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authorThomas Martitz <kugel@rockbox.org>2011-08-14 15:13:00 +0000
committerThomas Martitz <kugel@rockbox.org>2011-08-14 15:13:00 +0000
commitd1322b71595336740eb5e18e5deed056ddb71c7a (patch)
tree812db6a9c2e9d78405ec0ed38465fd88dc5be748 /apps/playback.h
parent9b9bd73dfb212d4192fccc5fc5e269fc6499139c (diff)
downloadrockbox-d1322b71595336740eb5e18e5deed056ddb71c7a.tar.gz
rockbox-d1322b71595336740eb5e18e5deed056ddb71c7a.zip
GSoC/Buflib: Replace all direct accesses to audiobuf with buffer API functions.
Namely, introduce buffer_get_buffer() and buffer_release_buffer(). buffer_get_buffer() aquires all available and grabs a lock, attempting to call buffer_alloc() or buffer_get_buffer() while this lock is locked will cause a panicf() (doesn't actually happen, but is for debugging purpose). buffer_release_buffer() unlocks that lock and can additionally increment the audiobuf buffer to make an allocation. Pass 0 to only unlock if buffer was used temporarily only. buffer_available() is a replacement function to query audiobuflen, i.e. what's left in the buffer. Buffer init is moved up in the init chain and handles ipodvideo64mb internally. Further changes happened to mp3data.c and talk.c as to not call the above API functions, but get the buffer from callers. The caller is the audio system which has the buffer lock while mp3data.c and talk mess with the buffer. mpeg.c now implements some buffer related functions of playback.h, especially audio_get_buffer(), allowing to reduce #ifdef hell a tiny bit. audiobuf and audiobufend are local to buffer.c now. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30308 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/playback.h')
-rw-r--r--apps/playback.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/apps/playback.h b/apps/playback.h
index ea8718089f..793055f98c 100644
--- a/apps/playback.h
+++ b/apps/playback.h
@@ -75,7 +75,6 @@ int audio_track_count(void);
long audio_filebufused(void);
void audio_pre_ff_rewind(void);
void audio_skip(int direction);
-void audio_hard_stop(void); /* Stops audio from serving playback */
void audio_set_cuesheet(int enable);
#ifdef HAVE_CROSSFADE