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authorDominik Riebeling <Dominik.Riebeling@gmail.com>2007-01-13 17:52:12 +0000
committerDominik Riebeling <Dominik.Riebeling@gmail.com>2007-01-13 17:52:12 +0000
commitec81431466ec0be59e658f4763ff6078d3702122 (patch)
treedf3fee3a458d847a62325c6903f4edf8c38aa711 /manual/plugins/minesweeper.tex
parent028e8e9ee25048e9413907b5cae9d04c6a7c6e47 (diff)
downloadrockbox-ec81431466ec0be59e658f4763ff6078d3702122.tar.gz
rockbox-ec81431466ec0be59e658f4763ff6078d3702122.zip
Add sansa screenshots and keys for plugins and main menu. FS#6529 by Tom Ross.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11999 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/minesweeper.tex')
-rw-r--r--manual/plugins/minesweeper.tex12
1 files changed, 7 insertions, 5 deletions
diff --git a/manual/plugins/minesweeper.tex b/manual/plugins/minesweeper.tex
index c38298896a..df99594764 100644
--- a/manual/plugins/minesweeper.tex
+++ b/manual/plugins/minesweeper.tex
@@ -2,7 +2,7 @@
\subsection{Minesweeper}
\screenshot{plugins/images/ss-minesweeper}{Minesweeper plugin}{img:minesweeper}
The classic game of minesweeper. Use
-\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
+\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{the \ButtonUp\ and \ButtonDown\ keys}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack }
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
@@ -10,7 +10,7 @@ to select the required percentage of mines to set the difficulty
then press the
\opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
-\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
+\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}key to begin.
@@ -25,7 +25,7 @@ the location of a mine, it can be tagged to avoid accidentally
\begin{table}
\begin{btnmap}{}{}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
- \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
+ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
\opt{IRIVER_H10_PAD}
{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
@@ -35,11 +35,12 @@ the location of a mine, it can be tagged to avoid accidentally
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
+ \opt{SANSA_E200_PAD}{\ButtonRec}
& Toggle flag on / off \\
%
\opt{RECORDER_PAD}{\ButtonFTwo}
\opt{ONDIO_PAD}{Hold \ButtonMenu}
- \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
+ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& Reveal the contents of the current square \\
@@ -50,10 +51,11 @@ the location of a mine, it can be tagged to avoid accidentally
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonRec+\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay}
+ \opt{SANSA_E200_PAD}{Hold \ButtonRec}
& Display the current game status \\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
- \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
+ \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
& Exit the game \\
\end{btnmap}