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author | Martin Arver <martin.arver@gmail.com> | 2006-03-21 20:41:06 +0000 |
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committer | Martin Arver <martin.arver@gmail.com> | 2006-03-21 20:41:06 +0000 |
commit | 620b7a66d9c060f4275b88abe8a3069fc1bb6278 (patch) | |
tree | 249bb67b791766112f14977169dff492e7a2f95a /manual/plugins/bubbles.tex | |
parent | c94f47260d39c575cba75a26fd0c0fb6963aab1c (diff) | |
download | rockbox-620b7a66d9c060f4275b88abe8a3069fc1bb6278.tar.gz rockbox-620b7a66d9c060f4275b88abe8a3069fc1bb6278.zip |
Patch #4877 by Nils Wallménius. Adds Bubbles plugin to the manual (incl. X5), using the new button macros. Use this as a template if your'e unsure how they work.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9171 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/bubbles.tex')
-rw-r--r-- | manual/plugins/bubbles.tex | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/manual/plugins/bubbles.tex b/manual/plugins/bubbles.tex new file mode 100644 index 0000000000..d71b42dcb7 --- /dev/null +++ b/manual/plugins/bubbles.tex @@ -0,0 +1,44 @@ +\subsection{Bubbles} +\begin{figure}[ht!] +\begin{center} +\includegraphics[width=4cm]{plugins/images/ss-bubbles-\genericimg.png} +\end{center} +\caption{Bubbles} +\end{figure} +The goal of the game is to beat each level as quickly as possible by clearing +the board of all bubbles. Bubbles are removed from the board when a cluster of +three of more of the same type is formed. The game is over when any bubbles on +the board extend below the bottom line. To make things more difficult, the +entire board is shifted down every time a certain number of shots have been +fired. Points are awarded depending on how quickly the level was completed. + +\begin{table}[ht!] + \begin{center} + \begin{tabular}{ll}\toprule + \textbf{Key} & \textbf{Action}\\\midrule + \multicolumn{2}{c}{\textbf{In menu}}\\\hline + \opt{IRIVER_H100_PAD}{\ButtonOn}\opt{IPOD_4G_PAD,IAUDIO_X5_PAD} + {\ButtonPlay} & Start new game\\ + \opt{IRIVER_H100_PAD}{\ButtonMode}\opt{IPOD_4G_PAD} + {\ButtonLeft+\ButtonRight}\opt{IAUDIO_X5_PAD}{\ButtonRec} + & Resume saved game\\ + \ButtonSelect & Show high scores\\ + \opt{IRIVER_H100_PAD,IAUDIO_X5_PAD}{\ButtonUp/\ButtonDown} + \opt{IPOD_4G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} + & Select starting level\\ + \opt{IRIVER_H100_PAD}{\ButtonOff}\opt{IPOD_4G_PAD}{\ButtonMenu} + \opt{IAUDIO_X5_PAD}{\ButtonPower} & Quit\\\hline + \multicolumn{2}{c}{\textbf{In game}}\\\hline + \opt{IRIVER_H100_PAD}{\ButtonOn}\opt{IPOD_4G_PAD,IAUDIO_X5_PAD} + {\ButtonPlay} & Pause game\\ + \opt{IRIVER_H100_PAD,IAUDIO_X5_PAD}{\ButtonLeft/\ButtonRight} + \opt{IPOD_4G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} + & Aim the bubble\\ + \ButtonSelect & Fire bubble\\ + \opt{IRIVER_H100_PAD}{\ButtonMode}\opt{IPOD_4G_PAD}{\ButtonLeft+\ButtonRight} + \opt{IAUDIO_X5_PAD}{\ButtonRec} & Save game\\ + \opt{IRIVER_H100_PAD}{\ButtonOff}\opt{IPOD_4G_PAD}{\ButtonMenu} + \opt{IAUDIO_X5_PAD}{\ButtonPower} & Exit to menu\\\bottomrule + \end{tabular} + \end{center} +\end{table} |