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authorAndree Buschmann <>2011-08-07 20:01:04 +0000
committerAndree Buschmann <>2011-08-07 20:01:04 +0000
commitacb0917556fc33681c1df5a530cf754193e67705 (patch)
tree052a47097009a210e4aed9c207bd6aa4828cc000 /docs
parent93c6f1329a5691a8be158cefe15641bd1daf9ef8 (diff)
Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn:// a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'docs')
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/CREDITS b/docs/CREDITS
index 0156961fc9..d3825273ae 100644
--- a/docs/CREDITS
+++ b/docs/CREDITS
@@ -599,6 +599,7 @@ Sean Bartell
Seheon Ryu
Asier Arsuaga
Vencislav Atanasov
+Mauricio Garrido
The libmad team
The wavpack team