path: root/apps/gui/skin_engine/skin_engine.h
diff options
authorThomas Martitz <>2009-08-03 22:39:27 +0000
committerThomas Martitz <>2009-08-03 22:39:27 +0000
commit218b31272e5afcb8f98a62974b46f4febbfde39c (patch)
tree3f2f6c9b3bb0bd2298d99e13f80c4125094077c4 /apps/gui/skin_engine/skin_engine.h
parent04be8dd7fe5378e39efbf5edd9ad447d17aabc06 (diff)
Remove the wrapper around the wrapper (wps_data_load) and handle loading hardcoded wps in case of a broken file directly in wps.c.
git-svn-id: svn:// a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/gui/skin_engine/skin_engine.h')
1 files changed, 4 insertions, 4 deletions
diff --git a/apps/gui/skin_engine/skin_engine.h b/apps/gui/skin_engine/skin_engine.h
index 498444e8ea..1f5236fc15 100644
--- a/apps/gui/skin_engine/skin_engine.h
+++ b/apps/gui/skin_engine/skin_engine.h
@@ -37,11 +37,11 @@ bool gui_wps_display(struct gui_wps *gwps);
/* Do a update_type update of the skinned screen */
bool skin_update(struct gui_wps *gwps, unsigned int update_type);
-/* to setup up the wps-data from a format-buffer (isfile = false)
- from a (wps-)file (isfile = true)
- if buf == NULL it will load the hardcoded default
+ * setup up the skin-data from a format-buffer (isfile = false)
+ * or from a skinfile (isfile = true)
-void skin_data_load(struct wps_data *wps_data,
+bool skin_data_load(struct wps_data *wps_data,
struct screen *display,
const char *buf,
bool isfile);