path: root/apps/tagtree.h
diff options
authorThomas Martitz <>2011-08-30 14:01:45 +0000
committerThomas Martitz <>2011-08-30 14:01:45 +0000
commitbaa070cca6d459a7c5aed81f29e4cc4f6c7410b3 (patch)
tree5123360aea420b96e4a97a8e88cf51b4277152d9 /apps/tagtree.h
parentd0b72e25903574acb1cf9184a6052cdd646dbc37 (diff)
GSoC/Buflib: Enable compaction in buflib.
This enables the ability to allocate (and free) memory dynamically without fragmentation, through compaction. This means allocations can move and fragmentation be reduced. Most changes are preparing Rockbox for this, which many times means adding a move callback which can temporarily disable movement when the corresponding code is in a critical section. For now, the audio buffer allocation has a central role, because it's the one having allocated most. This buffer is able to shrink itself, for which it needs to stop playback for a very short moment. For this, audio_buffer_available() returns the size of the audio buffer which can possibly be used by other allocations because the audio buffer can shrink. lastfm scrobbling and timestretch can now be toggled at runtime without requiring a reboot. git-svn-id: svn:// a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/tagtree.h')
1 files changed, 2 insertions, 7 deletions
diff --git a/apps/tagtree.h b/apps/tagtree.h
index aaf5158e5b..26952b40b7 100644
--- a/apps/tagtree.h
+++ b/apps/tagtree.h
@@ -30,19 +30,14 @@
-struct tagentry {
- char *name;
- int newtable;
- int extraseek;
bool tagtree_export(void);
bool tagtree_import(void);
void tagtree_init(void) INIT_ATTR;
int tagtree_enter(struct tree_context* c);
void tagtree_exit(struct tree_context* c);
int tagtree_load(struct tree_context* c);
-struct tagentry* tagtree_get_entry(struct tree_context *c, int id);
+char* tagtree_get_entry_name(struct tree_context *c, int id,
+ char* buf, size_t bufsize);
bool tagtree_insert_selection_playlist(int position, bool queue);
char *tagtree_get_title(struct tree_context* c);
int tagtree_get_attr(struct tree_context* c);