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authorBjörn Stenberg <bjorn@haxx.se>2003-06-29 16:33:04 +0000
committerBjörn Stenberg <bjorn@haxx.se>2003-06-29 16:33:04 +0000
commitba371fb595affd68c823926b85718d1d613dc7d3 (patch)
treecfda303d0603d623cdb12f3928905d3ae02f1d87 /apps/recorder/cube.c
parent9bcbe3fd723d23a709873a0855f27b86bc5c96f1 (diff)
downloadrockbox-ba371fb595affd68c823926b85718d1d613dc7d3.tar.gz
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Added plugin loader. Moved games, demos and the text viewer to loadable plugins. Copy your *.rock files to /.rockbox/rocks/
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@3769 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/recorder/cube.c')
-rw-r--r--apps/recorder/cube.c353
1 files changed, 0 insertions, 353 deletions
diff --git a/apps/recorder/cube.c b/apps/recorder/cube.c
deleted file mode 100644
index ad3af91c87..0000000000
--- a/apps/recorder/cube.c
+++ /dev/null
@@ -1,353 +0,0 @@
-/***************************************************************************
-* __________ __ ___.
-* Open \______ \ ____ ____ | | _\_ |__ _______ ___
-* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
-* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
-* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
-* \/ \/ \/ \/ \/
-* $Id$
-*
-* Copyright (C) 2002 Damien Teney
-* modified to use int instead of float math by Andreas Zwirtes
-*
-* All files in this archive are subject to the GNU General Public License.
-* See the file COPYING in the source tree root for full license agreement.
-*
-* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
-* KIND, either express or implied.
-*
-****************************************************************************/
-
-#include "config.h"
-#include "options.h"
-
-#ifdef USE_DEMOS
-
-#include <stdlib.h>
-#include "lcd.h"
-#include "config.h"
-#include "kernel.h"
-#include "menu.h"
-#include "button.h"
-#include "sprintf.h"
-#include "screens.h"
-#include "font.h"
-
-/* Loops that the values are displayed */
-#define DISP_TIME 30
-
-struct point_3D {
- long x, y, z;
-};
-
-struct point_2D {
- long x, y;
-};
-
-static struct point_3D sommet[8];
-static struct point_3D point3D[8];
-static struct point_2D point2D[8];
-
-static long matrice[3][3];
-
-static int nb_points = 8;
-
-static int x_off = 56;
-static int y_off = 95;
-static int z_off = 600;
-
-/* Precalculated sine and cosine * 10000 (four digit fixed point math) */
-static int sin_table[91] =
-{
- 0, 174, 348, 523, 697,
- 871,1045,1218,1391,1564,
- 1736,1908,2079,2249,2419,
- 2588,2756,2923,3090,3255,
- 3420,3583,3746,3907,4067,
- 4226,4383,4539,4694,4848,
- 5000,5150,5299,5446,5591,
- 5735,5877,6018,6156,6293,
- 6427,6560,6691,6819,6946,
- 7071,7193,7313,7431,7547,
- 7660,7771,7880,7986,8090,
- 8191,8290,8386,8480,8571,
- 8660,8746,8829,8910,8987,
- 9063,9135,9205,9271,9335,
- 9396,9455,9510,9563,9612,
- 9659,9702,9743,9781,9816,
- 9848,9876,9902,9925,9945,
- 9961,9975,9986,9993,9998,
- 10000
-};
-
-static long sin(int val)
-{
- /* Speed improvement through sukzessive lookup */
- if (val<181)
- {
- if (val<91)
- {
- /* phase 0-90 degree */
- return (long)sin_table[val];
- }
- else
- {
- /* phase 91-180 degree */
- return (long)sin_table[180-val];
- }
- }
- else
- {
- if (val<271)
- {
- /* phase 181-270 degree */
- return (-1L)*(long)sin_table[val-180];
- }
- else
- {
- /* phase 270-359 degree */
- return (-1L)*(long)sin_table[360-val];
- }
- }
- return 0;
-}
-
-static long cos(int val)
-{
- /* Speed improvement through sukzessive lookup */
- if (val<181)
- {
- if (val<91)
- {
- /* phase 0-90 degree */
- return (long)sin_table[90-val];
- }
- else
- {
- /* phase 91-180 degree */
- return (-1L)*(long)sin_table[val-90];
- }
- }
- else
- {
- if (val<271)
- {
- /* phase 181-270 degree */
- return (-1L)*(long)sin_table[270-val];
- }
- else
- {
- /* phase 270-359 degree */
- return (long)sin_table[val-270];
- }
- }
- return 0;
-}
-
-
-static void cube_rotate(int xa, int ya, int za)
-{
- int i;
-
- /* Just to prevent unnecessary lookups */
- long sxa,cxa,sya,cya,sza,cza;
- sxa=sin(xa);
- cxa=cos(xa);
- sya=sin(ya);
- cya=cos(ya);
- sza=sin(za);
- cza=cos(za);
-
- /* calculate overall translation matrix */
- matrice[0][0] = cza*cya/10000L;
- matrice[1][0] = sza*cya/10000L;
- matrice[2][0] = -sya;
-
- matrice[0][1] = cza*sya/10000L*sxa/10000L - sza*cxa/10000L;
- matrice[1][1] = sza*sya/10000L*sxa/10000L + cxa*cza/10000L;
- matrice[2][1] = sxa*cya/10000L;
-
- matrice[0][2] = cza*sya/10000L*cxa/10000L + sza*sxa/10000L;
- matrice[1][2] = sza*sya/10000L*cxa/10000L - cza*sxa/10000L;
- matrice[2][2] = cxa*cya/10000L;
-
- /* apply translation matrix to all points */
- for(i=0;i<nb_points;i++)
- {
- point3D[i].x = matrice[0][0]*sommet[i].x + matrice[1][0]*sommet[i].y
- + matrice[2][0]*sommet[i].z;
-
- point3D[i].y = matrice[0][1]*sommet[i].x + matrice[1][1]*sommet[i].y
- + matrice[2][1]*sommet[i].z;
-
- point3D[i].z = matrice[0][2]*sommet[i].x + matrice[1][2]*sommet[i].y
- + matrice[2][2]*sommet[i].z;
- }
-}
-
-static void cube_viewport(void)
-{
- int i;
-
- /* Do viewport transformation for all points */
- for(i=0;i<nb_points;i++)
- {
- point2D[i].x=(((point3D[i].x)<<8)/10000L)/
- (point3D[i].z/10000L+z_off)+x_off;
- point2D[i].y=(((point3D[i].y)<<8)/10000L)/
- (point3D[i].z/10000L+z_off)+y_off;
- }
-}
-
-static void cube_init(void)
-{
- /* Original 3D-position of cube's corners */
- sommet[0].x = -40; sommet[0].y = -40; sommet[0].z = -40;
- sommet[1].x = 40; sommet[1].y = -40; sommet[1].z = -40;
- sommet[2].x = 40; sommet[2].y = 40; sommet[2].z = -40;
- sommet[3].x = -40; sommet[3].y = 40; sommet[3].z = -40;
- sommet[4].x = 40; sommet[4].y = -40; sommet[4].z = 40;
- sommet[5].x = -40; sommet[5].y = -40; sommet[5].z = 40;
- sommet[6].x = -40; sommet[6].y = 40; sommet[6].z = 40;
- sommet[7].x = 40; sommet[7].y = 40; sommet[7].z = 40;
-}
-
-static void line(int a, int b)
-{
- lcd_drawline(point2D[a].x, point2D[a].y, point2D[b].x, point2D[b].y);
-}
-
-static void cube_draw(void)
-{
- /* Draws front face */
- line(0,1); line(1,2);
- line(2,3); line(3,0);
-
- /* Draws rear face */
- line(4,5); line(5,6);
- line(6,7); line(7,4);
-
- /* Draws the other edges */
- line(0,5);
- line(1,4);
- line(2,7);
- line(3,6);
-}
-
-bool cube(void)
-{
- int t_disp=0;
- char buffer[30];
-
- int xa=0;
- int ya=0;
- int za=0;
- int xs=1;
- int ys=3;
- int zs=1;
- bool highspeed=0;
- bool exit=0;
-
- lcd_setfont(FONT_SYSFIXED);
-
- cube_init();
-
- while(!exit)
- {
- if (!highspeed)
- sleep(4);
-
- lcd_clear_display();
- cube_rotate(xa,ya,za);
- cube_viewport();
- cube_draw();
- if (t_disp>0)
- {
- t_disp--;
- snprintf(buffer, 30, "x:%d y:%d z:%d h:%d",xs,ys,zs,highspeed);
- lcd_putsxy(0, 56, buffer);
- }
- lcd_update();
-
- xa+=xs;
- if (xa>359)
- xa-=360;
- if (xa<0)
- xa+=360;
- ya+=ys;
- if (ya>359)
- ya-=360;
- if (ya<0)
- ya+=360;
- za+=zs;
- if (za>359)
- za-=360;
- if (za<0)
- za+=360;
-
- switch(button_get(false))
- {
- case BUTTON_RIGHT:
- xs+=1;
- if (xs>10)
- xs=10;
- t_disp=DISP_TIME;
- break;
- case BUTTON_LEFT:
- xs-=1;
- if (xs<-10)
- xs=-10;
- t_disp=DISP_TIME;
- break;
- case BUTTON_UP:
- ys+=1;
- if (ys>10)
- ys=10;
- t_disp=DISP_TIME;
- break;
- case BUTTON_DOWN:
- ys-=1;
- if (ys<-10)
- ys=-10;
- t_disp=DISP_TIME;
- break;
- case BUTTON_F2:
- zs+=1;
- if (zs>10)
- zs=10;
- t_disp=DISP_TIME;
- break;
- case BUTTON_F1:
- zs-=1;
- if (zs<-10)
- zs=-10;
- t_disp=DISP_TIME;
- break;
- case BUTTON_PLAY:
- highspeed=!highspeed;
- t_disp=DISP_TIME;
- break;
- case BUTTON_OFF|BUTTON_REL:
- exit=1;
- break;
-
- case SYS_USB_CONNECTED:
- usb_screen();
- lcd_setfont(FONT_UI);
- return true;
- }
- }
-
- lcd_setfont(FONT_UI);
-
- return false;
-}
-
-#endif /* USE_DEMOS */
-
-/* -----------------------------------------------------------------
- * vim: et sw=4 ts=8 sts=4 tw=78
- */
-
-
-