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authorDominik Riebeling <Dominik.Riebeling@gmail.com>2006-04-17 16:55:14 +0000
committerDominik Riebeling <Dominik.Riebeling@gmail.com>2006-04-17 16:55:14 +0000
commit19bd1a4cebcbe406cf9cf53111004b5655609df7 (patch)
tree1ca0b561f5836dd398e615177e5cb3b1be064562 /manual/plugins/nim.tex
parent9f2be9b17f4e3e1b418e2e8513a6f28b496354fe (diff)
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Fix Nim and Jackpot plugins for player. Add new platforms for Sudoku and Bubbles. (FS#5154, FS#5158 by Mark Bright)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9703 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/nim.tex')
-rw-r--r--manual/plugins/nim.tex44
1 files changed, 7 insertions, 37 deletions
diff --git a/manual/plugins/nim.tex b/manual/plugins/nim.tex
index dbbcc30c39..e3757135fe 100644
--- a/manual/plugins/nim.tex
+++ b/manual/plugins/nim.tex
@@ -1,11 +1,6 @@
-subsection{Nim}
-{\centering\itshape
- [Warning: Image ignored] % Unhandled or unsupported graphics:
-%\includegraphics[width=5.128cm,height=1.99cm]{images/rockbox-manual-img39.png}
- \newline
-Nim plugin
-\par}
-
+% $Id$ %
+\subsection{Nim}
+\screenshot{plugins/images/ss-nim}{Nim}{img:Nim}
Rules of Nim: There are 21 matches. Two players (you and the Jukebox)
alternately pick a certain number of matches and the one who takes the
last match loses. You can take up to twice as many matches as the
@@ -13,35 +8,10 @@ Jukebox selected, and vice versa.
\begin{table}
\begin{btnmap}{}{}
-MINUS & Decrease the number of matches \\
-PLUS & Increase the number of matches \\
-PLAY & Remove the number of matches you have selected \\
-STOP & Exit the game \\
-\end{btnmap}
-\end{table}
-
-\subsubsection{Pong (Recorder, Ondio)}
-{\centering\itshape
- [Warning: Image ignored] % Unhandled or unsupported graphics:
-%\includegraphics[width=3.787cm,height=2.164cm]{images/rockbox-manual-img40.png}
- \newline
-Pong game
-\par}
-
-The world's first arcade game comes to Rockbox. This
-is a ``tennis game'' for two players. The
-left player uses LEFT and F1 to move and the right player uses RIGHT
-and F3. The aim is to prevent the ball leaving the screen. The player
-that loses the least balls wins.
-
-\begin{table}
-\begin{btnmap}{}{}
-KEY & ACTION \\
-F1 & Player 1 up \\
-LEFT & Player 1 down \\
-F3 & Player 2 up \\
-RIGHT & Player 2 down \\
-OFF & Quit \\
+\ButtonLeft & Decrease the number of matches \\
+\ButtonRight & Increase the number of matches \\
+\ButtonPlay & Remove the number of matches you have selected \\
+\ButtonStop & Exit the game \\
\end{btnmap}
\end{table}