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author | Rafaël Carré <funman@videolan.org> | 2013-02-18 09:19:55 +0100 |
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committer | Rafaël Carré <funman@videolan.org> | 2013-02-18 09:20:27 +0100 |
commit | ff38f91a276857b5a0ac2f829b0c5f638a675c11 (patch) | |
tree | db7543c38a71dacacbd292e31ec01ad3cc4b8b9a /manual/plugins/rockblox.tex | |
parent | 3c0d1afac769ee8ec55a8ee261869db148afd2d1 (diff) | |
download | rockbox-ff38f91a276857b5a0ac2f829b0c5f638a675c11.tar.gz rockbox-ff38f91a276857b5a0ac2f829b0c5f638a675c11.zip |
Manual: add missing plugin keymaps for Sansa Clip (all models)
Change-Id: I92662c375a6600ed441253fe601f443921ce9169
Diffstat (limited to 'manual/plugins/rockblox.tex')
-rw-r--r-- | manual/plugins/rockblox.tex | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex index 7ae3d66fca..f89ce0fd0b 100644 --- a/manual/plugins/rockblox.tex +++ b/manual/plugins/rockblox.tex @@ -15,6 +15,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay} \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec} + \opt{SANSA_CLIP_PAD}{\ButtonHome} \opt{SANSA_FUZE_PAD}{\ButtonSelect+\ButtonUp} \opt{GIGABEAT_PAD}{\ButtonA} \opt{MROBE100_PAD}{\ButtonDisplay} @@ -26,7 +27,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o & Restart game\\ } \opt{PLAYER_PAD,RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% - ,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD% + ,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD% ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_4G_PAD,IPOD_3G_PAD% ,IRIVER_H10_PAD,PBELL_VIBE500_PAD,SANSA_FUZEPLUS_PAD} {\ButtonLeft} @@ -35,7 +36,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{HAVEREMOTEKEYMAP}{& } & Move left\\ \opt{PLAYER_PAD,RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% - ,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD% + ,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD% ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_4G_PAD,IPOD_3G_PAD% ,IRIVER_H10_PAD,PBELL_VIBE500_PAD,SANSA_FUZEPLUS_PAD} {\ButtonRight} @@ -45,7 +46,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o & Move right\\ \opt{PLAYER_PAD}{\ButtonMenu} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD% - ,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD% + ,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,GIGABEAT_PAD% ,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD} {\ButtonDown} \opt{SANSA_FUZEPLUS_PAD}{\ButtonSelect} @@ -62,7 +63,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{scrollwheel}{\ButtonScrollBack} \opt{IAUDIO_X5_PAD}{\ButtonPower} \opt{IRIVER_H10_PAD}{\ButtonRew} - \opt{SANSA_C200_PAD}{\ButtonVolDown} + \opt{SANSA_C200_PAD,SANSA_CLIP_PAD}{\ButtonVolDown} \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp} \opt{SANSA_FUZEPLUS_PAD}{\ButtonVolDown{}; \ButtonBottomLeft} \opt{MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonMenu} @@ -76,7 +77,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonMenu} \opt{SANSA_E200_PAD,SANSA_FUZE_PAD}{\ButtonScrollFwd} \opt{IRIVER_H10_PAD}{\ButtonScrollUp} - \opt{SANSA_C200_PAD}{\ButtonVolUp/\ButtonUp} + \opt{SANSA_C200_PAD,SANSA_CLIP_PAD}{\ButtonVolUp/\ButtonUp} \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown} \opt{MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonPlay} \opt{COWON_D2_PAD}{\TouchBottomRight{} / \TouchTopMiddle } @@ -87,7 +88,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn} \opt{ONDIO_PAD}{\ButtonMenu} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} - \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD% + \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD% ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect} \opt{IAUDIO_X5_PAD}{\ButtonRec} \opt{IRIVER_H10_PAD}{\ButtonFF} @@ -105,7 +106,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{PLAYER_PAD}{\ButtonStop} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect} - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} \opt{SANSA_FUZE_PAD}{Long \ButtonHome} \opt{GIGABEAT_S_PAD}{\ButtonBack} \opt{COWON_D2_PAD,SANSA_FUZEPLUS_PAD}{\ButtonPower} |