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author | Jens Arnold <amiconn@rockbox.org> | 2006-06-06 22:23:52 +0000 |
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committer | Jens Arnold <amiconn@rockbox.org> | 2006-06-06 22:23:52 +0000 |
commit | 0dd1f8ec11f28fe34c93ba97af95eb2be2fef44f (patch) | |
tree | e3e77d4e6b25b82c82b3570cd8c4a988c7788e66 /apps/status.c | |
parent | 8c9e22580e220b793130ed3ac67b9c54e85b3d0f (diff) | |
download | rockbox-0dd1f8ec11f28fe34c93ba97af95eb2be2fef44f.tar.gz rockbox-0dd1f8ec11f28fe34c93ba97af95eb2be2fef44f.zip |
Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10080 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/status.c')
-rw-r--r-- | apps/status.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/apps/status.c b/apps/status.c index 5c5fb3eaa6..ca8a4d63ef 100644 --- a/apps/status.c +++ b/apps/status.c @@ -49,12 +49,6 @@ enum playmode ff_mode; -long switch_tick; -bool battery_state = true; -#ifdef HAVE_CHARGING -int battery_charge_step = 0; -#endif - void status_init(void) { ff_mode = 0; |