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authorFranklin Wei <git@fwei.tk>2019-06-16 14:23:49 -0400
committerFranklin Wei <git@fwei.tk>2019-06-16 14:26:13 -0400
commit94e6a7dade44ee389f3feffe55f90098248f8810 (patch)
tree2cde9b332602288e480de35a1c1d14eb3135cf44 /manual
parent1e076a7be85efc457a97a4a86d6e95dd870a5e69 (diff)
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duke3d: improve manual
Adds screenshots for all supported targets. Also adds a bit of information to point users to the data files. Change-Id: I5e0f1bcdb73690a14616a3e486228c73b1617ffc
Diffstat (limited to 'manual')
-rw-r--r--manual/plugins/duke3d.tex18
-rw-r--r--manual/plugins/images/ss-duke3d-128x128x16.pngbin0 -> 10694 bytes
-rw-r--r--manual/plugins/images/ss-duke3d-128x160x16.pngbin0 -> 12899 bytes
-rw-r--r--manual/plugins/images/ss-duke3d-128x96x16.pngbin0 -> 8070 bytes
-rw-r--r--manual/plugins/images/ss-duke3d-132x80x16.pngbin0 -> 7012 bytes
-rw-r--r--manual/plugins/images/ss-duke3d-160x128x16.pngbin0 -> 12498 bytes
-rw-r--r--manual/plugins/images/ss-duke3d-176x132x16.pngbin0 -> 14395 bytes
-rw-r--r--manual/plugins/images/ss-duke3d-176x220x16.pngbin0 -> 21798 bytes
-rw-r--r--manual/plugins/images/ss-duke3d-220x176x16.pngbin0 -> 20933 bytes
-rw-r--r--manual/plugins/images/ss-duke3d-240x320x16.pngbin0 -> 35393 bytes
-rw-r--r--manual/plugins/images/ss-duke3d-240x400x16.pngbin0 -> 41580 bytes
-rw-r--r--manual/plugins/images/ss-duke3d-320x240x16.pngbin0 -> 35150 bytes
-rw-r--r--manual/plugins/images/ss-duke3d-320x240x24.pngbin0 -> 34548 bytes
13 files changed, 15 insertions, 3 deletions
diff --git a/manual/plugins/duke3d.tex b/manual/plugins/duke3d.tex
index 9214a4b717..5660483d0c 100644
--- a/manual/plugins/duke3d.tex
+++ b/manual/plugins/duke3d.tex
@@ -1,12 +1,16 @@
\subsection{Duke3D}
+\screenshot{plugins/images/ss-duke3d}{``Hollywood Holocaust'', the
+ first level of Duke Nukem 3D}{fig:Duke3D}
+
This is a port of Duke Nukem 3D, derived from Fabien Sanglard's
Chocolate Duke.
\subsubsection{Installation}
-The \fname{.GRP} and \fname{.CON} files from an original installation of
- the game must be placed in the \fname{/.rockbox/duke3d/} on your
- device.
+The \fname{.GRP} and \fname{.CON} files from an original installation
+of the game must be placed in the \fname{/.rockbox/duke3d/} on your
+device. The shareware files work as well, and are available at
+\wikilink{PluginDuke3D}.
\subsubsection{Music}
In-game music will not work by default. For it to work, you must
@@ -17,6 +21,9 @@ directory, along with the instrument files. You must edit the
\fname{.cfg} file so that all the path names are absolute (i.e. in the
form \fname{/.rockbox/timidity/instruments/*.cfg}).
+As above, there is a free patchset available from
+\wikilink{PluginDuke3D}.
+
\subsubsection{Video}
Rotation of the video output is possible by choosing the correct video
option in the in-game menu. If your device's display is normally
@@ -36,3 +43,8 @@ Some devices will low memory or large GRP files will prevent the game
from completely caching the GRP file in RAM, which could lead to disk
reads during gameplay. This might cause the game to lag slightly when
it happens, which is normal. The game should resume in a second or so.
+
+On other devices, large GRP files will render the game completely
+unplayable. If this occurs, try using the smaller shareware GRP. If
+this still fails, then please see Appendix \ref{sec:feedback} for
+instructions to report a bug.
diff --git a/manual/plugins/images/ss-duke3d-128x128x16.png b/manual/plugins/images/ss-duke3d-128x128x16.png
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diff --git a/manual/plugins/images/ss-duke3d-128x160x16.png b/manual/plugins/images/ss-duke3d-128x160x16.png
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diff --git a/manual/plugins/images/ss-duke3d-128x96x16.png b/manual/plugins/images/ss-duke3d-128x96x16.png
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diff --git a/manual/plugins/images/ss-duke3d-132x80x16.png b/manual/plugins/images/ss-duke3d-132x80x16.png
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diff --git a/manual/plugins/images/ss-duke3d-176x220x16.png b/manual/plugins/images/ss-duke3d-176x220x16.png
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diff --git a/manual/plugins/images/ss-duke3d-240x320x16.png b/manual/plugins/images/ss-duke3d-240x320x16.png
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