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authorMarcin Bukat <marcin.bukat@gmail.com>2017-04-27 11:36:40 +0200
committerMarcin Bukat <marcin.bukat@gmail.com>2018-06-12 10:31:14 +0200
commitd55680993df9b6743506814d98b5cc1859828f8a (patch)
tree054dc45425fa1a6863f154b484036f26cc3ac13f /apps/keymaps
parentbeef52c5f0832e2c36bb1523b51eb8721f851db5 (diff)
downloadrockbox-d55680993df9b6743506814d98b5cc1859828f8a.tar.gz
rockbox-d55680993df9b6743506814d98b5cc1859828f8a.zip
Agptek Rocker: Initial commit
Change-Id: I26b51106c7b1c36a603fba6d521e917d79b5a95b
Diffstat (limited to 'apps/keymaps')
-rw-r--r--apps/keymaps/keymap-agptekrocker.c254
1 files changed, 254 insertions, 0 deletions
diff --git a/apps/keymaps/keymap-agptekrocker.c b/apps/keymaps/keymap-agptekrocker.c
new file mode 100644
index 0000000000..1b4c784dd4
--- /dev/null
+++ b/apps/keymaps/keymap-agptekrocker.c
@@ -0,0 +1,254 @@
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ *
+ * Copyright (C) 2017 Marcin Bukat
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+#include "config.h"
+#include "action.h"
+#include "button.h"
+#include "settings.h"
+
+/* {Action Code, Button code, Prereq button code } */
+
+/*
+ * The format of the list is as follows
+ * { Action Code, Button code, Prereq button code }
+ * if there's no need to check the previous button's value, use BUTTON_NONE
+ * Insert LAST_ITEM_IN_LIST at the end of each mapping
+ */
+static const struct button_mapping button_context_standard[] = {
+ { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+
+
+ { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+ { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
+
+ { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
+
+ { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+
+ { ACTION_STD_MENU, BUTTON_POWER, BUTTON_NONE },
+
+// ACTION_STD_QUICKSCREEN,
+// ACTION_STD_KEYLOCK
+// ACTION_STD_REC
+// ACTION_STD_HOTKEY
+
+// { ACTION_STD_QUICKSCREEN, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_standard */
+
+
+static const struct button_mapping button_context_wps[] = {
+// { ACTION_WPS_BROWSE, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
+ { ACTION_WPS_PLAY, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+ { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
+ { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
+ { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
+ { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
+ { ACTION_WPS_STOP, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+ { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN, BUTTON_NONE },
+ { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_VOLUP, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
+// ACTION_WPS_PITCHSCREEN optional
+// ACTION_WPS_ID3SCREEN optional
+ { ACTION_WPS_CONTEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
+ { ACTION_WPS_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN }, // optional
+ { ACTION_WPS_MENU, BUTTON_UP|BUTTON_REL, BUTTON_UP }, /*this should be the same as ACTION_STD_MENU */
+// ACTION_WPS_VIEW_PLAYLIST
+// ACTION_WPS_LIST_BOOKMARKS,/* optional */
+// ACTION_WPS_CREATE_BOOKMARK,/* optional */
+
+ { ACTION_STD_KEYLOCK, BUTTON_POWER, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_wps */
+
+static const struct button_mapping button_context_settings[] = {
+ { ACTION_SETTINGS_INC, BUTTON_VOLUP, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT,BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
+// ACTION_SETTINGS_INCBIGSTEP
+ { ACTION_SETTINGS_DEC, BUTTON_VOLDOWN, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT,BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
+// ACTION_SETTINGS_DECBIGSTEP
+ { ACTION_SETTINGS_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+// ACTION_SETTINGS_SET, /* Used by touchscreen targets */
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
+}; /* button_context_settings */
+
+static const struct button_mapping button_context_list[] = {
+// ACTION_LISTTREE_PGUP,/* optional */
+// ACTION_LISTTREE_PGDOWN,/* optional */
+
+#ifdef HAVE_VOLUME_IN_LIST
+ { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
+ { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
+ { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+#endif
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_list */
+
+static const struct button_mapping button_context_tree[] = {
+// ACTION_TREE_ROOT_INIT,
+// ACTION_TREE_PGLEFT,/* optional */
+// ACTION_TREE_PGRIGHT,/* optional */
+// ACTION_TREE_STOP,
+// ACTION_TREE_WPS,
+// ACTION_TREE_HOTKEY,
+
+ { ACTION_TREE_WPS, BUTTON_UP|BUTTON_REL, BUTTON_UP },
+// { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
+// { ACTION_TREE_HOTKEY, BUTTON_REC|BUTTON_REL, BUTTON_REC },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
+}; /* button_context_tree */
+
+static const struct button_mapping button_context_yesno[] = {
+ { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
+}; /* button_context_settings_yesno */
+
+static const struct button_mapping button_context_quickscreen[] = {
+ { ACTION_QS_TOP, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
+ { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
+}; /* button_context_quickscreen */
+
+static const struct button_mapping button_context_settings_time[] = {
+ { ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
+}; /* button_context_settings_time */
+
+static const struct button_mapping button_context_pitchscreen[] = {
+ { ACTION_PS_INC_SMALL, BUTTON_VOLUP, BUTTON_NONE },
+ { ACTION_PS_INC_BIG, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_PS_DEC_SMALL, BUTTON_VOLDOWN, BUTTON_NONE },
+ { ACTION_PS_DEC_BIG, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
+ { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
+// { ACTION_PS_TOGGLE_MODE, BUTTON_REC, BUTTON_NONE },
+ { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
+ { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
+ { ACTION_PS_EXIT, BUTTON_UP, BUTTON_NONE },
+ { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
+}; /* button_context_pitchscreen */
+
+static const struct button_mapping button_context_keyboard[] = {
+ { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_KBD_CURSOR_LEFT, BUTTON_POWER|BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_KBD_CURSOR_LEFT, BUTTON_POWER|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_CURSOR_RIGHT, BUTTON_POWER|BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_KBD_CURSOR_RIGHT, BUTTON_POWER|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_KBD_UP, BUTTON_VOLDOWN, BUTTON_NONE },
+ { ACTION_KBD_UP, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_DOWN, BUTTON_VOLUP, BUTTON_NONE },
+ { ACTION_KBD_DOWN, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_PAGE_FLIP, BUTTON_POWER|BUTTON_SELECT, BUTTON_POWER },
+ { ACTION_KBD_BACKSPACE, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_KBD_BACKSPACE, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
+ { ACTION_KBD_DONE, BUTTON_UP, BUTTON_NONE },
+ { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
+ { ACTION_KBD_MORSE_INPUT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
+ { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_keyboard */
+
+static const struct button_mapping button_context_bmark[] = {
+ { ACTION_BMS_DELETE, BUTTON_LEFT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
+}; /* button_context_bmark */
+
+/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
+const struct button_mapping* get_context_mapping(int context)
+{
+ switch (context)
+ {
+ case CONTEXT_STD:
+ return button_context_standard;
+
+ case CONTEXT_WPS:
+ return button_context_wps;
+
+ case CONTEXT_LIST:
+ return button_context_list;
+
+ case CONTEXT_CUSTOM|CONTEXT_TREE:
+ return button_context_tree;
+
+ case CONTEXT_SETTINGS:
+ case CONTEXT_SETTINGS_EQ:
+ return button_context_settings;
+
+ case CONTEXT_SETTINGS_TIME:
+ return button_context_settings_time;
+
+ case CONTEXT_YESNOSCREEN:
+ return button_context_yesno;
+
+ case CONTEXT_BOOKMARKSCREEN:
+ return button_context_bmark;
+
+ case CONTEXT_QUICKSCREEN:
+ return button_context_quickscreen;
+
+ case CONTEXT_PITCHSCREEN:
+ return button_context_pitchscreen;
+
+ case CONTEXT_KEYBOARD:
+ case CONTEXT_MORSE_INPUT:
+ return button_context_keyboard;
+
+ default:
+ return button_context_standard;
+ }
+ return button_context_standard;
+}