path: root/apps/gui/viewport.h
diff options
authorJonathan Gordon <>2008-12-31 05:59:26 +0000
committerJonathan Gordon <>2008-12-31 05:59:26 +0000
commite385ee18ce501e26189d5a2a68d092104720df30 (patch)
tree5219051887835d9750d80f71d9849ceb3aa65d82 /apps/gui/viewport.h
parent54919ae9176bd9cbffc8412f0c831f471b8ac4d5 (diff)
Decouple the statusbar drawing from the rest of the screen drawing. it is not drawn roughly 4x per second automatically.
viewport_Set_defaults() will setup the given viewport with the correct "full screen" dimensions (so start at 0,0 if statusbars are disabled or 0,8 if they are enabled.) All screens should keep the statusbar enabled, but if you really want to ignore the user setting you can disbaled it with viewportmanager_set_statusbar(false). This commit also includes some menu/list viewport cleanups from kugel in FS#9603 git-svn-id: svn:// a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/gui/viewport.h')
1 files changed, 6 insertions, 0 deletions
diff --git a/apps/gui/viewport.h b/apps/gui/viewport.h
index 3605dbe711..cdb481017a 100644
--- a/apps/gui/viewport.h
+++ b/apps/gui/viewport.h
@@ -40,3 +40,9 @@ int viewport_get_nb_lines(struct viewport *vp);
int viewport_load_config(const char *config, struct viewport *vp);
void viewport_set_defaults(struct viewport *vp, enum screen_type screen);
+void viewportmanager_set_statusbar(bool enabled);
+/* callbacks for GUI_EVENT_* events */
+void viewportmanager_draw_statusbars(void*data);
+void viewportmanager_statusbar_changed(void* data);