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authorJonathan Gordon <rockbox@jdgordon.info>2011-11-15 14:11:08 +0000
committerJonathan Gordon <rockbox@jdgordon.info>2011-11-15 14:11:08 +0000
commit9e07ef2b0adb8fca7e5a9e516397e533653f8836 (patch)
tree0a283550421917e52ee04068b84a464976f0c4f2 /apps/recorder
parent101693fd3047fb64e766580e80635a424fa25c4d (diff)
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Use buflib for all skin engine allocations.
Massive thanks to Michael Chicoine and other testers for finding the early bugs. This removes all skin memory limitations git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30991 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/recorder')
-rw-r--r--apps/recorder/albumart.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/apps/recorder/albumart.c b/apps/recorder/albumart.c
index 43f18cd163..4cbabbc8ce 100644
--- a/apps/recorder/albumart.c
+++ b/apps/recorder/albumart.c
@@ -305,7 +305,7 @@ void draw_album_art(struct gui_wps *gwps, int handle_id, bool clear)
return;
struct wps_data *data = gwps->data;
- struct skin_albumart *aa = data->albumart;
+ struct skin_albumart *aa = SKINOFFSETTOPTR(get_skin_buffer(data), data->albumart);
if (!aa)
return;