diff options
author | Thomas Martitz <kugel@rockbox.org> | 2009-08-02 16:41:30 +0000 |
---|---|---|
committer | Thomas Martitz <kugel@rockbox.org> | 2009-08-02 16:41:30 +0000 |
commit | 322fae42992040a30416ddd1587fd96dbca0a5e7 (patch) | |
tree | f9873dd12ea04ae1c7f210a86c182f27c4d0d0a1 /flash/minimon | |
parent | 1060326f027292b0760666180019359fc6e0240f (diff) | |
download | rockbox-322fae42992040a30416ddd1587fd96dbca0a5e7.tar.gz rockbox-322fae42992040a30416ddd1587fd96dbca0a5e7.zip |
A bit of rework in bubbles:
*) Change saving mechanism: always save into RAM on any exit button, and offer an additional quit item in the game menu (so that 1 item doesn't save -> no disk spinup)
*) Change loading mechanism: always load on entering the game, but delete the save file still on actually resuming (that fixes weirdnesses with the level choosing menu item)
*) Remove the highscores from the bubbles struct.
*) Swap the "Start New Game" and "Resume Game" menu items to help against accidental deletion of progress.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22116 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'flash/minimon')
0 files changed, 0 insertions, 0 deletions