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authorTeruaki Kawashima <teru@rockbox.org>2011-01-24 12:29:16 +0000
committerTeruaki Kawashima <teru@rockbox.org>2011-01-24 12:29:16 +0000
commit01313d5039609c34b2b56ec8ba7a3a6c48ddaf3c (patch)
tree3f6e9cf673fac24cc7087b517cdaa0b82ecd463c /apps/plugins/wormlet.c
parentf06f6852733b084a5bd09528322d9ffc6886d2f3 (diff)
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* Rename backlight_force_on to backlight_ignore_timeout to make it clear what the function does.
* Add backlight_force_on() which forces to turn on backlight even when the setting is set to Off. use this in lamp. No functional change except lamp. See aslo FS#9883. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29128 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/wormlet.c')
-rw-r--r--apps/plugins/wormlet.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/apps/plugins/wormlet.c b/apps/plugins/wormlet.c
index e2076f75bd..ba5eb24967 100644
--- a/apps/plugins/wormlet.c
+++ b/apps/plugins/wormlet.c
@@ -2313,7 +2313,7 @@ static bool launch_wormlet(void)
rb->lcd_clear_display();
/* Turn off backlight timeout */
- backlight_force_on(); /* backlight control in lib/helper.c */
+ backlight_ignore_timeout();
/* start the game */
while (game_result == 1)
@@ -2323,7 +2323,7 @@ static bool launch_wormlet(void)
{
case 2:
/* Turn on backlight timeout (revert to settings) */
- backlight_use_settings(); /* backlight control in lib/helper.c */
+ backlight_use_settings();
return false;
break;
}