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authorTeruaki Kawashima <teru@rockbox.org>2010-02-28 11:27:05 +0000
committerTeruaki Kawashima <teru@rockbox.org>2010-02-28 11:27:05 +0000
commitd4ebc9268e5aa3ac43344707023931e3eba3bb36 (patch)
tree8f6fe6b9cf138f71a9d4177566c03f15edfc1871 /apps/plugins/snake.c
parent0978b427eeb1a661fbbe49dd9c79a1fc270589aa (diff)
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snake: use lib/highscore for highscore handling.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24964 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/snake.c')
-rw-r--r--apps/plugins/snake.c115
1 files changed, 57 insertions, 58 deletions
diff --git a/apps/plugins/snake.c b/apps/plugins/snake.c
index a7e75c00c9..1d14efea69 100644
--- a/apps/plugins/snake.c
+++ b/apps/plugins/snake.c
@@ -35,6 +35,7 @@ dir is the current direction of the snake - 0=up, 1=right, 2=down, 3=left;
#include "plugin.h"
#ifdef HAVE_LCD_BITMAP
#include "lib/configfile.h"
+#include "lib/highscore.h"
#include "lib/playback_control.h"
PLUGIN_HEADER
@@ -235,15 +236,18 @@ PLUGIN_HEADER
#define BOARD_WIDTH (LCD_WIDTH/4)
#define BOARD_HEIGHT (LCD_HEIGHT/4)
+#define CONFIG_FILE_NAME "snake.cfg"
+#define SCORE_FILE PLUGIN_GAMES_DIR "/snake.score"
+#define NUM_SCORES 5
+
static int board[BOARD_WIDTH][BOARD_HEIGHT],snakelength;
-static unsigned int score,hiscore=0,level=1;
+static unsigned int score, level = 1;
static int dir;
-static bool apple, dead;
+static bool apple, dead, ingame;
+static struct highscore highscores[NUM_SCORES];
-#define CONFIG_FILE_NAME "snake.cfg"
static struct configdata config[] = {
- {TYPE_INT, 0, 10, { .int_p = &level }, "level", NULL},
- {TYPE_INT, 0, 10000, { .int_p = &hiscore }, "hiscore", NULL},
+ {TYPE_INT, 1, 9, { .int_p = &level }, "level", NULL},
};
static void snake_die (void)
@@ -253,12 +257,12 @@ static void snake_die (void)
rb->snprintf(pscore,sizeof(pscore),"Your score: %d",score);
rb->lcd_puts(0,0,"Oops...");
rb->lcd_puts(0,1, pscore);
- if (score>hiscore) {
- hiscore=score;
+ if (highscore_update(score, level, "", highscores, NUM_SCORES) == 0) {
rb->lcd_puts(0,2,"New High Score!");
}
else {
- rb->snprintf(pscore,sizeof(pscore),"High Score: %d",hiscore);
+ rb->snprintf(pscore, sizeof(pscore),
+ "High Score: %d", highscores[0].score);
rb->lcd_puts(0,2,pscore);
}
rb->lcd_update();
@@ -379,30 +383,20 @@ static void snake_game_init(void) {
dead=false;
snakelength=4;
score=0;
- board[11][7]=1;
-}
-
-static void snake_choose_level(void)
-{
- rb->set_int("Snake Speed", "", UNIT_INT, &level, NULL, 1, 1, 9, NULL);
+ dir=1;
+ board[11][7]=1;
}
-static bool _ingame;
static int snake_menu_cb(int action, const struct menu_item_ex *this_item)
{
if(action == ACTION_REQUEST_MENUITEM
- && !_ingame && ((intptr_t)this_item)==0)
+ && !ingame && ((intptr_t)this_item)==0)
return ACTION_EXIT_MENUITEM;
return action;
}
-static int snake_game_menu(bool ingame)
+static int snake_game_menu(void)
{
- rb->button_clear_queue();
- int choice = 0;
-
- _ingame = ingame;
-
MENUITEM_STRINGLIST(main_menu,"Snake Menu",snake_menu_cb,
"Resume Game",
"Start New Game",
@@ -410,10 +404,12 @@ static int snake_game_menu(bool ingame)
"High Score",
"Playback Control",
"Quit");
-
+ int selected = 0;
+
+ rb->button_clear_queue();
+
while (true) {
- choice = rb->do_menu(&main_menu, &choice, NULL, false);
- switch (choice) {
+ switch (rb->do_menu(&main_menu, &selected, NULL, false)) {
case 0:
snake_redraw();
return 0;
@@ -421,10 +417,12 @@ static int snake_game_menu(bool ingame)
snake_game_init();
return 0;
case 2:
- snake_choose_level();
+ rb->set_int("Snake Speed", "", UNIT_INT, &level,
+ NULL, 1, 1, 9, NULL);
break;
case 3:
- rb->splashf(HZ*2, "High Score: %d", hiscore);
+ highscore_show(-1, highscores, NUM_SCORES, true);
+ rb->lcd_setfont(FONT_UI);
break;
case 4:
playback_control(NULL);
@@ -442,17 +440,18 @@ static int snake_game_menu(bool ingame)
static int snake_game_loop (void) {
int button;
short x,y;
- bool pause = false;
-
- if (snake_game_menu(false)==1)
+ bool pause = false;
+
+ if (snake_game_menu())
return 1;
+ ingame = true;
while (true) {
if (!pause) {
snake_frame();
if (dead) {
- if (snake_game_menu(false)==1)
- return 1;
+ ingame = false;
+ return 0;
}
if (!apple) {
do {
@@ -469,26 +468,24 @@ static int snake_game_loop (void) {
}
button=rb->button_get(false);
-
+
#ifdef HAS_BUTTON_HOLD
- if (rb->button_hold()) {
- pause = true;
- rb->splash (HZ, "Paused");
- }
+ if (rb->button_hold() && !pause)
+ button = SNAKE_PLAYPAUSE;
#endif
switch (button) {
- case SNAKE_UP:
- if (dir!=2) dir=0;
- break;
- case SNAKE_RIGHT:
- if (dir!=3) dir=1;
- break;
- case SNAKE_DOWN:
- if (dir!=0) dir=2;
- break;
- case SNAKE_LEFT:
- if (dir!=1) dir=3;
- break;
+ case SNAKE_UP:
+ if (dir!=2) dir=0;
+ break;
+ case SNAKE_RIGHT:
+ if (dir!=3) dir=1;
+ break;
+ case SNAKE_DOWN:
+ if (dir!=0) dir=2;
+ break;
+ case SNAKE_LEFT:
+ if (dir!=1) dir=3;
+ break;
case SNAKE_PLAYPAUSE:
pause = !pause;
if (pause)
@@ -497,16 +494,14 @@ static int snake_game_loop (void) {
snake_redraw();
break;
#ifdef SNAKE_RC_QUIT
- case SNAKE_RC_QUIT:
+ case SNAKE_RC_QUIT:
#endif
- case SNAKE_QUIT:
- pause = false;
- if (snake_game_menu(true)==1)
- return 1;
+ case SNAKE_QUIT:
+ return 0;
break;
default:
if (rb->default_event_handler (button) == SYS_USB_CONNECTED)
- return PLUGIN_USB_CONNECTED;
+ return 1;
break;
}
}
@@ -516,10 +511,14 @@ enum plugin_status plugin_start(const void* parameter)
{
(void)parameter;
- configfile_load(CONFIG_FILE_NAME,config,2,0);
+ configfile_load(CONFIG_FILE_NAME, config, 1, 0);
+ highscore_load(SCORE_FILE, highscores, NUM_SCORES);
rb->lcd_clear_display();
- snake_game_loop();
- configfile_save(CONFIG_FILE_NAME,config,2,0);
+ ingame = false;
+ while(snake_game_loop() == 0)
+ ;
+ configfile_save(CONFIG_FILE_NAME, config, 1, 0);
+ highscore_save(SCORE_FILE, highscores, NUM_SCORES);
return PLUGIN_OK;
}
#endif