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author | Björn Stenberg <bjorn@haxx.se> | 2008-10-10 13:12:28 +0000 |
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committer | Björn Stenberg <bjorn@haxx.se> | 2008-10-10 13:12:28 +0000 |
commit | e76c69f3e4b9075db979145a60157d8cd968f537 (patch) | |
tree | 84ac8d57c687d1fdd10d8f205aa83a048edfd875 /apps/mpeg.c | |
parent | 98fa3913f9618a09269e9ab39abb9a53274f5676 (diff) | |
download | rockbox-e76c69f3e4b9075db979145a60157d8cd968f537.tar.gz rockbox-e76c69f3e4b9075db979145a60157d8cd968f537.zip |
Moved id3.c, mpeg.c and replaygain.c from firmware/ to apps/. This is the first step in separating the generic metadata code and the id3-specific code.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18760 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/mpeg.c')
-rw-r--r-- | apps/mpeg.c | 2873 |
1 files changed, 2873 insertions, 0 deletions
diff --git a/apps/mpeg.c b/apps/mpeg.c new file mode 100644 index 0000000000..2c65e46060 --- /dev/null +++ b/apps/mpeg.c @@ -0,0 +1,2873 @@ +/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * $Id$ + * + * Copyright (C) 2002 by Linus Nielsen Feltzing + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ +#include <stdbool.h> +#include <stdlib.h> +#include "config.h" + +#if CONFIG_CODEC != SWCODEC + +#include "debug.h" +#include "panic.h" +#include "id3.h" +#include "mpeg.h" +#include "audio.h" +#include "ata.h" +#include "string.h" +#include <kernel.h> +#include "thread.h" +#include "errno.h" +#include "mp3data.h" +#include "buffer.h" +#include "mp3_playback.h" +#include "sound.h" +#include "bitswap.h" +#include "events.h" +#ifndef SIMULATOR +#include "i2c.h" +#include "mas.h" +#include "system.h" +#include "usb.h" +#include "file.h" +#include "hwcompat.h" +#endif /* !SIMULATOR */ +#ifdef HAVE_LCD_BITMAP +#include "lcd.h" +#endif + +#ifndef SIMULATOR +extern unsigned long mas_version_code; +#endif + +#if CONFIG_CODEC == MAS3587F +extern enum /* from mp3_playback.c */ +{ + MPEG_DECODER, + MPEG_ENCODER +} mpeg_mode; +#endif /* CONFIG_CODEC == MAS3587F */ + +extern char* playlist_peek(int steps); +extern bool playlist_check(int steps); +extern int playlist_next(int steps); +extern int playlist_amount(void); +extern int playlist_update_resume_info(const struct mp3entry* id3); + +#define MPEG_PLAY 1 +#define MPEG_STOP 2 +#define MPEG_PAUSE 3 +#define MPEG_RESUME 4 +#define MPEG_NEXT 5 +#define MPEG_PREV 6 +#define MPEG_FF_REWIND 7 +#define MPEG_FLUSH_RELOAD 8 +#define MPEG_RECORD 9 +#define MPEG_INIT_RECORDING 10 +#define MPEG_INIT_PLAYBACK 11 +#define MPEG_NEW_FILE 12 +#define MPEG_PAUSE_RECORDING 13 +#define MPEG_RESUME_RECORDING 14 +#define MPEG_NEED_DATA 100 +#define MPEG_TRACK_CHANGE 101 +#define MPEG_SAVE_DATA 102 +#define MPEG_STOP_DONE 103 +#define MPEG_PRERECORDING_TICK 104 + +/* indicator for MPEG_NEED_DATA */ +#define GENERATE_UNBUFFER_EVENTS 1 + +/* list of tracks in memory */ +#define MAX_TRACK_ENTRIES (1<<4) /* Must be power of 2 */ +#define MAX_TRACK_ENTRIES_MASK (MAX_TRACK_ENTRIES - 1) + +struct trackdata +{ + struct mp3entry id3; + int mempos; + int load_ahead_index; +}; + +static struct trackdata trackdata[MAX_TRACK_ENTRIES]; + +static unsigned int current_track_counter = 0; +static unsigned int last_track_counter = 0; + +/* Play time of the previous track */ +unsigned long prev_track_elapsed; + +#ifndef SIMULATOR +static int track_read_idx = 0; +static int track_write_idx = 0; +#endif /* !SIMULATOR */ + +/* Cuesheet callback */ +static bool (*cuesheet_callback)(const char *filename) = NULL; + +static const char mpeg_thread_name[] = "mpeg"; +static unsigned int mpeg_errno; + +static bool playing = false; /* We are playing an MP3 stream */ +static bool is_playing = false; /* We are (attempting to) playing MP3 files */ +static bool paused; /* playback is paused */ + +#ifdef SIMULATOR +static char mpeg_stack[DEFAULT_STACK_SIZE]; +static struct mp3entry taginfo; + +#else /* !SIMULATOR */ +static struct event_queue mpeg_queue; +static long mpeg_stack[(DEFAULT_STACK_SIZE + 0x1000)/sizeof(long)]; + +static int audiobuflen; +static int audiobuf_write; +static int audiobuf_swapwrite; +static int audiobuf_read; + +static int mpeg_file; + +static bool play_pending; /* We are about to start playing */ +static bool play_pending_track_change; /* When starting play we're starting a new file */ +static bool filling; /* We are filling the buffer with data from disk */ +static bool dma_underrun; /* True when the DMA has stopped because of + slow disk reading (read error, shaking) */ +static bool mpeg_stop_done; + +static int last_dma_tick = 0; +static int last_dma_chunk_size; + +static long low_watermark; /* Dynamic low watermark level */ +static long low_watermark_margin = 0; /* Extra time in seconds for watermark */ +static long lowest_watermark_level; /* Debug value to observe the buffer + usage */ +#if CONFIG_CODEC == MAS3587F +static char recording_filename[MAX_PATH]; /* argument to thread */ +static char delayed_filename[MAX_PATH]; /* internal copy of above */ + +static char xing_buffer[MAX_XING_HEADER_SIZE]; + +static bool init_recording_done; +static bool init_playback_done; +static bool prerecording; /* True if prerecording is enabled */ +static bool is_prerecording; /* True if we are prerecording */ +static bool is_recording; /* We are recording */ + +static enum { + NOT_SAVING = 0, /* reasons to save data, sorted by importance */ + BUFFER_FULL, + NEW_FILE, + STOP_RECORDING +} saving_status; + +static int rec_frequency_index; /* For create_xing_header() calls */ +static int rec_version_index; /* For create_xing_header() calls */ + +struct prerecord_info { + int mempos; + unsigned long framecount; +}; + +static struct prerecord_info prerecord_buffer[MPEG_MAX_PRERECORD_SECONDS]; +static int prerecord_index; /* Current index in the prerecord buffer */ +static int prerecording_max_seconds; /* Max number of seconds to store */ +static int prerecord_count; /* Number of seconds in the prerecord buffer */ +static int prerecord_timeout; /* The tick count of the next prerecord data + store */ + +unsigned long record_start_time; /* Value of current_tick when recording + was started */ +unsigned long pause_start_time; /* Value of current_tick when pause was + started */ +static unsigned long last_rec_time; +static unsigned long num_rec_bytes; +static unsigned long last_rec_bytes; +static unsigned long frame_count_start; +static unsigned long frame_count_end; +static unsigned long saved_header = 0; + +/* Shadow MAS registers */ +unsigned long shadow_encoder_control = 0; +#endif /* CONFIG_CODEC == MAS3587F */ + +#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) +unsigned long shadow_io_control_main = 0; +unsigned long shadow_soft_mute = 0; +unsigned shadow_codec_reg0; +#endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */ + +#ifdef HAVE_RECORDING +static const unsigned char empty_id3_header[] = +{ + 'I', 'D', '3', 0x03, 0x00, 0x00, + 0x00, 0x00, 0x1f, 0x76 /* Size is 4096 minus 10 bytes for the header */ +}; +#endif /* HAVE_RECORDING */ + + +static int get_unplayed_space(void); +static int get_playable_space(void); +static int get_unswapped_space(void); +#endif /* !SIMULATOR */ + +#if (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR) +static void init_recording(void); +static void prepend_header(void); +static void update_header(void); +static void start_prerecording(void); +static void start_recording(void); +static void stop_recording(void); +static int get_unsaved_space(void); +static void pause_recording(void); +static void resume_recording(void); +#endif /* (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR) */ + + +#ifndef SIMULATOR +static int num_tracks_in_memory(void) +{ + return (track_write_idx - track_read_idx) & MAX_TRACK_ENTRIES_MASK; +} + +#ifdef DEBUG_TAGS +static void debug_tags(void) +{ + int i; + + for(i = 0;i < MAX_TRACK_ENTRIES;i++) + { + DEBUGF("%d - %s\n", i, trackdata[i].id3.path); + } + DEBUGF("read: %d, write :%d\n", track_read_idx, track_write_idx); + DEBUGF("num_tracks_in_memory: %d\n", num_tracks_in_memory()); +} +#else /* !DEBUG_TAGS */ +#define debug_tags() +#endif /* !DEBUG_TAGS */ + +static void remove_current_tag(void) +{ + if(num_tracks_in_memory() > 0) + { + /* First move the index, so nobody tries to access the tag */ + track_read_idx = (track_read_idx+1) & MAX_TRACK_ENTRIES_MASK; + debug_tags(); + } + else + { + DEBUGF("remove_current_tag: no tracks to remove\n"); + } +} + +static void remove_all_non_current_tags(void) +{ + track_write_idx = (track_read_idx+1) & MAX_TRACK_ENTRIES_MASK; + debug_tags(); +} + +static void remove_all_tags(void) +{ + track_write_idx = track_read_idx; + + debug_tags(); +} + +static struct trackdata *get_trackdata(int offset) +{ + if(offset >= num_tracks_in_memory()) + return NULL; + else + return &trackdata[(track_read_idx + offset) & MAX_TRACK_ENTRIES_MASK]; +} +#endif /* !SIMULATOR */ + +/***********************************************************************/ +/* audio event handling */ + +#define MAX_EVENT_HANDLERS 10 +struct event_handlers_table +{ + AUDIO_EVENT_HANDLER handler; + unsigned short mask; +}; +static struct event_handlers_table event_handlers[MAX_EVENT_HANDLERS]; +static int event_handlers_count = 0; + +void audio_register_event_handler(AUDIO_EVENT_HANDLER handler, unsigned short mask) +{ + if (event_handlers_count < MAX_EVENT_HANDLERS) + { + event_handlers[event_handlers_count].handler = handler; + event_handlers[event_handlers_count].mask = mask; + event_handlers_count++; + } +} + +/* dispatch calls each handler in the order registered and returns after some + handler actually handles the event (the event is assumed to no longer be valid + after this, due to the handler changing some condition); returns true if someone + handled the event, which is expected to cause the caller to skip its own handling + of the event */ +#ifndef SIMULATOR +static bool audio_dispatch_event(unsigned short event, unsigned long data) +{ + int i = 0; + for(i=0; i < event_handlers_count; i++) + { + if ( event_handlers[i].mask & event ) + { + int rc = event_handlers[i].handler(event, data); + if ( rc == AUDIO_EVENT_RC_HANDLED ) + return true; + } + } + return false; +} +#endif + +/***********************************************************************/ + +static void set_elapsed(struct mp3entry* id3) +{ + if ( id3->vbr ) { + if ( id3->has_toc ) { + /* calculate elapsed time using TOC */ + int i; + unsigned int remainder, plen, relpos, nextpos; + + /* find wich percent we're at */ + for (i=0; i<100; i++ ) + { + if ( id3->offset < id3->toc[i] * (id3->filesize / 256) ) + { + break; + } + } + + i--; + if (i < 0) + i = 0; + + relpos = id3->toc[i]; + + if (i < 99) + { + nextpos = id3->toc[i+1]; + } + else + { + nextpos = 256; + } + + remainder = id3->offset - (relpos * (id3->filesize / 256)); + + /* set time for this percent (divide before multiply to prevent + overflow on long files. loss of precision is negligible on + short files) */ + id3->elapsed = i * (id3->length / 100); + + /* calculate remainder time */ + plen = (nextpos - relpos) * (id3->filesize / 256); + id3->elapsed += (((remainder * 100) / plen) * + (id3->length / 10000)); + } + else { + /* no TOC exists. set a rough estimate using average bitrate */ + int tpk = id3->length / (id3->filesize / 1024); + id3->elapsed = id3->offset / 1024 * tpk; + } + } + else + /* constant bitrate, use exact calculation */ + id3->elapsed = id3->offset / (id3->bitrate / 8); +} + +int audio_get_file_pos(void) +{ + int pos = -1; + struct mp3entry *id3 = audio_current_track(); + + if (id3->vbr) + { + if (id3->has_toc) + { + /* Use the TOC to find the new position */ + unsigned int percent, remainder; + int curtoc, nexttoc, plen; + + percent = (id3->elapsed*100)/id3->length; + if (percent > 99) + percent = 99; + + curtoc = id3->toc[percent]; + + if (percent < 99) + nexttoc = id3->toc[percent+1]; + else + nexttoc = 256; + + pos = (id3->filesize/256)*curtoc; + + /* Use the remainder to get a more accurate position */ + remainder = (id3->elapsed*100)%id3->length; + remainder = (remainder*100)/id3->length; + plen = (nexttoc - curtoc)*(id3->filesize/256); + pos += (plen/100)*remainder; + } + else + { + /* No TOC exists, estimate the new position */ + pos = (id3->filesize / (id3->length / 1000)) * + (id3->elapsed / 1000); + } + } + else if (id3->bitrate) + pos = id3->elapsed * (id3->bitrate / 8); + else + { + return -1; + } + + if (pos >= (int)(id3->filesize - id3->id3v1len)) + { + /* Don't seek right to the end of the file so that we can + transition properly to the next song */ + pos = id3->filesize - id3->id3v1len - 1; + } + else if (pos < (int)id3->first_frame_offset) + { + /* skip past id3v2 tag and other leading garbage */ + pos = id3->first_frame_offset; + } + return pos; +} + +unsigned long mpeg_get_last_header(void) +{ +#ifdef SIMULATOR + return 0; +#else /* !SIMULATOR */ + unsigned long tmp[2]; + + /* Read the frame data from the MAS and reconstruct it with the + frame sync and all */ + mas_readmem(MAS_BANK_D0, MAS_D0_MPEG_STATUS_1, tmp, 2); + return 0xffe00000 | ((tmp[0] & 0x7c00) << 6) | (tmp[1] & 0xffff); +#endif /* !SIMULATOR */ +} + +void audio_set_cuesheet_callback(bool (*handler)(const char *filename)) +{ + cuesheet_callback = handler; +} + +#ifndef SIMULATOR +/* Send callback events to notify about removing old tracks. */ +static void generate_unbuffer_events(void) +{ + int i; + int numentries = MAX_TRACK_ENTRIES - num_tracks_in_memory(); + int cur_idx = track_write_idx; + + for (i = 0; i < numentries; i++) + { + /* Send an event to notify that track has finished. */ + send_event(PLAYBACK_EVENT_TRACK_FINISH, &trackdata[cur_idx].id3); + cur_idx = (cur_idx + 1) & MAX_TRACK_ENTRIES_MASK; + } +} + +/* Send callback events to notify about new tracks. */ +static void generate_postbuffer_events(void) +{ + int i; + int numentries = num_tracks_in_memory(); + int cur_idx = track_read_idx; + + for (i = 0; i < numentries; i++) + { + send_event(PLAYBACK_EVENT_TRACK_BUFFER, &trackdata[cur_idx].id3); + cur_idx = (cur_idx + 1) & MAX_TRACK_ENTRIES_MASK; + } +} + +static void recalculate_watermark(int bitrate) +{ + int bytes_per_sec; + int time = ata_spinup_time; + + /* A bitrate of 0 probably means empty VBR header. We play safe + and set a high threshold */ + if(bitrate == 0) + bitrate = 320; + + bytes_per_sec = bitrate * 1000 / 8; + + if(time) + { + /* No drive spins up faster than 3.5s */ + if(time < 350) + time = 350; + + time = time * 3; + low_watermark = ((low_watermark_margin * HZ + time) * + bytes_per_sec) / HZ; + } + else + { + low_watermark = MPEG_LOW_WATER; + } +} + +#ifdef HAVE_DISK_STORAGE +void audio_set_buffer_margin(int seconds) +{ + low_watermark_margin = seconds; +} +#endif + +void audio_get_debugdata(struct audio_debug *dbgdata) +{ + dbgdata->audiobuflen = audiobuflen; + dbgdata->audiobuf_write = audiobuf_write; + dbgdata->audiobuf_swapwrite = audiobuf_swapwrite; + dbgdata->audiobuf_read = audiobuf_read; + + dbgdata->last_dma_chunk_size = last_dma_chunk_size; + +#if CONFIG_CPU == SH7034 + dbgdata->dma_on = (SCR0 & 0x80) != 0; +#endif + dbgdata->playing = playing; + dbgdata->play_pending = play_pending; + dbgdata->is_playing = is_playing; + dbgdata->filling = filling; + dbgdata->dma_underrun = dma_underrun; + + dbgdata->unplayed_space = get_unplayed_space(); + dbgdata->playable_space = get_playable_space(); + dbgdata->unswapped_space = get_unswapped_space(); + + dbgdata->low_watermark_level = low_watermark; + dbgdata->lowest_watermark_level = lowest_watermark_level; +} + +#ifdef DEBUG +static void dbg_timer_start(void) +{ + /* We are using timer 2 */ + + TSTR &= ~0x04; /* Stop the timer */ + TSNC &= ~0x04; /* No synchronization */ + TMDR &= ~0x44; /* Operate normally */ + + TCNT2 = 0; /* Start counting at 0 */ + TCR2 = 0x03; /* Sysclock/8 */ + + TSTR |= 0x04; /* Start timer 2 */ +} + +static int dbg_cnt2us(unsigned int cnt) +{ + return (cnt * 10000) / (FREQ/800); +} +#endif /* DEBUG */ + +static int get_unplayed_space(void) +{ + int space = audiobuf_write - audiobuf_read; + if (space < 0) + space += audiobuflen; + return space; +} + +static int get_playable_space(void) +{ + int space = audiobuf_swapwrite - audiobuf_read; + if (space < 0) + space += audiobuflen; + return space; +} + +static int get_unplayed_space_current_song(void) +{ + int space; + + if (num_tracks_in_memory() > 1) + { + space = get_trackdata(1)->mempos - audiobuf_read; + } + else + { + space = audiobuf_write - audiobuf_read; + } + + if (space < 0) + space += audiobuflen; + + return space; +} + +static int get_unswapped_space(void) +{ + int space = audiobuf_write - audiobuf_swapwrite; + if (space < 0) + space += audiobuflen; + return space; +} + +#if CONFIG_CODEC == MAS3587F +static int get_unsaved_space(void) +{ + int space = audiobuf_write - audiobuf_read; + if (space < 0) + space += audiobuflen; + return space; +} + +static void drain_dma_buffer(void) +{ + while (PBDRH & 0x40) + { + xor_b(0x08, &PADRH); + + while (PBDRH & 0x80); + + xor_b(0x08, &PADRH); + + while (!(PBDRH & 0x80)); + } +} + +#ifdef DEBUG +static long timing_info_index = 0; +static long timing_info[1024]; +#endif /* DEBUG */ + +void rec_tick (void) __attribute__ ((section (".icode"))); +void rec_tick(void) +{ + int i; + int delay; + char data; + + if(is_recording && (PBDRH & 0x40)) + { +#ifdef DEBUG + timing_info[timing_info_index++] = current_tick; + TCNT2 = 0; +#endif /* DEBUG */ + /* Note: Although this loop is run in interrupt context, further + * optimisation will do no good. The MAS would then deliver bad + * frames occasionally, as observed in extended experiments. */ + i = 0; + while (PBDRH & 0x40) /* We try to read as long as EOD is high */ + { + xor_b(0x08, &PADRH); /* Set PR active, independent of polarity */ + + delay = 100; + while (PBDRH & 0x80) /* Wait until /RTW becomes active */ + { + if (--delay <= 0) /* Bail out if we have to wait too long */ + { /* i.e. the MAS doesn't want to talk to us */ + xor_b(0x08, &PADRH); /* Set PR inactive */ + goto transfer_end; /* and get out of here */ + } + } + + data = *(unsigned char *)0x04000000; /* read data byte */ + + xor_b(0x08, &PADRH); /* Set PR inactive */ + + audiobuf[audiobuf_write++] = data; + + if (audiobuf_write >= audiobuflen) + audiobuf_write = 0; + + i++; + } + transfer_end: + +#ifdef DEBUG + timing_info[timing_info_index++] = TCNT2 + (i << 16); + timing_info_index &= 0x3ff; +#endif /* DEBUG */ + + num_rec_bytes += i; + + if(is_prerecording) + { + if(TIME_AFTER(current_tick, prerecord_timeout)) + { + prerecord_timeout = current_tick + HZ; + queue_post(&mpeg_queue, MPEG_PRERECORDING_TICK, 0); + } + } + else + { + /* Signal to save the data if we are running out of buffer + space */ + if (audiobuflen - get_unsaved_space() < MPEG_RECORDING_LOW_WATER + && saving_status == NOT_SAVING) + { + saving_status = BUFFER_FULL; + queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0); + } + } + } +} +#endif /* CONFIG_CODEC == MAS3587F */ + +void playback_tick(void) +{ + struct trackdata *ptd = get_trackdata(0); + if(ptd) + { + ptd->id3.elapsed += (current_tick - last_dma_tick) * 1000 / HZ; + last_dma_tick = current_tick; + audio_dispatch_event(AUDIO_EVENT_POS_REPORT, + (unsigned long)ptd->id3.elapsed); + } +} + +static void reset_mp3_buffer(void) +{ + audiobuf_read = 0; + audiobuf_write = 0; + audiobuf_swapwrite = 0; + lowest_watermark_level = audiobuflen; +} + + /* DMA transfer end interrupt callback */ +static void transfer_end(unsigned char** ppbuf, size_t* psize) +{ + if(playing && !paused) + { + int unplayed_space_left; + int space_until_end_of_buffer; + int track_offset = 1; + struct trackdata *track; + + audiobuf_read += last_dma_chunk_size; + if(audiobuf_read >= audiobuflen) + audiobuf_read = 0; + + /* First, check if we are on a track boundary */ + if (num_tracks_in_memory() > 1) + { + if (audiobuf_read == get_trackdata(track_offset)->mempos) + { + if ( ! audio_dispatch_event(AUDIO_EVENT_END_OF_TRACK, 0) ) + { + queue_post(&mpeg_queue, MPEG_TRACK_CHANGE, 0); + track_offset++; + } + } + } + + unplayed_space_left = get_unplayed_space(); + + space_until_end_of_buffer = audiobuflen - audiobuf_read; + + if(!filling && unplayed_space_left < low_watermark) + { + filling = true; + queue_post(&mpeg_queue, MPEG_NEED_DATA, GENERATE_UNBUFFER_EVENTS); + } + + if(unplayed_space_left) + { + last_dma_chunk_size = MIN(0x2000, unplayed_space_left); + last_dma_chunk_size = MIN(last_dma_chunk_size, + space_until_end_of_buffer); + + /* several tracks loaded? */ + track = get_trackdata(track_offset); + if(track) + { + /* will we move across the track boundary? */ + if (( audiobuf_read < track->mempos ) && + ((audiobuf_read+last_dma_chunk_size) > + track->mempos )) + { + /* Make sure that we end exactly on the boundary */ + last_dma_chunk_size = track->mempos - audiobuf_read; + } + } + + *psize = last_dma_chunk_size & 0xffff; + *ppbuf = audiobuf + audiobuf_read; + track = get_trackdata(0); + if(track) + track->id3.offset += last_dma_chunk_size; + + /* Update the watermark debug level */ + if(unplayed_space_left < lowest_watermark_level) + lowest_watermark_level = unplayed_space_left; + } + else + { + /* Check if the end of data is because of a hard disk error. + If there is an open file handle, we are still playing music. + If not, the last file has been loaded, and the file handle is + closed. */ + if(mpeg_file >= 0) + { + /* Update the watermark debug level */ + if(unplayed_space_left < lowest_watermark_level) + lowest_watermark_level = unplayed_space_left; + + DEBUGF("DMA underrun.\n"); + dma_underrun = true; + } + else + { + if ( ! audio_dispatch_event(AUDIO_EVENT_END_OF_TRACK, 0) ) + { + DEBUGF("No more MP3 data. Stopping.\n"); + queue_post(&mpeg_queue, MPEG_TRACK_CHANGE, 0); + playing = false; + } + } + *psize = 0; /* no more transfer */ + } + } +} + +static struct trackdata *add_track_to_tag_list(const char *filename) +{ + struct trackdata *track; + + if(num_tracks_in_memory() >= MAX_TRACK_ENTRIES) + { + DEBUGF("Tag memory is full\n"); + return NULL; + } + + track = &trackdata[track_write_idx]; + + /* grab id3 tag of new file and + remember where in memory it starts */ + if(mp3info(&track->id3, filename)) + { + DEBUGF("Bad mp3\n"); + return NULL; + } + track->mempos = audiobuf_write; + track->id3.elapsed = 0; +#ifdef HAVE_LCD_BITMAP + if (track->id3.title) + lcd_getstringsize(track->id3.title, NULL, NULL); + if (track->id3.artist) + lcd_getstringsize(track->id3.artist, NULL, NULL); + if (track->id3.album) + lcd_getstringsize(track->id3.album, NULL, NULL); +#endif + if (cuesheet_callback) + if (cuesheet_callback(filename)) + track->id3.cuesheet_type = 1; + + track_write_idx = (track_write_idx+1) & MAX_TRACK_ENTRIES_MASK; + debug_tags(); + return track; +} + +static int new_file(int steps) +{ + int max_steps = playlist_amount(); + int start = 0; + int i; + struct trackdata *track; + + /* Find out how many steps to advance. The load_ahead_index field tells + us how many playlist entries it had to skip to get to a valid one. + We add those together to find out where to start. */ + if(steps > 0 && num_tracks_in_memory() > 1) + { + /* Begin with the song after the currently playing one */ + i = 1; + while((track = get_trackdata(i++))) + { + start += track->load_ahead_index; + } + } + + do { + char *trackname; + + trackname = playlist_peek( start + steps ); + if ( !trackname ) + return -1; + + DEBUGF("Loading %s\n", trackname); + + mpeg_file = open(trackname, O_RDONLY); + if(mpeg_file < 0) { + DEBUGF("Couldn't open file: %s\n",trackname); + if(steps < 0) + steps--; + else + steps++; + } + else + { + struct trackdata *track = add_track_to_tag_list(trackname); + + if(!track) + { + /* Bad mp3 file */ + if(steps < 0) + steps--; + else + steps++; + close(mpeg_file); + mpeg_file = -1; + } + else + { + /* skip past id3v2 tag */ + lseek(mpeg_file, + track->id3.first_frame_offset, + SEEK_SET); + track->id3.index = steps; + track->load_ahead_index = steps; + track->id3.offset = 0; + + if(track->id3.vbr) + /* Average bitrate * 1.5 */ + recalculate_watermark( + (track->id3.bitrate * 3) / 2); + else + recalculate_watermark( + track->id3.bitrate); + + } + } + + /* Bail out if no file could be opened */ + if(abs(steps) > max_steps) + return -1; + } while ( mpeg_file < 0 ); + + return 0; +} + +static void stop_playing(void) +{ + struct trackdata *track; + + /* Stop the current stream */ + mp3_play_stop(); + playing = false; + filling = false; + + track = get_trackdata(0); + if (track != NULL) + prev_track_elapsed = track->id3.elapsed; + + if(mpeg_file >= 0) + close(mpeg_file); + mpeg_file = -1; + remove_all_tags(); + generate_unbuffer_events(); + reset_mp3_buffer(); +} + +static void end_current_track(void) { + struct trackdata *track; + + play_pending = false; + playing = false; + mp3_play_pause(false); + + track = get_trackdata(0); + if (track != NULL) + prev_track_elapsed = track->id3.elapsed; + + reset_mp3_buffer(); + remove_all_tags(); + generate_unbuffer_events(); + + if(mpeg_file >= 0) + close(mpeg_file); +} + +/* Is this a really the end of playback or is a new playlist starting */ +static void check_playlist_end(int direction) +{ + /* Use the largest possible step size to account for skipped tracks */ + int steps = playlist_amount(); + + if (direction < 0) + steps = -steps; + + if (playlist_next(steps) < 0) + is_playing = false; +} + +static void update_playlist(void) +{ + if (num_tracks_in_memory() > 0) + { + struct trackdata *track = get_trackdata(0); + track->id3.index = playlist_next(track->id3.index); + } + else + { + /* End of playlist? */ + check_playlist_end(1); + } + + playlist_update_resume_info(audio_current_track()); +} + +static void track_change(void) +{ + DEBUGF("Track change\n"); + + struct trackdata *track = get_trackdata(0); + prev_track_elapsed = track->id3.elapsed; + +#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) + /* Reset the AVC */ + sound_set_avc(-1); +#endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */ + + if (num_tracks_in_memory() > 0) + { + remove_current_tag(); + send_event(PLAYBACK_EVENT_TRACK_CHANGE, audio_current_track()); + update_playlist(); + } + + current_track_counter++; +} + +unsigned long audio_prev_elapsed(void) +{ + return prev_track_elapsed; +} + +#ifdef DEBUG +void hexdump(const unsigned char *buf, int len) +{ + int i; + + for(i = 0;i < len;i++) + { + if(i && (i & 15) == 0) + { + DEBUGF("\n"); + } + DEBUGF("%02x ", buf[i]); + } + DEBUGF("\n"); +} +#endif /* DEBUG */ + +static void start_playback_if_ready(void) +{ + int playable_space; + + playable_space = audiobuf_swapwrite - audiobuf_read; + if(playable_space < 0) + playable_space += audiobuflen; + + /* See if we have started playing yet. If not, do it. */ + if(play_pending || dma_underrun) + { + /* If the filling has stopped, and we still haven't reached + the watermark, the file must be smaller than the + watermark. We must still play it. */ + if((playable_space >= MPEG_PLAY_PENDING_THRESHOLD) || + !filling || dma_underrun) + { + DEBUGF("P\n"); + if (play_pending) /* don't do this when recovering from DMA underrun */ + { + generate_postbuffer_events(); /* signal first track as buffered */ + if (play_pending_track_change) + { + play_pending_track_change = false; + send_event(PLAYBACK_EVENT_TRACK_CHANGE, audio_current_track()); + } + play_pending = false; + } + playing = true; + + last_dma_chunk_size = MIN(0x2000, get_unplayed_space_current_song()); + mp3_play_data(audiobuf + audiobuf_read, last_dma_chunk_size, transfer_end); + dma_underrun = false; + + if (!paused) + { + last_dma_tick = current_tick; + mp3_play_pause(true); + } + + /* Tell ourselves that we need more data */ + queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); + } + } +} + +static bool swap_one_chunk(void) +{ + int free_space_left; + int amount_to_swap; + + free_space_left = get_unswapped_space(); + + if(free_space_left == 0 && !play_pending) + return false; + + /* Swap in larger chunks when the user is waiting for the playback + to start, or when there is dangerously little playable data left */ + if(play_pending) + amount_to_swap = MIN(MPEG_PLAY_PENDING_SWAPSIZE, free_space_left); + else + { + if(get_playable_space() < low_watermark) + amount_to_swap = MIN(MPEG_LOW_WATER_SWAP_CHUNKSIZE, + free_space_left); + else + amount_to_swap = MIN(MPEG_SWAP_CHUNKSIZE, free_space_left); + } + + if(audiobuf_write < audiobuf_swapwrite) + amount_to_swap = MIN(audiobuflen - audiobuf_swapwrite, + amount_to_swap); + else + amount_to_swap = MIN(audiobuf_write - audiobuf_swapwrite, + amount_to_swap); + + bitswap(audiobuf + audiobuf_swapwrite, amount_to_swap); + + audiobuf_swapwrite += amount_to_swap; + if(audiobuf_swapwrite >= audiobuflen) + { + audiobuf_swapwrite = 0; + } + + return true; +} + +static void mpeg_thread(void) +{ + static int pause_tick = 0; + static unsigned int pause_track = 0; + struct queue_event ev; + int len; + int free_space_left; + int unplayed_space_left; + int amount_to_read; + int t1, t2; + int start_offset; +#if CONFIG_CODEC == MAS3587F + int amount_to_save; + int save_endpos = 0; + int rc; + int level; + long offset; +#endif /* CONFIG_CODEC == MAS3587F */ + + is_playing = false; + play_pending = false; + playing = false; + mpeg_file = -1; + + while(1) + { +#if CONFIG_CODEC == MAS3587F + if(mpeg_mode == MPEG_DECODER) + { +#endif /* CONFIG_CODEC == MAS3587F */ + yield(); + + /* Swap if necessary, and don't block on the queue_wait() */ + if(swap_one_chunk()) + { + queue_wait_w_tmo(&mpeg_queue, &ev, 0); + } + else if (playing) + { + /* periodically update resume info */ + queue_wait_w_tmo(&mpeg_queue, &ev, HZ/2); + } + else + { + DEBUGF("S R:%x W:%x SW:%x\n", + audiobuf_read, audiobuf_write, audiobuf_swapwrite); + queue_wait(&mpeg_queue, &ev); + } + + start_playback_if_ready(); + + switch(ev.id) + { + case MPEG_PLAY: + DEBUGF("MPEG_PLAY\n"); + +#if CONFIG_TUNER + /* Silence the A/D input, it may be on because the radio + may be playing */ + mas_codec_writereg(6, 0x0000); +#endif /* CONFIG_TUNER */ + + /* Stop the current stream */ + paused = false; + end_current_track(); + + if ( new_file(0) == -1 ) + { + is_playing = false; + track_change(); + break; + } + + start_offset = (int)ev.data; + + /* mid-song resume? */ + if (start_offset) { + struct mp3entry* id3 = &get_trackdata(0)->id3; + lseek(mpeg_file, start_offset, SEEK_SET); + id3->offset = start_offset; + set_elapsed(id3); + } + else { + /* skip past id3v2 tag */ + lseek(mpeg_file, + get_trackdata(0)->id3.first_frame_offset, + SEEK_SET); + + } + + /* Make it read more data */ + filling = true; + queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); + + /* Tell the file loading code that we want to start playing + as soon as we have some data */ + play_pending = true; + play_pending_track_change = true; + + update_playlist(); + current_track_counter++; + break; + + case MPEG_STOP: + DEBUGF("MPEG_STOP\n"); + is_playing = false; + paused = false; + + if (playing) + playlist_update_resume_info(audio_current_track()); + + stop_playing(); + mpeg_stop_done = true; + break; + + case MPEG_PAUSE: + DEBUGF("MPEG_PAUSE\n"); + /* Stop the current stream */ + if (playing) + playlist_update_resume_info(audio_current_track()); + paused = true; + playing = false; + pause_tick = current_tick; + pause_track = current_track_counter; + mp3_play_pause(false); + break; + + case MPEG_RESUME: + DEBUGF("MPEG_RESUME\n"); + /* Continue the current stream */ + paused = false; + if (!play_pending) + { + playing = true; + if ( current_track_counter == pause_track ) + last_dma_tick += current_tick - pause_tick; + else + last_dma_tick = current_tick; + pause_tick = 0; + mp3_play_pause(true); + } + break; + + case MPEG_NEXT: + DEBUGF("MPEG_NEXT\n"); + /* is next track in ram? */ + if ( num_tracks_in_memory() > 1 ) { + int unplayed_space_left, unswapped_space_left; + + /* stop the current stream */ + play_pending = false; + playing = false; + mp3_play_pause(false); + + track_change(); + audiobuf_read = get_trackdata(0)->mempos; + last_dma_chunk_size = MIN(0x2000, get_unplayed_space_current_song()); + mp3_play_data(audiobuf + audiobuf_read, last_dma_chunk_size, transfer_end); + dma_underrun = false; + last_dma_tick = current_tick; + + unplayed_space_left = get_unplayed_space(); + unswapped_space_left = get_unswapped_space(); + + /* should we start reading more data? */ + if(!filling && (unplayed_space_left < low_watermark)) { + filling = true; + queue_post(&mpeg_queue, MPEG_NEED_DATA, GENERATE_UNBUFFER_EVENTS); + play_pending = true; + } else if(unswapped_space_left && + unswapped_space_left > unplayed_space_left) { + /* Stop swapping the data from the previous file */ + audiobuf_swapwrite = audiobuf_read; + play_pending = true; + } else { + playing = true; + if (!paused) + mp3_play_pause(true); + } + } + else { + if (!playlist_check(1)) + break; + + /* stop the current stream */ + end_current_track(); + + if (new_file(1) < 0) { + DEBUGF("No more files to play\n"); + filling = false; + + check_playlist_end(1); + current_track_counter++; + } else { + /* Make it read more data */ + filling = true; + queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); + + /* Tell the file loading code that we want + to start playing as soon as we have some data */ + play_pending = true; + play_pending_track_change = true; + + update_playlist(); + current_track_counter++; + } + } + break; + + case MPEG_PREV: { + DEBUGF("MPEG_PREV\n"); + + if (!playlist_check(-1)) + break; + + /* stop the current stream */ + end_current_track(); + + /* Open the next file */ + if (new_file(-1) < 0) { + DEBUGF("No more files to play\n"); + filling = false; + + check_playlist_end(-1); + current_track_counter++; + } else { + /* Make it read more data */ + filling = true; + queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); + + /* Tell the file loading code that we want to + start playing as soon as we have some data */ + play_pending = true; + play_pending_track_change = true; + + update_playlist(); + current_track_counter++; + } + break; + } + + case MPEG_FF_REWIND: { + struct mp3entry *id3 = audio_current_track(); + unsigned int oldtime = id3->elapsed; + unsigned int newtime = (unsigned int)ev.data; + int curpos, newpos, diffpos; + DEBUGF("MPEG_FF_REWIND\n"); + + id3->elapsed = newtime; + + newpos = audio_get_file_pos(); + if(newpos < 0) + { + id3->elapsed = oldtime; + break; + } + + if (mpeg_file >= 0) + curpos = lseek(mpeg_file, 0, SEEK_CUR); + else + curpos = id3->filesize; + + if (num_tracks_in_memory() > 1) + { + /* We have started loading other tracks that need to be + accounted for */ + struct trackdata *track; + int i = 0; + + while((track = get_trackdata(i++))) + { + curpos += track->id3.filesize; + } + } + + diffpos = curpos - newpos; + + if(!filling && diffpos >= 0 && diffpos < audiobuflen) + { + int unplayed_space_left, unswapped_space_left; + + /* We are changing to a position that's already in + memory, so we just move the DMA read pointer. */ + audiobuf_read = audiobuf_write - diffpos; + if (audiobuf_read < 0) + { + audiobuf_read += audiobuflen; + } + + unplayed_space_left = get_unplayed_space(); + unswapped_space_left = get_unswapped_space(); + + /* If unswapped_space_left is larger than + unplayed_space_left, it means that the swapwrite pointer + hasn't yet advanced up to the new location of the read + pointer. We just move it, there is no need to swap + data that won't be played anyway. */ + + if (unswapped_space_left > unplayed_space_left) + { + DEBUGF("Moved swapwrite\n"); + audiobuf_swapwrite = audiobuf_read; + play_pending = true; + } + + if (mpeg_file>=0 && unplayed_space_left < low_watermark) + { + /* We need to load more data before starting */ + filling = true; + queue_post(&mpeg_queue, MPEG_NEED_DATA, GENERATE_UNBUFFER_EVENTS); + play_pending = true; + } + else + { + /* resume will start at new position */ + last_dma_chunk_size = + MIN(0x2000, get_unplayed_space_current_song()); + mp3_play_data(audiobuf + audiobuf_read, + last_dma_chunk_size, transfer_end); + dma_underrun = false; + } + } + else + { + /* Move to the new position in the file and start + loading data */ + reset_mp3_buffer(); + + if (num_tracks_in_memory() > 1) + { + /* We have to reload the current track */ + close(mpeg_file); + remove_all_non_current_tags(); + generate_unbuffer_events(); + mpeg_file = -1; + } + + if (mpeg_file < 0) + { + mpeg_file = open(id3->path, O_RDONLY); + if (mpeg_file < 0) + { + id3->elapsed = oldtime; + break; + } + } + + if(-1 == lseek(mpeg_file, newpos, SEEK_SET)) + { + id3->elapsed = oldtime; + break; + } + + filling = true; + queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); + + /* Tell the file loading code that we want to start playing + as soon as we have some data */ + play_pending = true; + } + + id3->offset = newpos; + + break; + } + + case MPEG_FLUSH_RELOAD: { + int numtracks = num_tracks_in_memory(); + bool reload_track = false; + + if (numtracks > 1) + { + /* Reset the buffer */ + audiobuf_write = get_trackdata(1)->mempos; + + /* Reset swapwrite unless we're still swapping current + track */ + if (get_unplayed_space() <= get_playable_space()) + audiobuf_swapwrite = audiobuf_write; + + close(mpeg_file); + remove_all_non_current_tags(); + generate_unbuffer_events(); + mpeg_file = -1; + reload_track = true; + } + else if (numtracks == 1 && mpeg_file < 0) + { + reload_track = true; + } + + if(reload_track && new_file(1) >= 0) + { + /* Tell ourselves that we want more data */ + filling = true; + queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); + } + + break; + } + + case MPEG_NEED_DATA: + free_space_left = audiobuf_read - audiobuf_write; + + /* We interpret 0 as "empty buffer" */ + if(free_space_left <= 0) + free_space_left += audiobuflen; + + unplayed_space_left = audiobuflen - free_space_left; + + /* Make sure that we don't fill the entire buffer */ + free_space_left -= MPEG_HIGH_WATER; + + if (ev.data == GENERATE_UNBUFFER_EVENTS) + generate_unbuffer_events(); + + /* do we have any more buffer space to fill? */ + if(free_space_left <= 0) + { + DEBUGF("0\n"); + filling = false; + generate_postbuffer_events(); + ata_sleep(); + break; + } + + /* Read small chunks while we are below the low water mark */ + if(unplayed_space_left < low_watermark) + amount_to_read = MIN(MPEG_LOW_WATER_CHUNKSIZE, + free_space_left); + else + amount_to_read = free_space_left; + + /* Don't read more than until the end of the buffer */ + amount_to_read = MIN(audiobuflen - audiobuf_write, + amount_to_read); +#ifdef HAVE_MMC /* MMC is slow, so don't read too large chunks */ + amount_to_read = MIN(0x40000, amount_to_read); +#elif MEM == 8 + amount_to_read = MIN(0x100000, amount_to_read); +#endif + + /* Read as much mpeg data as we can fit in the buffer */ + if(mpeg_file >= 0) + { + DEBUGF("R\n"); + t1 = current_tick; + len = read(mpeg_file, audiobuf + audiobuf_write, + amount_to_read); + if(len > 0) + { + t2 = current_tick; + DEBUGF("time: %d\n", t2 - t1); + DEBUGF("R: %x\n", len); + + /* Now make sure that we don't feed the MAS with ID3V1 + data */ + if (len < amount_to_read) + { + int i; + static const unsigned char tag[] = "TAG"; + int taglen = 128; + int tagptr = audiobuf_write + len - 128; + + /* Really rare case: entire potential tag wasn't + read in this call AND audiobuf_write < 128 */ + if (tagptr < 0) + tagptr += audiobuflen; + + for(i = 0;i < 3;i++) + { + if(tagptr >= audiobuflen) + tagptr -= audiobuflen; + + if(audiobuf[tagptr] != tag[i]) + { + taglen = 0; + break; + } + + tagptr++; + } + + if(taglen) + { + /* Skip id3v1 tag */ + DEBUGF("Skipping ID3v1 tag\n"); + len -= taglen; + + /* In the very rare case when the entire tag + wasn't read in this read() len will be < 0. + Take care of this when changing the write + pointer. */ + } + } + + audiobuf_write += len; + + if (audiobuf_write < 0) + audiobuf_write += audiobuflen; + + if(audiobuf_write >= audiobuflen) + { + audiobuf_write = 0; + DEBUGF("W\n"); + } + + /* Tell ourselves that we want more data */ + queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); + } + else + { + if(len < 0) + { + DEBUGF("MPEG read error\n"); + } + + close(mpeg_file); + mpeg_file = -1; + + if(new_file(1) < 0) + { + /* No more data to play */ + DEBUGF("No more files to play\n"); + filling = false; + } + else + { + /* Tell ourselves that we want more data */ + queue_post(&mpeg_queue, MPEG_NEED_DATA, 0); + } + } + } + break; + + case MPEG_TRACK_CHANGE: + track_change(); + break; + +#ifndef USB_NONE + case SYS_USB_CONNECTED: + is_playing = false; + paused = false; + stop_playing(); + + /* Tell the USB thread that we are safe */ + DEBUGF("mpeg_thread got SYS_USB_CONNECTED\n"); + usb_acknowledge(SYS_USB_CONNECTED_ACK); + + /* Wait until the USB cable is extracted again */ + usb_wait_for_disconnect(&mpeg_queue); + break; +#endif /* !USB_NONE */ + +#if CONFIG_CODEC == MAS3587F + case MPEG_INIT_RECORDING: + init_recording(); + init_recording_done = true; + break; +#endif /* CONFIG_CODEC == MAS3587F */ + + case SYS_TIMEOUT: + if (playing) + playlist_update_resume_info(audio_current_track()); + break; + } +#if CONFIG_CODEC == MAS3587F + } + else + { + queue_wait(&mpeg_queue, &ev); + switch(ev.id) + { + case MPEG_RECORD: + if (is_prerecording) + { + int startpos; + + /* Go back prerecord_count seconds in the buffer */ + startpos = prerecord_index - prerecord_count; + if(startpos < 0) + startpos += prerecording_max_seconds; + + /* Read the position data from the prerecord buffer */ + frame_count_start = prerecord_buffer[startpos].framecount; + startpos = prerecord_buffer[startpos].mempos; + + DEBUGF("Start looking at address %x (%x)\n", + audiobuf+startpos, startpos); + + saved_header = mpeg_get_last_header(); + + mem_find_next_frame(startpos, &offset, 1800, + saved_header); + + audiobuf_read = startpos + offset; + if(audiobuf_read >= audiobuflen) + audiobuf_read -= audiobuflen; + + DEBUGF("New audiobuf_read address: %x (%x)\n", + audiobuf+audiobuf_read, audiobuf_read); + + level = disable_irq_save(); + num_rec_bytes = get_unsaved_space(); + restore_irq(level); + } + else + { + frame_count_start = 0; + num_rec_bytes = 0; + audiobuf_read = MPEG_RESERVED_HEADER_SPACE; + audiobuf_write = MPEG_RESERVED_HEADER_SPACE; + } + + prepend_header(); + DEBUGF("Recording...\n"); + start_recording(); + + /* Wait until at least one frame is encoded and get the + frame header, for later use by the Xing header + generation */ + sleep(HZ/5); + saved_header = mpeg_get_last_header(); + + /* delayed until buffer is saved, don't open yet */ + strcpy(delayed_filename, recording_filename); + mpeg_file = -1; + + break; + + case MPEG_STOP: + DEBUGF("MPEG_STOP\n"); + + stop_recording(); + + /* Save the remaining data in the buffer */ + save_endpos = audiobuf_write; + saving_status = STOP_RECORDING; + queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0); + break; + + case MPEG_STOP_DONE: + DEBUGF("MPEG_STOP_DONE\n"); + + if (mpeg_file >= 0) + close(mpeg_file); + mpeg_file = -1; + + update_header(); +#ifdef DEBUG1 + { + int i; + for(i = 0;i < 512;i++) + { + DEBUGF("%d - %d us (%d bytes)\n", + timing_info[i*2], + (timing_info[i*2+1] & 0xffff) * + 10000 / 13824, + timing_info[i*2+1] >> 16); + } + } +#endif /* DEBUG1 */ + + if (prerecording) + { + start_prerecording(); + } + mpeg_stop_done = true; + break; + + case MPEG_NEW_FILE: + /* Bail out when a more important save is happening */ + if (saving_status > NEW_FILE) + break; + + /* Make sure we have at least one complete frame + in the buffer. If we haven't recorded a single + frame within 200ms, the MAS is probably not recording + anything, and we bail out. */ + amount_to_save = get_unsaved_space(); + if (amount_to_save < 1800) + { + sleep(HZ/5); + amount_to_save = get_unsaved_space(); + } + + mas_readmem(MAS_BANK_D0, MAS_D0_MPEG_FRAME_COUNT, + &frame_count_end, 1); + + last_rec_time = current_tick - record_start_time; + record_start_time = current_tick; + if (paused) + pause_start_time = record_start_time; + + /* capture all values at one point */ + level = disable_irq_save(); + save_endpos = audiobuf_write; + last_rec_bytes = num_rec_bytes; + num_rec_bytes = 0; + restore_irq(level); + + if (amount_to_save >= 1800) + { + /* Now find a frame boundary to split at */ + save_endpos -= 1800; + if (save_endpos < 0) + save_endpos += audiobuflen; + + rc = mem_find_next_frame(save_endpos, &offset, 1800, + saved_header); + if (!rc) /* No header found, save whole buffer */ + offset = 1800; + + save_endpos += offset; + if (save_endpos >= audiobuflen) + save_endpos -= audiobuflen; + + last_rec_bytes += offset - 1800; + level = disable_irq_save(); + num_rec_bytes += 1800 - offset; + restore_irq(level); + } + + saving_status = NEW_FILE; + queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0); + break; + + case MPEG_SAVE_DATA: + if (saving_status == BUFFER_FULL) + save_endpos = audiobuf_write; + + if (mpeg_file < 0) /* delayed file open */ + { + mpeg_file = open(delayed_filename, O_WRONLY|O_CREAT); + + if (mpeg_file < 0) + panicf("recfile: %d", mpeg_file); + } + + amount_to_save = save_endpos - audiobuf_read; + if (amount_to_save < 0) + amount_to_save += audiobuflen; + + amount_to_save = MIN(amount_to_save, + audiobuflen - audiobuf_read); +#ifdef HAVE_MMC /* MMC is slow, so don't save too large chunks at once */ + amount_to_save = MIN(0x40000, amount_to_save); +#elif MEM == 8 + amount_to_save = MIN(0x100000, amount_to_save); +#endif + rc = write(mpeg_file, audiobuf + audiobuf_read, + amount_to_save); + if (rc < 0) + { + if (errno == ENOSPC) + { + mpeg_errno = AUDIOERR_DISK_FULL; + stop_recording(); + queue_post(&mpeg_queue, MPEG_STOP_DONE, 0); + /* will close the file */ + break; + } + else + panicf("rec wrt: %d", rc); + } + + audiobuf_read += amount_to_save; + if (audiobuf_read >= audiobuflen) + audiobuf_read = 0; + + if (audiobuf_read == save_endpos) /* all saved */ + { + switch (saving_status) + { + case BUFFER_FULL: + rc = fsync(mpeg_file); + if (rc < 0) + panicf("rec fls: %d", rc); + ata_sleep(); + break; + + case NEW_FILE: + /* Close the current file */ + rc = close(mpeg_file); + if (rc < 0) + panicf("rec cls: %d", rc); + mpeg_file = -1; + update_header(); + ata_sleep(); + + /* copy new filename */ + strcpy(delayed_filename, recording_filename); + prepend_header(); + frame_count_start = frame_count_end; + break; + + case STOP_RECORDING: + queue_post(&mpeg_queue, MPEG_STOP_DONE, 0); + /* will close the file */ + break; + + default: + break; + } + saving_status = NOT_SAVING; + } + else /* tell ourselves to save the next chunk */ + queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0); + + break; + + case MPEG_PRERECORDING_TICK: + if(!is_prerecording) + break; + + /* Store the write pointer every second */ + prerecord_buffer[prerecord_index].mempos = audiobuf_write; + mas_readmem(MAS_BANK_D0, MAS_D0_MPEG_FRAME_COUNT, + &prerecord_buffer[prerecord_index].framecount, 1); + + /* Wrap if necessary */ + if(++prerecord_index == prerecording_max_seconds) + prerecord_index = 0; + + /* Update the number of seconds recorded */ + if(prerecord_count < prerecording_max_seconds) + prerecord_count++; + break; + + case MPEG_INIT_PLAYBACK: + /* Stop the prerecording */ + stop_recording(); + reset_mp3_buffer(); + mp3_play_init(); + init_playback_done = true; + break; + + case MPEG_PAUSE_RECORDING: + pause_recording(); + break; + + case MPEG_RESUME_RECORDING: + resume_recording(); + break; + + case SYS_USB_CONNECTED: + /* We can safely go to USB mode if no recording + is taking place */ + if((!is_recording || is_prerecording) && mpeg_stop_done) + { + /* Even if we aren't recording, we still call this + function, to put the MAS in monitoring mode, + to save power. */ + stop_recording(); + + /* Tell the USB thread that we are safe */ + DEBUGF("mpeg_thread got SYS_USB_CONNECTED\n"); + usb_acknowledge(SYS_USB_CONNECTED_ACK); + + /* Wait until the USB cable is extracted again */ + usb_wait_for_disconnect(&mpeg_queue); + } + break; + } + } +#endif /* CONFIG_CODEC == MAS3587F */ + } +} +#endif /* !SIMULATOR */ + +struct mp3entry* audio_current_track() +{ +#ifdef SIMULATOR + return &taginfo; +#else /* !SIMULATOR */ + if(num_tracks_in_memory()) + return &get_trackdata(0)->id3; + else + return NULL; +#endif /* !SIMULATOR */ +} + +struct mp3entry* audio_next_track() +{ +#ifdef SIMULATOR + return &taginfo; +#else /* !SIMULATOR */ + if(num_tracks_in_memory() > 1) + return &get_trackdata(1)->id3; + else + return NULL; +#endif /* !SIMULATOR */ +} + +bool audio_has_changed_track(void) +{ + if(last_track_counter != current_track_counter) + { + last_track_counter = current_track_counter; + return true; + } + return false; +} + +#if CONFIG_CODEC == MAS3587F +#ifndef SIMULATOR +void audio_init_playback(void) +{ + init_playback_done = false; + queue_post(&mpeg_queue, MPEG_INIT_PLAYBACK, 0); + + while(!init_playback_done) + sleep(1); +} + + +/**************************************************************************** + * Recording functions + ***************************************************************************/ +void audio_init_recording(unsigned int buffer_offset) +{ + buffer_offset = buffer_offset; + init_recording_done = false; + queue_post(&mpeg_queue, MPEG_INIT_RECORDING, 0); + + while(!init_recording_done) + sleep(1); +} + +static void init_recording(void) +{ + unsigned long val; + int rc; + + /* Disable IRQ6 */ + IPRB &= 0xff0f; + + stop_playing(); + is_playing = false; + paused = false; + + /* Init the recording variables */ + is_recording = false; + is_prerecording = false; + + mpeg_stop_done = true; + + mas_reset(); + + /* Enable the audio CODEC and the DSP core, max analog voltage range */ + rc = mas_direct_config_write(MAS_CONTROL, 0x8c00); + if(rc < 0) + panicf("mas_ctrl_w: %d", rc); + + /* Stop the current application */ + val = 0; + mas_writemem(MAS_BANK_D0, MAS_D0_APP_SELECT, &val, 1); + do + { + mas_readmem(MAS_BANK_D0, MAS_D0_APP_RUNNING, &val, 1); + } while(val); + + /* Perform black magic as described by the data sheet */ + if((mas_version_code & 0x0fff) == 0x0102) + { + DEBUGF("Performing MAS black magic for B2 version\n"); + mas_writereg(0xa3, 0x98); + mas_writereg(0x94, 0xfffff); + val = 0; + mas_writemem(MAS_BANK_D1, 0, &val, 1); + mas_writereg(0xa3, 0x90); + } + + /* Enable A/D Converters */ + shadow_codec_reg0 = 0xcccd; + mas_codec_writereg(0x0, shadow_codec_reg0); + + /* Copy left channel to right (mono mode) */ + mas_codec_writereg(8, 0x8000); + + /* ADC scale 0%, DSP scale 100% + We use the DSP output for monitoring, because it works with all + sources including S/PDIF */ + mas_codec_writereg(6, 0x0000); + mas_codec_writereg(7, 0x4000); + + /* No mute */ + shadow_soft_mute = 0; + mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute, 1); + +#ifdef HAVE_SPDIF_OUT + val = 0x09; /* Disable SDO and SDI, low impedance S/PDIF outputs */ +#else + val = 0x2d; /* Disable SDO and SDI, disable S/PDIF output */ +#endif + mas_writemem(MAS_BANK_D0, MAS_D0_INTERFACE_CONTROL, &val, 1); + + /* Set Demand mode, monitoring OFF and validate all settings */ + shadow_io_control_main = 0x125; + mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1); + + /* Start the encoder application */ + val = 0x40; + mas_writemem(MAS_BANK_D0, MAS_D0_APP_SELECT, &val, 1); + do + { + mas_readmem(MAS_BANK_D0, MAS_D0_APP_RUNNING, &val, 1); + } while(!(val & 0x40)); + + /* We have started the recording application with monitoring OFF. + This is because we want to record at least one frame to fill the DMA + buffer, because the silly MAS will not negate EOD until at least one + DMA transfer has taken place. + Now let's wait for some data to be encoded. */ + sleep(HZ/5); + + /* Now set it to Monitoring mode as default, saves power */ + shadow_io_control_main = 0x525; + mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1); + + /* Wait until the DSP has accepted the settings */ + do + { + mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1); + } while(val & 1); + + drain_dma_buffer(); + mpeg_mode = MPEG_ENCODER; + + DEBUGF("MAS Recording application started\n"); + + /* At this point, all settings are the reset MAS defaults, next thing is to + call mpeg_set_recording_options(). */ +} + +void audio_record(const char *filename) +{ + mpeg_errno = 0; + + strncpy(recording_filename, filename, MAX_PATH - 1); + recording_filename[MAX_PATH - 1] = 0; + + queue_post(&mpeg_queue, MPEG_RECORD, 0); +} + +void audio_pause_recording(void) +{ + queue_post(&mpeg_queue, MPEG_PAUSE_RECORDING, 0); +} + +void audio_resume_recording(void) +{ + queue_post(&mpeg_queue, MPEG_RESUME_RECORDING, 0); +} + +static void prepend_header(void) +{ + int startpos; + unsigned i; + + /* Make room for header */ + audiobuf_read -= MPEG_RESERVED_HEADER_SPACE; + if(audiobuf_read < 0) + { + /* Clear the bottom half */ + memset(audiobuf, 0, audiobuf_read + MPEG_RESERVED_HEADER_SPACE); + + /* And the top half */ + audiobuf_read += audiobuflen; + memset(audiobuf + audiobuf_read, 0, audiobuflen - audiobuf_read); + } + else + { + memset(audiobuf + audiobuf_read, 0, MPEG_RESERVED_HEADER_SPACE); + } + /* Copy the empty ID3 header */ + startpos = audiobuf_read; + for(i = 0; i < sizeof(empty_id3_header); i++) + { + audiobuf[startpos++] = empty_id3_header[i]; + if(startpos == audiobuflen) + startpos = 0; + } +} + +static void update_header(void) +{ + int fd, framelen; + unsigned long frames; + + if (last_rec_bytes > 0) + { + /* Create the Xing header */ + fd = open(delayed_filename, O_RDWR); + if (fd < 0) + panicf("rec upd: %d (%s)", fd, recording_filename); + + frames = frame_count_end - frame_count_start; + /* If the number of recorded frames has reached 0x7ffff, + we can no longer trust it */ + if (frame_count_end == 0x7ffff) + frames = 0; + + /* saved_header is saved right before stopping the MAS */ + framelen = create_xing_header(fd, 0, last_rec_bytes, xing_buffer, + frames, last_rec_time * (1000/HZ), + saved_header, NULL, false); + + lseek(fd, MPEG_RESERVED_HEADER_SPACE - framelen, SEEK_SET); + write(fd, xing_buffer, framelen); + close(fd); + } +} + +static void start_prerecording(void) +{ + unsigned long val; + + DEBUGF("Starting prerecording\n"); + + prerecord_index = 0; + prerecord_count = 0; + prerecord_timeout = current_tick + HZ; + memset(prerecord_buffer, 0, sizeof(prerecord_buffer)); + reset_mp3_buffer(); + + is_prerecording = true; + + /* Stop monitoring and start the encoder */ + shadow_io_control_main &= ~(1 << 10); + mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1); + DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main); + + /* Wait until the DSP has accepted the settings */ + do + { + mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1); + } while(val & 1); + + is_recording = true; + saving_status = NOT_SAVING; + + demand_irq_enable(true); +} + +static void start_recording(void) +{ + unsigned long val; + + if(is_prerecording) + { + /* This will make the IRQ handler start recording + for real, i.e send MPEG_SAVE_DATA messages when + the buffer is full */ + is_prerecording = false; + } + else + { + /* If prerecording is off, we need to stop the monitoring + and start the encoder */ + shadow_io_control_main &= ~(1 << 10); + mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1); + DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main); + + /* Wait until the DSP has accepted the settings */ + do + { + mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1); + } while(val & 1); + } + + is_recording = true; + saving_status = NOT_SAVING; + paused = false; + + /* Store the current time */ + if(prerecording) + record_start_time = current_tick - prerecord_count * HZ; + else + record_start_time = current_tick; + + pause_start_time = 0; + + demand_irq_enable(true); +} + +static void pause_recording(void) +{ + pause_start_time = current_tick; + + /* Set the pause bit */ + shadow_soft_mute |= 2; + mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute, 1); + + paused = true; +} + +static void resume_recording(void) +{ + paused = false; + + /* Clear the pause bit */ + shadow_soft_mute &= ~2; + mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute, 1); + + /* Compensate for the time we have been paused */ + if(pause_start_time) + { + record_start_time = + current_tick - (pause_start_time - record_start_time); + pause_start_time = 0; + } +} + +static void stop_recording(void) +{ + unsigned long val; + + /* Let it finish the last frame */ + if(!paused) + pause_recording(); + sleep(HZ/5); + + demand_irq_enable(false); + + is_recording = false; + is_prerecording = false; + + last_rec_bytes = num_rec_bytes; + mas_readmem(MAS_BANK_D0, MAS_D0_MPEG_FRAME_COUNT, &frame_count_end, 1); + last_rec_time = current_tick - record_start_time; + + /* Start monitoring */ + shadow_io_control_main |= (1 << 10); + mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1); + DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main); + + /* Wait until the DSP has accepted the settings */ + do + { + mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1); + } while(val & 1); + + resume_recording(); +} + +void audio_set_recording_options(struct audio_recording_options *options) +{ + bool is_mpeg1; + + is_mpeg1 = (options->rec_frequency < 3)?true:false; + + rec_version_index = is_mpeg1?3:2; + rec_frequency_index = options->rec_frequency % 3; + + shadow_encoder_control = (options->rec_quality << 17) | + (rec_frequency_index << 10) | + ((is_mpeg1?1:0) << 9) | + (((options->rec_channels * 2 + 1) & 3) << 6) | + (1 << 5) /* MS-stereo */ | + (1 << 2) /* Is an original */; + mas_writemem(MAS_BANK_D0, MAS_D0_ENCODER_CONTROL, &shadow_encoder_control,1); + + DEBUGF("mas_writemem(MAS_BANK_D0, ENCODER_CONTROL, %x)\n", shadow_encoder_control); + + shadow_soft_mute = options->rec_editable?4:0; + mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute,1); + + DEBUGF("mas_writemem(MAS_BANK_D0, SOFT_MUTE, %x)\n", shadow_soft_mute); + + shadow_io_control_main = ((1 << 10) | /* Monitoring ON */ + ((options->rec_source < 2)?1:2) << 8) | /* Input select */ + (1 << 5) | /* SDO strobe invert */ + ((is_mpeg1?0:1) << 3) | + (1 << 2) | /* Inverted SIBC clock signal */ + 1; /* Validate */ + mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main,1); + + DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main); + + if(options->rec_source == AUDIO_SRC_MIC) + { + /* Copy left channel to right (mono mode) */ + mas_codec_writereg(8, 0x8000); + } + else + { + /* Stereo input mode */ + mas_codec_writereg(8, 0); + } + + prerecording_max_seconds = options->rec_prerecord_time; + if(prerecording_max_seconds) + { + prerecording = true; + start_prerecording(); + } + else + { + prerecording = false; + is_prerecording = false; + is_recording = false; + } +} + +/* If use_mic is true, the left gain is used */ +void audio_set_recording_gain(int left, int right, int type) +{ + /* Enable both left and right A/D */ + shadow_codec_reg0 = (left << 12) | + (right << 8) | + (left << 4) | + (type==AUDIO_GAIN_MIC?0x0008:0) | /* Connect left A/D to mic */ + 0x0007; + mas_codec_writereg(0x0, shadow_codec_reg0); +} + +#if CONFIG_TUNER & S1A0903X01 +/* Get the (unpitched) MAS PLL frequency, for avoiding FM interference with the + * Samsung tuner. Zero means unknown. Currently handles recording from analog + * input only. */ +int mpeg_get_mas_pllfreq(void) +{ + if (mpeg_mode != MPEG_ENCODER) + return 0; + + if (rec_frequency_index == 0) /* 44.1 kHz / 22.05 kHz */ + return 22579000; + else + return 24576000; +} +#endif /* CONFIG_TUNER & S1A0903X01 */ + +/* try to make some kind of beep, also in recording mode */ +void audio_beep(int duration) +{ + long starttick = current_tick; + do + { /* toggle bit 0 of codec register 0, toggling the DAC off & on. + * While this is still audible even without an external signal, + * it doesn't affect the (pre-)recording. */ + mas_codec_writereg(0, shadow_codec_reg0 ^ 1); + mas_codec_writereg(0, shadow_codec_reg0); + yield(); + } + while (current_tick - starttick < duration); +} + +void audio_new_file(const char *filename) +{ + mpeg_errno = 0; + + strncpy(recording_filename, filename, MAX_PATH - 1); + recording_filename[MAX_PATH - 1] = 0; + + queue_post(&mpeg_queue, MPEG_NEW_FILE, 0); +} + +unsigned long audio_recorded_time(void) +{ + if(is_prerecording) + return prerecord_count * HZ; + + if(is_recording) + { + if(paused) + return pause_start_time - record_start_time; + else + return current_tick - record_start_time; + } + + return 0; +} + +unsigned long audio_num_recorded_bytes(void) +{ + int num_bytes; + int index; + + if(is_recording) + { + if(is_prerecording) + { + index = prerecord_index - prerecord_count; + if(index < 0) + index += prerecording_max_seconds; + + num_bytes = audiobuf_write - prerecord_buffer[index].mempos; + if(num_bytes < 0) + num_bytes += audiobuflen; + + return num_bytes;; + } + else + return num_rec_bytes; + } + else + return 0; +} + +#else /* SIMULATOR */ + +/* dummies coming up */ + +void audio_init_playback(void) +{ + /* a dummy */ +} +unsigned long audio_recorded_time(void) +{ + /* a dummy */ + return 0; +} +void audio_beep(int duration) +{ + /* a dummy */ + (void)duration; +} +void audio_pause_recording(void) +{ + /* a dummy */ +} +void audio_resume_recording(void) +{ + /* a dummy */ +} +unsigned long audio_num_recorded_bytes(void) +{ + /* a dummy */ + return 0; +} +void audio_record(const char *filename) +{ + /* a dummy */ + (void)filename; +} +void audio_new_file(const char *filename) +{ + /* a dummy */ + (void)filename; +} + +void audio_set_recording_gain(int left, int right, int type) +{ + /* a dummy */ + (void)left; + (void)right; + (void)type; +} +void audio_init_recording(unsigned int buffer_offset) +{ + /* a dummy */ + (void)buffer_offset; +} +void audio_set_recording_options(struct audio_recording_options *options) +{ + /* a dummy */ + (void)options; +} +#endif /* SIMULATOR */ +#endif /* CONFIG_CODEC == MAS3587F */ + +void audio_play(long offset) +{ +#ifdef SIMULATOR + char* trackname; + int steps=0; + + is_playing = true; + + do { + trackname = playlist_peek( steps ); + if (!trackname) + break; + if(mp3info(&taginfo, trackname)) { + /* bad mp3, move on */ + if(++steps > playlist_amount()) + break; + continue; + } +#ifdef HAVE_MPEG_PLAY + real_mpeg_play(trackname); +#endif + playlist_next(steps); + taginfo.offset = offset; + set_elapsed(&taginfo); + is_playing = true; + playing = true; + break; + } while(1); +#else /* !SIMULATOR */ + is_playing = true; + + queue_post(&mpeg_queue, MPEG_PLAY, offset); +#endif /* !SIMULATOR */ + + mpeg_errno = 0; +} + +void audio_stop(void) +{ +#ifndef SIMULATOR + if (playing) + { + struct trackdata *track = get_trackdata(0); + prev_track_elapsed = track->id3.elapsed; + } + mpeg_stop_done = false; + queue_post(&mpeg_queue, MPEG_STOP, 0); + while(!mpeg_stop_done) + yield(); +#else /* SIMULATOR */ + paused = false; + is_playing = false; + playing = false; +#endif /* SIMULATOR */ +} + +/* dummy */ +void audio_stop_recording(void) +{ + audio_stop(); +} + +void audio_pause(void) +{ +#ifndef SIMULATOR + queue_post(&mpeg_queue, MPEG_PAUSE, 0); +#else /* SIMULATOR */ + is_playing = true; + playing = false; + paused = true; +#endif /* SIMULATOR */ +} + +void audio_resume(void) +{ +#ifndef SIMULATOR + queue_post(&mpeg_queue, MPEG_RESUME, 0); +#else /* SIMULATOR */ + is_playing = true; + playing = true; + paused = false; +#endif /* SIMULATOR */ +} + +void audio_next(void) +{ +#ifndef SIMULATOR + queue_remove_from_head(&mpeg_queue, MPEG_NEED_DATA); + queue_post(&mpeg_queue, MPEG_NEXT, 0); +#else /* SIMULATOR */ + char* file; + int steps = 1; + int index; + + do { + file = playlist_peek(steps); + if(!file) + break; + if(mp3info(&taginfo, file)) { + if(++steps > playlist_amount()) + break; + continue; + } + index = playlist_next(steps); + taginfo.index = index; + current_track_counter++; + is_playing = true; + playing = true; + break; + } while(1); +#endif /* SIMULATOR */ +} + +void audio_prev(void) +{ +#ifndef SIMULATOR + queue_remove_from_head(&mpeg_queue, MPEG_NEED_DATA); + queue_post(&mpeg_queue, MPEG_PREV, 0); +#else /* SIMULATOR */ + char* file; + int steps = -1; + int index; + + do { + file = playlist_peek(steps); + if(!file) + break; + if(mp3info(&taginfo, file)) { + steps--; + continue; + } + index = playlist_next(steps); + taginfo.index = index; + current_track_counter++; + is_playing = true; + playing = true; + break; + } while(1); +#endif /* SIMULATOR */ +} + +void audio_ff_rewind(long newtime) +{ +#ifndef SIMULATOR + queue_post(&mpeg_queue, MPEG_FF_REWIND, newtime); +#else /* SIMULATOR */ + (void)newtime; +#endif /* SIMULATOR */ +} + +void audio_flush_and_reload_tracks(void) +{ +#ifndef SIMULATOR + queue_post(&mpeg_queue, MPEG_FLUSH_RELOAD, 0); +#endif /* !SIMULATOR*/ +} + +int audio_status(void) +{ + int ret = 0; + + if(is_playing) + ret |= AUDIO_STATUS_PLAY; + + if(paused) + ret |= AUDIO_STATUS_PAUSE; + +#if (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR) + if(is_recording && !is_prerecording) + ret |= AUDIO_STATUS_RECORD; + + if(is_prerecording) + ret |= AUDIO_STATUS_PRERECORD; +#endif /* CONFIG_CODEC == MAS3587F */ + + if(mpeg_errno) + ret |= AUDIO_STATUS_ERROR; + + return ret; +} + +unsigned int audio_error(void) +{ + return mpeg_errno; +} + +void audio_error_clear(void) +{ + mpeg_errno = 0; +} + +#ifdef SIMULATOR +static void mpeg_thread(void) +{ + struct mp3entry* id3; + while ( 1 ) { + if (is_playing) { + id3 = audio_current_track(); + if (!paused) + { + id3->elapsed+=1000; + id3->offset+=1000; + } + if (id3->elapsed>=id3->length) + audio_next(); + } + sleep(HZ); + } +} +#endif /* SIMULATOR */ + +void audio_init(void) +{ + mpeg_errno = 0; + +#ifndef SIMULATOR + audiobuflen = audiobufend - audiobuf; + queue_init(&mpeg_queue, true); +#endif /* !SIMULATOR */ + create_thread(mpeg_thread, mpeg_stack, + sizeof(mpeg_stack), 0, mpeg_thread_name + IF_PRIO(, PRIORITY_SYSTEM) + IF_COP(, CPU)); + + memset(trackdata, sizeof(trackdata), 0); + +#if (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR) + if (HW_MASK & PR_ACTIVE_HIGH) + and_b(~0x08, &PADRH); + else + or_b(0x08, &PADRH); +#endif /* CONFIG_CODEC == MAS3587F */ + +#ifdef DEBUG +#ifndef SIMULATOR + dbg_timer_start(); + dbg_cnt2us(0); +#endif /* !SIMULATOR */ +#endif /* DEBUG */ +} + +#endif /* CONFIG_CODEC != SWCODEC */ |