a], %[b]\n\t" \
+ "mov %[t2], %[t2], asl #1\n\t" \
+ "orr %[t], %[t2], %[t], lsr #31\n\t" \
+ : [t] "=&r" (t), [t2] "=&r" (t2) \
+ : [a] "r" (x), [b] "r" (y)); \
+ t; \
+})
+
+/* Multiply two S.31 fractional integers, and return the 32 most significant
+ * bits after a shift left by the constant z.
+ */
+#define FRACMUL_SHL(x, y, z) \
+({ \
+ long t, t2; \
+ asm ("smull %[t], %[t2], %[a], %[b]\n\t" \
+ "mov %[t2], %[t2], asl %[c]\n\t" \
+ "orr %[t], %[t2], %[t], lsr %[d]\n\t" \
+ : [t] "=&r" (t), [t2] "=&r" (t2) \
+ : [a] "r" (x), [b] "r" (y), \
+ [c] "M" ((z) + 1), [d] "M" (31 - (z))); \
+ t; \
+})
+
+#else
+
+#define FRACMUL(x, y) (long) (((((long long) (x)) * ((long long) (y))) >> 31))
+#define FRACMUL_SHL(x, y, z) \
+((long)(((((long long) (x)) * ((long long) (y))) >> (31 - (z)))))
+
+#endif
+
+#define DIV64(x, y, z) (long)(((long long)(x) << (z))/(y))
+
+
+/** TAKEN FROM ORIGINAL fixedpoint.h */
+/* fast unsigned multiplication (16x16bit->32bit or 32x32bit->32bit,
+ * whichever is faster for the architecture) */
+#ifdef CPU_ARM
+#define FMULU(a, b) ((uint32_t) (((uint32_t) (a)) * ((uint32_t) (b))))
+#else /* SH1, coldfire */
+#define FMULU(a, b) ((uint32_t) (((uint16_t) (a)) * ((uint16_t) (b))))
+#endif
+
+long fsincos(unsigned long phase, long *cos);
+long fsqrt(long a, unsigned int fracbits);
+long cos_int(int val);
+long sin_int(int val);
+long flog(int x);
+
+#endif
diff --git a/apps/codecs/spc.c b/apps/codecs/spc.c
index 6ceb704c7c..d5313bfa47 100644
--- a/apps/codecs/spc.c
+++ b/apps/codecs/spc.c
@@ -26,6 +26,7 @@
/* DSP Based on Brad Martin's OpenSPC DSP emulator */
/* tag reading from sexyspc by John Brawn (John_Brawn@yahoo.com) and others */
#include "codeclib.h"
+#include "fixedpoint.h"
#include "libspc/spc_codec.h"
#include "libspc/spc_profiler.h"