summaryrefslogtreecommitdiffstats
path: root/uisimulator/common
diff options
context:
space:
mode:
authorDan Everton <dan@iocaine.org>2006-02-09 21:49:28 +0000
committerDan Everton <dan@iocaine.org>2006-02-09 21:49:28 +0000
commitb585e87b454917f0424541a34c0b41b1fe83f694 (patch)
treef93652b42b4791ce4f8b64421a1a063c58e511b0 /uisimulator/common
parentf42f42e5543f18d11142bb98e3c8677a04b99318 (diff)
downloadrockbox-b585e87b454917f0424541a34c0b41b1fe83f694.tar.gz
rockbox-b585e87b454917f0424541a34c0b41b1fe83f694.zip
Refactor SDL sim source so drawing routines are written once. Split bitmap, remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8645 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator/common')
-rw-r--r--uisimulator/common/lcd-playersim.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/uisimulator/common/lcd-playersim.c b/uisimulator/common/lcd-playersim.c
index ea5b1da2f4..156f83e639 100644
--- a/uisimulator/common/lcd-playersim.c
+++ b/uisimulator/common/lcd-playersim.c
@@ -35,7 +35,7 @@
#define CHAR_WIDTH 6
#define CHAR_HEIGHT 8
#define ICON_HEIGHT 24
-#define CHAR_PIXEL 4
+#define CHAR_PIXEL 2
#define BORDER_MARGIN 2
static int double_height=1;