path: root/firmware/export/config-clip.h
diff options
authorJens Arnold <>2009-02-09 00:32:59 +0000
committerJens Arnold <>2009-02-09 00:32:59 +0000
commit0d935ce75e1408dfd9832ae7dbb7d84df50a645d (patch)
tree9ddcc5d21dcd0e576d0fa824e74c58755fa9d1a0 /firmware/export/config-clip.h
parent94537f954e67d44fdd9703c062c4ee53599e0e74 (diff)
Put the display colours for monochrome and greyscale targets into the target config files, and use them both for the simulator UI and screendumps. The Clip now shows the split display properly in screendumps and simulator. A side effect is that screendumps of ordinary monochrome targets are now 4-bit BMP files (saves an alternate code path, and might be more compatible with some gfx programs). * Simplify the simulation of split display, and also simplify greylib simulation. The simulator now always calculates 129 shades (2*128 for a Clip sim), and just uses 2 (or 4) of those for native display simulation. * Centralised the simulator LCD dimension definition.
git-svn-id: svn:// a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'firmware/export/config-clip.h')
1 files changed, 17 insertions, 0 deletions
diff --git a/firmware/export/config-clip.h b/firmware/export/config-clip.h
index da8acf2fdf..95ed715276 100644
--- a/firmware/export/config-clip.h
+++ b/firmware/export/config-clip.h
@@ -45,7 +45,24 @@
#define LCD_WIDTH 128
#define LCD_HEIGHT 64
#define LCD_DEPTH 1
+#define HAVE_NEGATIVE_LCD /* bright on dark */
+#define HAVE_LCD_SPLIT /* split display */
+/* Display colours, for screenshots and sim (0xRRGGBB) */
+#define LCD_DARKCOLOR 0x000000
+#define LCD_BRIGHTCOLOR 0x000000
+#define LCD_BL_DARKCOLOR 0x000000
+#define LCD_BL_BRIGHTCOLOR 0x0de2e5
+#define LCD_DARKCOLOR_2 0x000000
+#define LCD_BRIGHTCOLOR_2 0x000000
+#define LCD_BL_DARKCOLOR_2 0x000000
+#define LCD_BL_BRIGHTCOLOR_2 0xffe60f
+#define LCD_SPLIT_POS 16
+#define LCD_SPLIT_LINES 2
/* define this if you have LCD enable function */