path: root/apps/screen_access.h
diff options
authorJonathan Gordon <>2010-01-29 07:52:13 +0000
committerJonathan Gordon <>2010-01-29 07:52:13 +0000
commiteee5423fe10f247f74d69404924edf3a0d54e8cd (patch)
treedf46391368a2ad7930a926c59f53796229a933ab /apps/screen_access.h
parente3e436e2b5519637981b2667f79c42b2e4ed110b (diff)
skin rework (FS#10922) notable changes:
- simplify the setting/skin relationship. settings are used as the fallback if it's not specified in the skin - backdrop buffers are now in the skin buffer (which has also increased slightly to accomodate 1 backdrop for each skin and 2 full colour screens for bmps (up for 1.5)) - if no %X is specified in a skin then the backdrop setting will be used. use %Xd to explicitly disable a skin from displaying a backdrop - the base skin can now specify a backdrop. git-svn-id: svn:// a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/screen_access.h')
1 files changed, 2 insertions, 4 deletions
diff --git a/apps/screen_access.h b/apps/screen_access.h
index 31d4b0cf1b..2dc95460d5 100644
--- a/apps/screen_access.h
+++ b/apps/screen_access.h
@@ -148,10 +148,8 @@ struct screen
bool (*is_backlight_on)(bool ignore_always_off);
void (*backlight_set_timeout)(int index);
#if LCD_DEPTH > 1
- bool (*backdrop_load)(enum backdrop_type bdrop, const char* filename);
- void (*backdrop_unload)(enum backdrop_type bdrop);
- void (*backdrop_show)(enum backdrop_type bdrop);
- void (*backdrop_hide)(void);
+ bool (*backdrop_load)(const char *filename, char* backdrop_buffer);
+ void (*backdrop_show)(char* backdrop_buffer);