path: root/docs/CREDITS
diff options
authorFranklin Wei <>2016-11-20 15:16:41 -0500
committerFranklin Wei <>2016-12-18 18:13:22 +0100
commit1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99 (patch)
tree8e7f2d6b0cbdb5d15c13457b2c3e1de69f598440 /docs/CREDITS
parent3ee79724f6fb033d50e26ef37b33d3f8cedf0c5b (diff)
Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. Currently builds one plugin per puzzle (about 40 in total, around 100K each on ARM), but can easily be made to build a single monolithic overlay (800K or so on ARM). The following games are at least partially broken for various reasons, and have been disabled on this commit: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, occasional crash on target Towers: input issues Undead: input issues Unequal: input and drawing issues (concave polys) Untangle: input issues Features left to do: - In-game help system - Figure out the weird bugs Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to 'docs/CREDITS')
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/CREDITS b/docs/CREDITS
index fa0fc5b582..85487d3611 100644
--- a/docs/CREDITS
+++ b/docs/CREDITS
@@ -684,3 +684,4 @@ Michael McTernan (The ARM unwinder author)
Albert Song
The New RAW team (Piotr Padkowski and others)
The Fabother World team (Fabien Sanglard and others)
+The sgt-puzzles Team (Simon Tatham and others)