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authorAmaury Pouly <amaury.pouly@gmail.com>2013-10-22 00:28:09 +0200
committerAmaury Pouly <amaury.pouly@gmail.com>2013-10-22 00:34:44 +0200
commitd3bc64833c76adca4d6300e5b5880ee8ea63de02 (patch)
tree621978b661c875364c878ba31a9cfed61cf55015 /apps
parent9ed980785429db35f51f8d324cc75c23f2e5fb20 (diff)
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Initial commit for the Creative ZEN Mozaic
Change-Id: Ib65aad9f5de37e514047955cad7ca40dc0af4f74
Diffstat (limited to 'apps')
-rw-r--r--apps/SOURCES2
-rw-r--r--apps/keymaps/keymap-zen.c448
2 files changed, 450 insertions, 0 deletions
diff --git a/apps/SOURCES b/apps/SOURCES
index f050fd1e83..8fa1a7ed40 100644
--- a/apps/SOURCES
+++ b/apps/SOURCES
@@ -287,6 +287,8 @@ keymaps/keymap-hm801.c
keymaps/keymap-sansa-connect.c
#elif CONFIG_KEYPAD == SAMSUNG_YPR0_PAD
keymaps/keymap-ypr0.c
+#elif CONFIG_KEYPAD == CREATIVE_ZEN_PAD
+keymaps/keymap-zen.c
#elif CONFIG_KEYPAD == MA_PAD
keymaps/keymap-ma.c
#elif CONFIG_KEYPAD == SONY_NWZ_PAD
diff --git a/apps/keymaps/keymap-zen.c b/apps/keymaps/keymap-zen.c
new file mode 100644
index 0000000000..dda12959d8
--- /dev/null
+++ b/apps/keymaps/keymap-zen.c
@@ -0,0 +1,448 @@
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright © Amaury Pouly 2013
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+#include "config.h"
+#include "action.h"
+#include "button.h"
+#include "settings.h"
+
+/** This keymap is shared by the ZEN targets with some variants. All ZEN targets
+ * shared a core set of buttons: left, right, up, down, select, back, play/pause
+ * and they all have a hold button. Two extra groups of button may exist:
+ * (ctl) menu, shortcut
+ * (dir) top left, top right, bottom left, bottom left
+ * (vol) vol up, vol down
+ * Here is the list of ZEN targets are the groups:
+ * target core ctl dir vol
+ * V (Plus) 1 0 0 1
+ * Mozaic 1 1 0 0
+ * ZEN 1 1 0 0
+ * X-Fi 1 1 1 0 */
+
+/* {Action Code, Button code, Prereq button code } */
+
+#ifdef BUTTON_VOL_UP
+#define ZEN_HAS_VOL
+#endif
+
+#ifdef BUTTON_BOTTOMLEFT
+#define ZEN_HAS_DIRECTIONAL
+#endif
+
+#ifdef BUTTON_MENU
+#define ZEN_HAS_CONTROL
+#endif
+
+/*
+ * The format of the list is as follows
+ * { Action Code, Button code, Prereq button code }
+ * if there's no need to check the previous button's value, use BUTTON_NONE
+ * Insert LAST_ITEM_IN_LIST at the end of each mapping
+ */
+static const struct button_mapping button_context_standard[] = {
+ { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+ { ACTION_STD_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
+
+ { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_BACK|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+ { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_standard */
+
+static const struct button_mapping button_context_wps[] = {
+ { ACTION_WPS_PLAY, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
+ { ACTION_WPS_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
+ { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
+ { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
+ { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
+
+#ifdef ZEN_HAS_VOL
+ { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
+#endif
+ { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+
+#ifdef ZEN_HAS_VOL
+ { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
+ { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+#endif
+ { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_WPS_MENU, BUTTON_BACK, BUTTON_NONE },
+ { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_wps */
+
+static const struct button_mapping button_context_keyboard[] = {
+ { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
+ { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_KBD_BACKSPACE, BUTTON_BACK, BUTTON_NONE },
+ { ACTION_KBD_BACKSPACE, BUTTON_BACK|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_KBD_SELECT, BUTTON_PLAYPAUSE, BUTTON_NONE },
+ { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+ { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
+
+#ifdef ZEN_HAS_VOL
+ { ACTION_KBD_MORSE_INPUT, BUTTON_VOL_UP, BUTTON_NONE },
+ { ACTION_KBD_MORSE_SELECT, BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_NONE },
+#endif
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_keyboard */
+
+static const struct button_mapping button_context_quickscreen[] = {
+ { ACTION_STD_CANCEL, BUTTON_SELECT, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_PLAYPAUSE, BUTTON_NONE },
+ { ACTION_QS_TOP, BUTTON_UP, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_quickscreen */
+
+static const struct button_mapping button_context_tree[] = {
+ { ACTION_TREE_WPS, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
+ { ACTION_TREE_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
+}; /* button_context_tree */
+
+static const struct button_mapping button_context_list[] = {
+#ifdef HAVE_VOLUME_IN_LIST
+#ifdef ZEN_HAS_VOL
+ { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
+ { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
+ { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+#endif
+#endif
+/*#ifdef HAVE_HOTKEY on some gesture later?
+ { ACTION_TREE_HOTKEY, BUTTON_BACK|BUTTON_REL, BUTTON_BACK|BUTTON_REPEAT },
+#endif*/
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_list */
+
+#ifdef CONFIG_TUNER
+static const struct button_mapping button_context_radio[] = {
+ { ACTION_FM_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_FM_PLAY, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
+ { ACTION_FM_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE },
+#ifdef ZEN_HAS_VOL
+ { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+#endif
+
+ { ACTION_FM_EXIT, BUTTON_BACK, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
+}; /* button_context_radio */
+#endif
+
+#ifdef HAVE_RECORDING
+static const struct button_mapping button_context_recscreen[] = {
+ { ACTION_REC_PAUSE, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
+ { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_recscreen */
+#endif
+
+static const struct button_mapping button_context_settings[] = {
+ /* we overwrite this to avoid select from std */
+ { ACTION_NONE, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
+
+ { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+ { ACTION_SETTINGS_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_settings */
+
+static const struct button_mapping button_context_settings_right_is_inc[] = {
+ { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
+}; /* button_context_settingsgraphical */
+
+static const struct button_mapping button_context_time[] = {
+
+ { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
+ { ACTION_STD_OK, BUTTON_PLAYPAUSE, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
+}; /* button_context_time */
+
+static const struct button_mapping button_context_colorchooser[] = {
+ { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+ { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
+}; /* button_context_colorchooser */
+
+static const struct button_mapping button_context_eq[] = {
+ { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
+}; /* button_context_eq */
+
+/* Bookmark Screen */
+static const struct button_mapping button_context_bmark[] = {
+ { ACTION_BMS_DELETE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
+}; /* button_context_bmark */
+
+static const struct button_mapping button_context_pitchscreen[] = {
+
+ { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
+ { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
+ { ACTION_PS_EXIT, BUTTON_BACK, BUTTON_NONE },
+ { ACTION_PS_EXIT, BUTTON_PLAYPAUSE, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_pitchcreen */
+
+static const struct button_mapping button_context_yesno[] = {
+ { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_yesno */
+
+#ifdef USB_ENABLE_HID
+static const struct button_mapping button_context_usb_hid[] = {
+ { ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
+ { ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_usb_hid */
+
+static const struct button_mapping button_context_usb_hid_mode_multimedia[] = {
+
+ { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_UP, BUTTON_NONE },
+ { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+#ifdef ZEN_HAS_VOL
+ { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
+ { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP, BUTTON_NONE },
+ { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
+#endif
+ { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+ { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
+ { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
+ { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_PLAYPAUSE },
+ { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
+ { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
+}; /* button_context_usb_hid_mode_multimedia */
+
+
+static const struct button_mapping button_context_usb_hid_mode_presentation[] = {
+ { ACTION_USB_HID_PRESENTATION_SLIDESHOW_START, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
+ { ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_PLAYPAUSE },
+ { ACTION_USB_HID_PRESENTATION_SLIDE_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
+ { ACTION_USB_HID_PRESENTATION_SLIDE_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
+ { ACTION_USB_HID_PRESENTATION_SLIDE_FIRST, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_UP, BUTTON_NONE },
+ { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_SELECT, BUTTON_SELECT },
+ { ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
+}; /* button_context_usb_hid_mode_presentation */
+
+static const struct button_mapping button_context_usb_hid_mode_browser[] = {
+ { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_UP, BUTTON_NONE },
+ { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+#ifdef ZEN_HAS_VOL
+ { ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_VOL_UP, BUTTON_NONE },
+ { ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_VOL_DOWN, BUTTON_NONE },
+ { ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+#endif
+ { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_USB_HID_BROWSER_TAB_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
+ { ACTION_USB_HID_BROWSER_TAB_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
+ { ACTION_USB_HID_BROWSER_TAB_CLOSE, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK },
+ { ACTION_USB_HID_BROWSER_HISTORY_BACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
+ { ACTION_USB_HID_BROWSER_HISTORY_FORWARD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
+ { ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
+}; /* button_context_usb_hid_mode_browser */
+
+#ifdef HAVE_USB_HID_MOUSE
+static const struct button_mapping button_context_usb_hid_mode_mouse[] = {
+ { ACTION_USB_HID_MOUSE_UP, BUTTON_UP, BUTTON_NONE },
+ { ACTION_USB_HID_MOUSE_UP_REP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_USB_HID_MOUSE_DOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_USB_HID_MOUSE_DOWN_REP, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_USB_HID_MOUSE_LEFT, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_USB_HID_MOUSE_LEFT_REP, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_USB_HID_MOUSE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_USB_HID_MOUSE_RIGHT_REP, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_USB_HID_MOUSE_BUTTON_LEFT, BUTTON_SELECT, BUTTON_NONE },
+ { ACTION_USB_HID_MOUSE_BUTTON_LEFT_REL, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
+
+ { ACTION_USB_HID_MOUSE_BUTTON_RIGHT, BUTTON_PLAYPAUSE, BUTTON_NONE },
+ { ACTION_USB_HID_MOUSE_BUTTON_RIGHT_REL, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
+
+ { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_BACK, BUTTON_NONE },
+ { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_BACK|BUTTON_REPEAT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
+}; /* button_context_usb_hid_mode_mouse */
+#endif
+#endif
+
+/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
+const struct button_mapping* get_context_mapping(int context)
+{
+ switch (context)
+ {
+ case CONTEXT_STD:
+ return button_context_standard;
+ case CONTEXT_MAINMENU:
+ return button_context_tree;
+ case CONTEXT_SETTINGS:
+ return button_context_settings;
+ case CONTEXT_WPS:
+ return button_context_wps;
+ case CONTEXT_YESNOSCREEN:
+ return button_context_yesno;
+ case CONTEXT_SETTINGS_TIME:
+ return button_context_time;
+ case CONTEXT_KEYBOARD:
+ case CONTEXT_MORSE_INPUT:
+ return button_context_keyboard;
+#ifdef CONFIG_TUNER
+ case CONTEXT_FM:
+ return button_context_radio;
+#endif
+ case CONTEXT_LIST:
+ return button_context_list;
+ case CONTEXT_TREE:
+ return button_context_tree;
+ case CONTEXT_SETTINGS_EQ:
+ return button_context_eq;
+#ifdef HAVE_RECORDING
+ case CONTEXT_RECSCREEN:
+ return button_context_recscreen;
+#endif
+ case CONTEXT_QUICKSCREEN:
+ return button_context_quickscreen;
+ case CONTEXT_BOOKMARKSCREEN:
+ return button_context_bmark;
+ case CONTEXT_PITCHSCREEN:
+ return button_context_pitchscreen;
+ case CONTEXT_SETTINGS_COLOURCHOOSER:
+ return button_context_colorchooser;
+ case CONTEXT_SETTINGS_RECTRIGGER:
+ return button_context_settings_right_is_inc;
+ case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
+ return button_context_settings_right_is_inc;
+#ifdef USB_ENABLE_HID
+ case CONTEXT_USB_HID:
+ return button_context_usb_hid;
+ case CONTEXT_USB_HID_MODE_MULTIMEDIA:
+ return button_context_usb_hid_mode_multimedia;
+ case CONTEXT_USB_HID_MODE_PRESENTATION:
+ return button_context_usb_hid_mode_presentation;
+ case CONTEXT_USB_HID_MODE_BROWSER:
+ return button_context_usb_hid_mode_browser;
+#ifdef HAVE_USB_HID_MOUSE
+ case CONTEXT_USB_HID_MODE_MOUSE:
+ return button_context_usb_hid_mode_mouse;
+#endif
+#endif
+ default:
+ return button_context_standard;
+ }
+ return button_context_standard;
+}
+