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author | Karl Kurbjun <kkurbjun@gmail.com> | 2009-08-03 02:56:55 +0000 |
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committer | Karl Kurbjun <kkurbjun@gmail.com> | 2009-08-03 02:56:55 +0000 |
commit | 4bc16462639e01fbf6f435330cbabe10321d91ae (patch) | |
tree | 09a1f6b6f9bb8e27a5677e7619d7977152902020 /apps/plugins | |
parent | e18b8f3856beb84d6393926a404928624dee9c3d (diff) | |
download | rockbox-4bc16462639e01fbf6f435330cbabe10321d91ae.tar.gz rockbox-4bc16462639e01fbf6f435330cbabe10321d91ae.zip |
Clix: Make Clix respect the global touchscreen setting when in a menu.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22132 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins')
-rw-r--r-- | apps/plugins/clix.c | 31 |
1 files changed, 25 insertions, 6 deletions
diff --git a/apps/plugins/clix.c b/apps/plugins/clix.c index 5f9ad517ab..be60bdde7a 100644 --- a/apps/plugins/clix.c +++ b/apps/plugins/clix.c @@ -596,6 +596,8 @@ static int clix_menu(struct clix_game_state_t* state, bool ingame) { rb->button_clear_queue(); int choice = 0; + bool leave_menu=false; + int ret=0; _ingame = ingame; @@ -607,16 +609,26 @@ static int clix_menu(struct clix_game_state_t* state, bool ingame) "Playback Control", "Quit"); - while (true) { + /* Entering Menu, set the touchscreen to the global setting */ + rb->touchscreen_set_mode(rb->global_settings->touch_mode); + + while (!leave_menu) { + switch (rb->do_menu(&main_menu, &choice, NULL, false)) { case 0: - return 0; + leave_menu=true; + ret = 0; + break; case 1: clix_init(state); - return 0; + leave_menu=true; + ret = 0; + break; case 2: - if (clix_help()) - return 1; + if (clix_help()) { + leave_menu=true; + ret = 1; + } break; case 3: highscore_show(NUM_SCORES, highest, NUM_SCORES, true); @@ -626,11 +638,18 @@ static int clix_menu(struct clix_game_state_t* state, bool ingame) break; case 5: case MENU_ATTACHED_USB: - return 1; + leave_menu=true; + ret = 1; + break; default: break; } } + + /* Leaving the menu, set back to pointer mode */ + rb->touchscreen_set_mode(TOUCHSCREEN_POINT); + + return ret; } static int clix_handle_game(struct clix_game_state_t* state) |