path: root/docs/NODO
diff options
authorMichael Giacomelli <>2010-05-15 21:54:24 +0000
committerMichael Giacomelli <>2010-05-15 21:54:24 +0000
commit52d9d0d006a0067095b29b92904a3dcde8119413 (patch)
tree1d9d0660e39130a95c5f5df1fb36cca150479b70 /docs/NODO
parentedb6bedddb9bfb9838631a2ac99f8d92fc6daa67 (diff)
Remove outdated NODO list from the docs folder. Replace it with a link to the wiki.
git-svn-id: svn:// a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'docs/NODO')
1 files changed, 4 insertions, 75 deletions
diff --git a/docs/NODO b/docs/NODO
index 61bdaaab37..853d26d963 100644
--- a/docs/NODO
+++ b/docs/NODO
@@ -1,78 +1,7 @@
-Q1. What is this NODO document?
-A1. This is a list of Feature Requests we get repeatedly that we simply
- cannot do on the Archos. View it as the opposite of a TODO!
+A current list of the features we will not implement is kept on the wiki:
-Q2. Record to WAV (uncompressed) or MP3pro format!
-A2. The recording hardware (the MAS) does not allow us to do this.
-Q3. Crossfade between tracks!
-A3. Crossfading would require two mp3 decoders, and we only have one. This
- is not possible.
+Additional information is available here:
-Q4. Interfacing with other USB devices (like cameras) or 2 player games over
-A4. The USB system demands that there is a master that talks to a slave.
- The Archos can only serve as a slave, as most other USB devices such
- as cameras can. Thus, without a master no communication between the slaves
- can take place.
- If that is not enough, we have no ways of actually controlling the
- communication performed over USB since the USB circuit in the Archos is
- strictly made for disk-access and does not allow us to play with it the
- way we'd need for any good communication to work.
-Q5. Support MP3pro, WMA or other sound format playback!
-A5. The mp3-decoding hardware can only play MP3. We cannot make it play other
- sound formats.
-Q6. Converting OGG->MP3
-A6. The mp3-decoding hardware cannot decode ogg. It can be reprogrammed, but
- there is too little memory for OGG and we have no documentation on how
- to program the MAS' DSP.
- Doing the conversion with the CPU is impossible, since a 12MHz SH1 is far
- too slow for this daunting task.
-Q7. Archos Multimedia support!
-A7. The Archos Multimedia is a completely different beast. It is an entirely
- different architecture, differnt CPU and upgrading the software is done a
- completely different way. We do not venture into this.
- Others may do so. We do not.
-Q8. Multi-band equalizer!
-A8. The MAS only offers the standard bass/treble settings and we can't do
- anything about it.
-Q9. Support other filesystems than FAT32 (like NTFS or ext2 or whatever)!
-A9. No.
- Rockbox needs to support FAT32 since it can only start off a FAT32
- partition (since that is the only way the ROM can load it), and adding
- support for more filesystems will just take away valueable ram for
- unnecessary features.
- You can partition your Archos fine, just make sure the first one is FAT32
- and then make the other ones whatever file system you want. Just don't
- expect Rockbox to understand them.
-Q10. Add scandisk-like features!
-A10. It would be a very slow operation that would drain the batteries and take
- a lot of useful ram for something that is much better and faster done
- when connected to a host computer.
-Q11. CBR recording!
-A11. The MP3 encoding hardware does not allow this.
-Q12. Change tempo of a song without changing pitch!
-A12. The MP3 decoding hardware does not allow this.
-Q13. Graphic frequency (spectrum) analyzer!
-A13. We can't access the audio waveform from the MP3 decoder so we can't
- analyze it. Even if we had access to it, the CPU would probably be too
- slow to perform the analysis anyway.
-Q14. Cool sound effects!
-A14. Adding new sound effects requires reprogramming the MAS chip, and we can't
- do that. The MAS chip is programmable, but we have no access to the chip
- documentation.
+ \ No newline at end of file