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authorAmaury Pouly <amaury.pouly@gmail.com>2017-01-15 17:53:56 +0100
committerAmaury Pouly <amaury.pouly@gmail.com>2017-01-15 21:46:19 +0100
commit16d1788356e82c639302a884437341e039574822 (patch)
treeb075555d7162cc540235cb5b0fd85963e3cde5c0 /tools/checkwps/checkwps.c
parentd984725cbf38d0a9e71c866ae61c48ad488373b4 (diff)
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Fix codecs in simulator builds on Windows
The mingw linker uses strlen() in some cases, and codeclib.c redefines it, that leads to mingw runtime init to call into our strlen() and then ci->strlen() which of course crashes. Apply the same fix as for malloc and friends: rename the symbol. The codeclib.h include is necessary for normal builds. Change-Id: Ifa85901a3e4a31cc0e10b4b905df348a239d5c99
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