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author | Alexander Levin <al.le@rockbox.org> | 2010-05-20 17:38:38 +0000 |
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committer | Alexander Levin <al.le@rockbox.org> | 2010-05-20 17:38:38 +0000 |
commit | 97365803d390e44155fc41657bd03a7b121956aa (patch) | |
tree | 1cad7d63df2fd72a0dfd3726720a6689b401b04d /manual/plugins/bubbles.tex | |
parent | 0a21ffabbe63f8dd5c893266bdd39bebc2231adc (diff) | |
download | rockbox-97365803d390e44155fc41657bd03a7b121956aa.tar.gz rockbox-97365803d390e44155fc41657bd03a7b121956aa.zip |
Get rid of unnecessary 'table' environment and the never used parameters for button maps (FS#11088)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26201 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/bubbles.tex')
-rw-r--r-- | manual/plugins/bubbles.tex | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/manual/plugins/bubbles.tex b/manual/plugins/bubbles.tex index 7a5639887c..55d43239bc 100644 --- a/manual/plugins/bubbles.tex +++ b/manual/plugins/bubbles.tex @@ -8,8 +8,7 @@ the board extend below the bottom line. To make things more difficult, the entire board is shifted down every time a certain number of shots have been fired. Points are awarded depending on how quickly the level was completed. -\begin{table} - \begin{btnmap}{}{} + \begin{btnmap} \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD,PBELL_VIBE500_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonMenu} @@ -63,4 +62,3 @@ fired. Points are awarded depending on how quickly the level was completed. } & Exit to menu\\ \end{btnmap} -\end{table} |