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authorAndrew Mahone <andrew.mahone@gmail.com>2009-01-16 10:34:40 +0000
committerAndrew Mahone <andrew.mahone@gmail.com>2009-01-16 10:34:40 +0000
commit23d9812273d9c74af72ccdc3aa4cfea971f220a4 (patch)
tree8e60c3a2a41879f8b2a52516fa416b3ab906e239 /apps/plugins/dice.c
parent35677cbc54bbe400ebbff59b489dda7ca7f04916 (diff)
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loader-initialized global plugin API:
struct plugin_api *rb is declared in PLUGIN_HEADER, and pointed to by __header.api the loader uses this pointer to initialize rb before calling entry_point entry_point is no longer passed a pointer to the plugin API all plugins, and pluginlib functions, are modified to refer to the global rb pluginlib functions which only served to copy the API pointer are removed git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19776 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/dice.c')
-rw-r--r--apps/plugins/dice.c7
1 files changed, 2 insertions, 5 deletions
diff --git a/apps/plugins/dice.c b/apps/plugins/dice.c
index 77bbda3cae..46b39a67ae 100644
--- a/apps/plugins/dice.c
+++ b/apps/plugins/dice.c
@@ -46,7 +46,6 @@ struct dices
#define PRINT_BUFFER_LENGTH MAX_DICES*4
PLUGIN_HEADER
-static const struct plugin_api* rb;
static struct dices dice;
static int sides_index;
@@ -74,15 +73,13 @@ void dice_print(struct dices* dice, struct screen* display);
bool dice_menu(struct dices* dice);
/* plugin entry point */
-enum plugin_status plugin_start(const struct plugin_api* api, const void* parameter) {
+enum plugin_status plugin_start(const void* parameter) {
(void)parameter;
- rb = api;
int i, action;
dice_init(&dice);
rb->srand(*rb->current_tick);
- configfile_init(rb);
configfile_load(CFG_FILE, config, 2, 0);
dice.nb_sides = nb_sides_values[sides_index];
if(!dice_menu(&dice))
@@ -95,7 +92,7 @@ enum plugin_status plugin_start(const struct plugin_api* api, const void* parame
FOR_NB_SCREENS(i)
dice_print( &dice, rb->screens[i] );
while(true) {
- action = pluginlib_getaction(rb, TIMEOUT_BLOCK,
+ action = pluginlib_getaction(TIMEOUT_BLOCK,
plugin_contexts, 1);
switch(action) {
case DICE_ROLL: