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authorAlexander Levin <al.le@rockbox.org>2009-08-24 21:22:18 +0000
committerAlexander Levin <al.le@rockbox.org>2009-08-24 21:22:18 +0000
commitfb87e8947340e183e0c9c55345f0f2917d03ef1c (patch)
treeee59e1119e6eb0b7fb2e7450ea7e567d1c40b138 /manual/plugins/brickmania.tex
parent873d266199f02cf619ff0c56f645cb674ed996cf (diff)
downloadrockbox-fb87e8947340e183e0c9c55345f0f2917d03ef1c.tar.gz
rockbox-fb87e8947340e183e0c9c55345f0f2917d03ef1c.zip
Introduce a new environment 'rbtabular' to make all the tables look the same. See comments in preable.tex. Next step will be to define btnmap and tagmap via this environment.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22503 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/brickmania.tex')
-rw-r--r--manual/plugins/brickmania.tex11
1 files changed, 4 insertions, 7 deletions
diff --git a/manual/plugins/brickmania.tex b/manual/plugins/brickmania.tex
index 536c4a1007..ecfd38183b 100644
--- a/manual/plugins/brickmania.tex
+++ b/manual/plugins/brickmania.tex
@@ -8,19 +8,16 @@ effect, you must catch it with the paddle. Look out for the bad ones.\\
\subsubsection{Special items}
\begin{table}
- \begin{center}
- \rowcolors{1}{}{tblrowbgcolor}
- \begin{tabularx}{.75\textwidth}{clX}\toprule
- \textbf{Displayed} & \textbf{Name} & \textbf{Description}\\\midrule
+ \begin{rbtabular}{.75\textwidth}{clX}%
+ {\textbf{Displayed} & \textbf{Name} & \textbf{Description}}{}{}
N & Normal & Returns paddle to normal.\\
D & Die & Ball dies; lose a life.\\
L & Life & Gain a life.\\
F & Fire & Allows you to shoot bricks with paddle.\\
G & Glue & Ball sticks to paddle each time it hits.\\
B & Ball & Immediately fires another ball.\\
- FL & Flip & Flip left / right movement.\\\bottomrule
- \end{tabularx}
- \end{center}
+ FL & Flip & Flip left / right movement.\\
+ \end{rbtabular}
\end{table}
\begin{table}