diff options
author | Solomon Peachy <pizza@shaftnet.org> | 2020-10-08 09:47:40 -0400 |
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committer | Solomon Peachy <pizza@shaftnet.org> | 2020-10-11 16:37:17 -0400 |
commit | 2a471e288c16b91a7186a60b3fb84dd55a494c7a (patch) | |
tree | 3e746212c5fa69b59f61d19b6e29d11aa8a5e31b /apps/plugins/sliding_puzzle.c | |
parent | 5efaa9ef8073bb216e3dcdbb4476f2fa7c672b76 (diff) | |
download | rockbox-2a471e288c.tar.gz rockbox-2a471e288c.zip |
New port: AIGO EROS Q / EROS K
The Q and K have a slightly different case, but the hardware under the
shell is completely identical.
These models are rebadged versions:
* Hifiwalker H2 (== Q)
* AGPTek H3 (== K)
* Surfans F20 (== K)
Other notes:
* Significant improvements in the shared Hiby-platform launcher/loader
* SD card can theoretically be hot-swapped now
* Support external USB mass storage!
* Some consolidation of Hiby-platform targets
* Some consolidation of plugin keymaps
Todo/known issues:
* Keymaps need to be gone over properly
* Convert to HAVE_SCROLLWHEEL?
Change-Id: I5a8a4f22c38a5b69392ca7c0a8ad8c4e07d9523c
Diffstat (limited to 'apps/plugins/sliding_puzzle.c')
-rw-r--r-- | apps/plugins/sliding_puzzle.c | 36 |
1 files changed, 14 insertions, 22 deletions
diff --git a/apps/plugins/sliding_puzzle.c b/apps/plugins/sliding_puzzle.c index 7683016066..8c70f6b4a6 100644 --- a/apps/plugins/sliding_puzzle.c +++ b/apps/plugins/sliding_puzzle.c @@ -63,7 +63,7 @@ #define PUZZLE_PICTURE BUTTON_A #elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \ -(CONFIG_KEYPAD == SANSA_C200_PAD) +(CONFIG_KEYPAD == SANSA_C200_PAD) #define PUZZLE_QUIT BUTTON_POWER #define PUZZLE_LEFT BUTTON_LEFT #define PUZZLE_RIGHT BUTTON_RIGHT @@ -312,16 +312,7 @@ CONFIG_KEYPAD == MROBE500_PAD #define PUZZLE_SHUFFLE (BUTTON_HOME | BUTTON_PWRALT) #define PUZZLE_PICTURE BUTTON_PLAY -#elif (CONFIG_KEYPAD == XDUOO_X3II_PAD) -#define PUZZLE_QUIT BUTTON_POWER -#define PUZZLE_LEFT BUTTON_PREV -#define PUZZLE_RIGHT BUTTON_NEXT -#define PUZZLE_UP BUTTON_HOME -#define PUZZLE_DOWN BUTTON_OPTION -#define PUZZLE_SHUFFLE (BUTTON_HOME | BUTTON_POWER) -#define PUZZLE_PICTURE BUTTON_PLAY - -#elif (CONFIG_KEYPAD == XDUOO_X20_PAD) +#elif (CONFIG_KEYPAD == XDUOO_X3II_PAD) || (CONFIG_KEYPAD == XDUOO_X20_PAD) #define PUZZLE_QUIT BUTTON_POWER #define PUZZLE_LEFT BUTTON_PREV #define PUZZLE_RIGHT BUTTON_NEXT @@ -339,7 +330,7 @@ CONFIG_KEYPAD == MROBE500_PAD #define PUZZLE_SHUFFLE (BUTTON_HOME | BUTTON_POWER) #define PUZZLE_PICTURE BUTTON_PLAY -#elif (CONFIG_KEYPAD == IHIFI_770_PAD) +#elif (CONFIG_KEYPAD == IHIFI_770_PAD) || (CONFIG_KEYPAD == IHIFI_800_PAD) #define PUZZLE_QUIT BUTTON_POWER #define PUZZLE_LEFT BUTTON_HOME #define PUZZLE_RIGHT BUTTON_VOL_DOWN @@ -348,15 +339,16 @@ CONFIG_KEYPAD == MROBE500_PAD #define PUZZLE_SHUFFLE (BUTTON_HOME | BUTTON_POWER) #define PUZZLE_PICTURE BUTTON_PLAY -#elif (CONFIG_KEYPAD == IHIFI_800_PAD) +#elif (CONFIG_KEYPAD == EROSQ_PAD) #define PUZZLE_QUIT BUTTON_POWER -#define PUZZLE_LEFT BUTTON_HOME -#define PUZZLE_RIGHT BUTTON_VOL_DOWN +#define PUZZLE_LEFT BUTTON_SCROLL_BACK +#define PUZZLE_RIGHT BUTTON_SCROLL_FWD #define PUZZLE_UP BUTTON_PREV #define PUZZLE_DOWN BUTTON_NEXT -#define PUZZLE_SHUFFLE (BUTTON_HOME | BUTTON_POWER) +#define PUZZLE_SHUFFLE BUTTON_BACK #define PUZZLE_PICTURE BUTTON_PLAY + #else #error No keymap defined! #endif @@ -383,13 +375,13 @@ CONFIG_KEYPAD == MROBE500_PAD #ifndef PUZZLE_PICTURE #define PUZZLE_PICTURE BUTTON_CENTER #endif -#ifndef PUZZLE_QUIT_TEXT +#ifndef PUZZLE_QUIT_TEXT #define PUZZLE_QUIT_TEXT "[TOPLEFT]" #endif -#ifndef PUZZLE_SHUFFLE_TEXT +#ifndef PUZZLE_SHUFFLE_TEXT #define PUZZLE_SHUFFLE_TEXT "[BOTTOMLEFT]" #endif -#ifndef PUZZLE_PICTURE_TEXT +#ifndef PUZZLE_PICTURE_TEXT #define PUZZLE_PICTURE_TEXT "[CENTER]" #endif #endif @@ -563,7 +555,7 @@ static void draw_spot(int p, int x, int y) an appropriate hole graphic */ rb->lcd_bitmap_part(sliding_puzzle, ((p-1)%SPOTS_X)*SPOTS_WIDTH, ((p-1)/SPOTS_X)*SPOTS_HEIGHT, - STRIDE( SCREEN_MAIN, + STRIDE( SCREEN_MAIN, BMPWIDTH_sliding_puzzle, BMPHEIGHT_sliding_puzzle), x, y, SPOTS_WIDTH, SPOTS_HEIGHT); #else @@ -580,8 +572,8 @@ static void draw_spot(int p, int x, int y) { rb->lcd_bitmap_part( puzzle_bmp_ptr, ((p-1)%SPOTS_X)*SPOTS_WIDTH, ((p-1)/SPOTS_X)*SPOTS_HEIGHT, - STRIDE( SCREEN_MAIN, - BMPWIDTH_sliding_puzzle, BMPHEIGHT_sliding_puzzle), + STRIDE( SCREEN_MAIN, + BMPWIDTH_sliding_puzzle, BMPHEIGHT_sliding_puzzle), x, y, SPOTS_WIDTH, SPOTS_HEIGHT); } else { rb->lcd_drawrect(x, y, SPOTS_WIDTH, SPOTS_HEIGHT); |