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authorMichael Stummvoll <michael@stummi.org>2010-11-28 19:49:15 +0000
committerMichael Stummvoll <michael@stummi.org>2010-11-28 19:49:15 +0000
commita0480c734aa30ab00e877dc33daac30ed484cd99 (patch)
tree929101658f49b95a1ade3d2dbeea3bbaf46eda51 /manual
parent418b7d4d78d6f4429584b8d1f3a54346e6f91ebe (diff)
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applying FS#10489: Rockboy - rotate directional keys when screen is rotated
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28695 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual')
-rw-r--r--manual/plugins/rockboy.tex6
1 files changed, 4 insertions, 2 deletions
diff --git a/manual/plugins/rockboy.tex b/manual/plugins/rockboy.tex
index e1d757845f..a363a89f7b 100644
--- a/manual/plugins/rockboy.tex
+++ b/manual/plugins/rockboy.tex
@@ -109,15 +109,17 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or
\item[Set Keys (BUGGY)]
Select this option to set a new keymapping.
\opt{lcd_color}{
+ \note{The direction keys are set for the normal screen orientation,
+ not the rotated orientation.}
\item[Screen Size.]
- Chose whether the original aspect ratio should be kept when scaling
+ Choose whether the original aspect ratio should be kept when scaling
the picture to the screen%
% targets with bigger displays than the original gameboy
\opt{gigabeat,h300,ipodcolor,ipodvideo,e200,e200v2}{
or whether it should be displayed unscaled%
}.
\item[Screen Rotate.]
- Rotate the displayed picture by 90 degrees.
+ Rotate the displayed picture and direction keys by 90 degrees.
\item[Set Palette.]
Pick one of a few predefined colour palettes.
}