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authorDominik Riebeling <Dominik.Riebeling@gmail.com>2006-04-03 22:45:01 +0000
committerDominik Riebeling <Dominik.Riebeling@gmail.com>2006-04-03 22:45:01 +0000
commit8c177221b31d9b86aa286092ede463a1c5f0a4b4 (patch)
tree885e5749966e3c4e7e29ef86222b299f29a0f4d6 /manual/plugins/sudoku.tex
parentc42c971d6c2e466d6a9de971aa759460346dc704 (diff)
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Added environment to unify button mapping tables. Adjust plugins to use it.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9475 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/sudoku.tex')
-rw-r--r--manual/plugins/sudoku.tex11
1 files changed, 4 insertions, 7 deletions
diff --git a/manual/plugins/sudoku.tex b/manual/plugins/sudoku.tex
index ab091856e3..5cbdebde59 100644
--- a/manual/plugins/sudoku.tex
+++ b/manual/plugins/sudoku.tex
@@ -15,10 +15,8 @@ button, the number will then be added on the left.
The column is stored seperatly for every cell on the board.
These are \textbf{NOT} saved when saving the game.
-\begin{table}[ht!]
- \begin{center}
- \begin{tabular}{ll}\toprule
- \textbf{Key} & \textbf{Action}\\\midrule
+\begin{table}
+ \begin{btnmap}{}{}
Direction keys & Move the cursor\\
\opt{recorder,recorderv2fm}{PLAY}
\opt{ondio}{MODE (increment once) / MODE+DOWN (toggle repeat)}
@@ -33,9 +31,8 @@ These are \textbf{NOT} saved when saving the game.
& Add / remove number to scratchpad\\
\opt{recorder,recorderv2fm,h1xx,h300}{STOP}\opt{ondio}{OFF}
\opt{ipodcolor,ipodnano}{SELECT}
- & Quit\\\bottomrule
- \end{tabular}
- \end{center}
+ & Quit\\
+ \end{btnmap}
\end{table}
Some places where can you can find .ss files: