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authorJens Arnold <amiconn@rockbox.org>2006-10-07 16:37:30 +0000
committerJens Arnold <amiconn@rockbox.org>2006-10-07 16:37:30 +0000
commit803331841e3fa14cb84cf23794c282b250e7068d (patch)
tree5a3a91c4adecee392eb1ac9de99273375824999a /apps/gui/splash.c
parent5c6f32af9563764cf7b3f9529956ac27808246cf (diff)
downloadrockbox-803331841e3fa14cb84cf23794c282b250e7068d.tar.gz
rockbox-803331841e3fa14cb84cf23794c282b250e7068d.zip
Splash function: Fixed several bugs and problems: (1) Off-by-one bug caused a buffer overflow with splash text longer than the screen. (2) Last line wasn't centered properly in the same situation. (3) On player, string display length must be calculated using utf8length() instead of strlen() since unicode support was added (old bug). (4) Handle splash texts with multiple spaces properly, including correct length calculation and stripping on wrap. (5) Don't reset fg/bg colours to default if not centering (old bug). * Increased buffer sizes to account for (a) larger screens (b) utf-8 (c) words wider than the screen. * More efficient code.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11144 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/gui/splash.c')
-rw-r--r--apps/gui/splash.c187
1 files changed, 106 insertions, 81 deletions
diff --git a/apps/gui/splash.c b/apps/gui/splash.c
index f41d174881..0995968415 100644
--- a/apps/gui/splash.c
+++ b/apps/gui/splash.c
@@ -18,105 +18,123 @@
****************************************************************************/
#include "stdarg.h"
#include "string.h"
+#include "rbunicode.h"
#include "stdio.h"
#include "kernel.h"
#include "screen_access.h"
+#ifndef MAX
+#define MAX(a, b) (((a)>(b))?(a):(b))
+#endif
#ifdef HAVE_LCD_BITMAP
-#define MAXLETTERS 128 /* 16*8 */
-#define MAXLINES 10
+#define MAXLINES (LCD_HEIGHT/6)
+#define MAXBUFFER 512
-#else
+#else /* HAVE_LCD_CHARCELLS */
-#define MAXLETTERS 22 /* 11 * 2 */
-#define MAXLINES 2
+#define MAXLINES 2
+#define MAXBUFFER 64
#endif
-static void splash(struct screen * screen,
- bool center, const char *fmt, va_list ap)
+static void splash(struct screen * screen, bool center,
+ const char *fmt, va_list ap)
{
+ char splash_buf[MAXBUFFER];
+ short widths[MAXLINES];
+ char *lines[MAXLINES];
+
char *next;
- char *store=NULL;
+ char *lastbreak = NULL;
+ char *store = NULL;
+ int line = 0;
int x = 0;
- int w, h = 1;
- unsigned char splash_buf[MAXLETTERS];
- unsigned short widths[MAXLINES];
- unsigned char *text = splash_buf;
- int line = 0, i_line = 0;
- bool first=true;
+ int y, i;
+ int space_w, w, h;
#ifdef HAVE_LCD_BITMAP
- int maxw=0;
- int space;
- int y;
- screen->getstringsize(" ", &space, &y);
+ int maxw = 0;
#if LCD_DEPTH > 1
- unsigned prevbg = LCD_DEFAULT_BG;
- unsigned prevfg = LCD_DEFAULT_FG;
+ unsigned prevbg = 0;
+ unsigned prevfg = 0;
#endif
-#else
- screen->double_height (false); /* HAVE_LCD_CHARCELLS */
- int space = 1;
- int y = 0;
+
+ screen->getstringsize(" ", &space_w, &h);
+#else /* HAVE_LCD_CHARCELLS */
+
+ space_w = h = 1;
+ screen->double_height (false);
#endif
- screen->stop_scroll();
- vsnprintf( splash_buf, sizeof(splash_buf), fmt, ap );
- va_end( ap );
-
- /* measure sizes & concatenates tokenise words into lines. */
+ y = h;
+
+ vsnprintf(splash_buf, sizeof(splash_buf), fmt, ap);
+ va_end(ap);
+
+ /* break splash string into display lines, doing proper word wrap */
+
next = strtok_r(splash_buf, " ", &store);
- while (next) {
+ if (!next)
+ return; /* nothing to display */
+
+ lines[0] = next;
+ while (true)
+ {
#ifdef HAVE_LCD_BITMAP
- screen->getstringsize(next, &w, &h);
+ screen->getstringsize(next, &w, NULL);
#else
- w = strlen(next);
- h = 1; /* store height in characters */
+ w = utf8length(next);
#endif
- if(!first) {
- if(x + w > screen->width) { /* Too wide, wrap */
- y += h;
- line++;
+ if (lastbreak)
+ {
+ if (x + (next - lastbreak) * space_w + w > screen->width)
+ { /* too wide, wrap */
+ widths[line] = x;
+#ifdef HAVE_LCD_BITMAP
+ if (x > maxw)
+ maxw = x;
+#endif
+ if ((y + h > screen->height) || (line >= (MAXLINES-1)))
+ break; /* screen full or out of lines */
x = 0;
- if((y > (screen->height-h)) || (line > screen->nb_lines))
- /* STOP */
- break;
+ y += h;
+ lines[++line] = next;
}
else
- next[-1] = ' '; /* re-concatenate string */
+ {
+ /* restore & calculate spacing */
+ *lastbreak = ' ';
+ x += (next - lastbreak) * space_w;
+ }
}
- else
- first = false;
-
- x += w + space;
- widths[line] = x - space; /* don't count the trailing space */
+ x += w;
+ lastbreak = next + strlen(next);
+ next = strtok_r(NULL, " ", &store);
+ if (!next)
+ { /* no more words */
+ widths[line] = x;
#ifdef HAVE_LCD_BITMAP
- /* store the widest line */
- if(widths[line]>maxw)
- maxw = widths[line];
+ if (x > maxw)
+ maxw = x;
#endif
- next = strtok_r(NULL, " ", &store);
+ break;
+ }
}
- if(center) {
-#ifdef HAVE_LCD_BITMAP
- /* Start displaying the message at position y. */
- y = (screen->height - y)/2;
-#else
- y = 0; /* vertical center on 2 lines would be silly */
-#endif
- } else
- y = 0;
+ /* prepare screen */
+ screen->stop_scroll();
+
+#ifdef HAVE_LCD_BITMAP
/* If we center the display, then just clear the box we need and put
a nice little frame and put the text in there! */
-#ifdef HAVE_LCD_BITMAP
- if(center && (y > 2)) {
- int xx = (screen->width - maxw)/2 - 2;
- /* The new graphics routines handle clipping, so no need to check */
+ if (center)
+ {
+ y = (screen->height - y) / 2; /* height => y start position */
+ x = (screen->width - maxw) / 2 - 2;
#if LCD_DEPTH > 1
- if(screen->depth>1) {
+ if (screen->depth > 1)
+ {
prevbg = screen->get_background();
prevfg = screen->get_foreground();
screen->set_background(LCD_LIGHTGRAY);
@@ -124,33 +142,40 @@ static void splash(struct screen * screen,
}
#endif
screen->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
- screen->fillrect(xx, y-2, maxw+4, screen->height-y*2+4);
+ screen->fillrect(x, y-2, maxw+4, screen->height-y*2+4);
screen->set_drawmode(DRMODE_SOLID);
- screen->drawrect(xx, y-2, maxw+4, screen->height-y*2+4);
+ screen->drawrect(x, y-2, maxw+4, screen->height-y*2+4);
}
else
-#endif
+ {
+ y = 0;
+ x = 0;
screen->clear_display();
+ }
+#else /* HAVE_LCD_CHARCELLS */
+ y = 0; /* vertical center on 2 lines would be silly */
+ x = 0;
+ screen->clear_display();
+#endif
+
+ /* print the message to screen */
+
+ for (i = 0; i <= line; i++)
+ {
+ if (center)
+ x = MAX((screen->width - widths[i]) / 2, 0);
- /* print the message to screen */
- while(line-- >= 0) {
- if (center) {
- x = (screen->width-widths[i_line++])/2;
- if(x < 0)
- x = 0;
- } else
- x = 0;
#ifdef HAVE_LCD_BITMAP
- screen->putsxy(x, y, text);
+ screen->putsxy(x, y, lines[i]);
#else
- screen->puts(x, y, text);
+ screen->puts(x, y, lines[i]);
#endif
- text += strlen(text) + 1;
- y +=h;
- }
+ y += h;
+ }
#if defined(HAVE_LCD_BITMAP) && (LCD_DEPTH > 1)
- if(screen->depth > 1) {
+ if (center && (screen->depth > 1))
+ {
screen->set_background(prevbg);
screen->set_foreground(prevfg);
}