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authorMaurus Cuelenaere <mcuelenaere@gmail.com>2009-07-04 12:26:45 +0000
committerMaurus Cuelenaere <mcuelenaere@gmail.com>2009-07-04 12:26:45 +0000
commit4710a3280025b0ba8ffb6e8183578a5df48257fa (patch)
tree3dd82b90ab668c18109d0885cd3114449efaddf1 /apps/dsp.h
parent69c73e8bd6c8c6ac79c6538cb0ad4686b9d1d920 (diff)
downloadrockbox-4710a3280025b0ba8ffb6e8183578a5df48257fa.tar.gz
rockbox-4710a3280025b0ba8ffb6e8183578a5df48257fa.zip
Consolidate all fixed point math routines in one library (FS#10400) by Jeffrey Goode
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21633 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/dsp.h')
-rw-r--r--apps/dsp.h80
1 files changed, 0 insertions, 80 deletions
diff --git a/apps/dsp.h b/apps/dsp.h
index 8c23c3053d..3d24b24245 100644
--- a/apps/dsp.h
+++ b/apps/dsp.h
@@ -64,86 +64,6 @@ enum {
DSP_CALLBACK_SET_STEREO_WIDTH
};
-/* A bunch of fixed point assembler helper macros */
-#if defined(CPU_COLDFIRE)
-/* These macros use the Coldfire EMAC extension and need the MACSR flags set
- * to fractional mode with no rounding.
- */
-
-/* Multiply two S.31 fractional integers and return the sign bit and the
- * 31 most significant bits of the result.
- */
-#define FRACMUL(x, y) \
-({ \
- long t; \
- asm ("mac.l %[a], %[b], %%acc0\n\t" \
- "movclr.l %%acc0, %[t]\n\t" \
- : [t] "=r" (t) : [a] "r" (x), [b] "r" (y)); \
- t; \
-})
-
-/* Multiply two S.31 fractional integers, and return the 32 most significant
- * bits after a shift left by the constant z. NOTE: Only works for shifts of
- * 1 to 8 on Coldfire!
- */
-#define FRACMUL_SHL(x, y, z) \
-({ \
- long t, t2; \
- asm ("mac.l %[a], %[b], %%acc0\n\t" \
- "moveq.l %[d], %[t]\n\t" \
- "move.l %%accext01, %[t2]\n\t" \
- "and.l %[mask], %[t2]\n\t" \
- "lsr.l %[t], %[t2]\n\t" \
- "movclr.l %%acc0, %[t]\n\t" \
- "asl.l %[c], %[t]\n\t" \
- "or.l %[t2], %[t]\n\t" \
- : [t] "=&d" (t), [t2] "=&d" (t2) \
- : [a] "r" (x), [b] "r" (y), [mask] "d" (0xff), \
- [c] "i" ((z)), [d] "i" (8 - (z))); \
- t; \
-})
-
-#elif defined(CPU_ARM)
-
-/* Multiply two S.31 fractional integers and return the sign bit and the
- * 31 most significant bits of the result.
- */
-#define FRACMUL(x, y) \
-({ \
- long t, t2; \
- asm ("smull %[t], %[t2], %[a], %[b]\n\t" \
- "mov %[t2], %[t2], asl #1\n\t" \
- "orr %[t], %[t2], %[t], lsr #31\n\t" \
- : [t] "=&r" (t), [t2] "=&r" (t2) \
- : [a] "r" (x), [b] "r" (y)); \
- t; \
-})
-
-/* Multiply two S.31 fractional integers, and return the 32 most significant
- * bits after a shift left by the constant z.
- */
-#define FRACMUL_SHL(x, y, z) \
-({ \
- long t, t2; \
- asm ("smull %[t], %[t2], %[a], %[b]\n\t" \
- "mov %[t2], %[t2], asl %[c]\n\t" \
- "orr %[t], %[t2], %[t], lsr %[d]\n\t" \
- : [t] "=&r" (t), [t2] "=&r" (t2) \
- : [a] "r" (x), [b] "r" (y), \
- [c] "M" ((z) + 1), [d] "M" (31 - (z))); \
- t; \
-})
-
-#else
-
-#define FRACMUL(x, y) (long) (((((long long) (x)) * ((long long) (y))) >> 31))
-#define FRACMUL_SHL(x, y, z) \
-((long)(((((long long) (x)) * ((long long) (y))) >> (31 - (z)))))
-
-#endif
-
-#define DIV64(x, y, z) (long)(((long long)(x) << (z))/(y))
-
struct dsp_config;
int dsp_process(struct dsp_config *dsp, char *dest,