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authorDaniel Stenberg <daniel@haxx.se>2006-01-09 11:22:36 +0000
committerDaniel Stenberg <daniel@haxx.se>2006-01-09 11:22:36 +0000
commit0e419987e48b006104748118fa28161484b7dfa1 (patch)
tree45c1c1fe81309615e1e6d239183b677be90feb41 /uisimulator/sdl/lcd-x11.c
parentd2a10f5676a4ab53aec437bd5976e2aef6bde0a4 (diff)
downloadrockbox-0e419987e48b006104748118fa28161484b7dfa1.tar.gz
rockbox-0e419987e48b006104748118fa28161484b7dfa1.zip
SDL simulator brought by Nathan Hand and Nick Lanham. This is added as a third
simulator with the hope that once it works fine, we can remove the other two and only have one unified simulator. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8312 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator/sdl/lcd-x11.c')
-rw-r--r--uisimulator/sdl/lcd-x11.c210
1 files changed, 210 insertions, 0 deletions
diff --git a/uisimulator/sdl/lcd-x11.c b/uisimulator/sdl/lcd-x11.c
new file mode 100644
index 0000000000..3ab5bc0e16
--- /dev/null
+++ b/uisimulator/sdl/lcd-x11.c
@@ -0,0 +1,210 @@
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2002 by Daniel Stenberg <daniel@haxx.se>
+ *
+ * All files in this archive are subject to the GNU General Public License.
+ * See the file COPYING in the source tree root for full license agreement.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+#include <stdio.h>
+#include <string.h>
+#include <stdarg.h>
+#include <stdlib.h>
+#include <ctype.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+
+#include <errno.h>
+#include <ctype.h>
+#include <time.h>
+
+#include "screenhack.h"
+#include "config.h"
+
+/*
+ * Specific implementations for X11, using the generic LCD API and data.
+ */
+
+#include "lcd-x11.h"
+#include "lcd-playersim.h"
+
+#include <SDL.h>
+
+extern SDL_Surface *surface;
+
+extern void screen_resized(int width, int height);
+extern bool lcd_display_redraw;
+
+#ifdef HAVE_LCD_BITMAP
+#if LCD_DEPTH==16
+fb_data lcd_framebuffer_copy[LCD_HEIGHT][LCD_WIDTH*2];
+#else
+fb_data lcd_framebuffer_copy[LCD_HEIGHT][LCD_WIDTH];
+#endif
+
+void lcd_update (void)
+{
+ /* update a full screen rect */
+ lcd_update_rect(0, 0, LCD_WIDTH, LCD_HEIGHT);
+}
+
+void lcd_update_rect(int x_start, int y_start,
+ int width, int height)
+{
+ int x;
+ int y;
+ int p=0;
+ int xmax;
+ int ymax;
+ int colors[LCD_WIDTH * LCD_HEIGHT];
+ struct coordinate points[LCD_WIDTH * LCD_HEIGHT];
+
+#if 0
+ fprintf(stderr, "%04d: lcd_update_rect(%d, %d, %d, %d)\n",
+ counter++, x_start, y_start, width, height);
+#endif
+ ymax = y_start + height;
+ xmax = x_start + width;
+
+ if(xmax > LCD_WIDTH)
+ xmax = LCD_WIDTH;
+ if(ymax >= LCD_HEIGHT)
+ ymax = LCD_HEIGHT;
+
+ for (x = x_start; x < xmax; x++)
+ for (y = y_start; y < ymax; y++)
+ {
+#if LCD_DEPTH == 1
+ Uint32 sdl_white = SDL_MapRGB(surface->format, 255, 255, 255);
+ Uint32 sdl_black = SDL_MapRGB(surface->format, 0, 0, 0);
+ points[p].x = x + MARGIN_X;
+ points[p].y = y + MARGIN_Y;
+ colors[p] = ((lcd_framebuffer[y/8][x] >> (y & 7)) & 1) ? sdl_black : sdl_white;
+#elif LCD_DEPTH == 2
+ unsigned gray = ((lcd_framebuffer[y/4][x] >> (2 * (y & 3))) & 3) << 6;
+ points[p].x = x + MARGIN_X;
+ points[p].y = y + MARGIN_Y;
+ colors[p] = SDL_MapRGB(surface->format, 255-gray, 255-gray, 255-gray);
+#elif LCD_DEPTH == 16
+#if LCD_PIXELFORMAT == RGB565SWAPPED
+ unsigned b = ((lcd_framebuffer[y][x] >> 11) & 0x1f) << 3;
+ unsigned g = ((lcd_framebuffer[y][x] >> 5) & 0x3f) << 2;
+ unsigned r = ((lcd_framebuffer[y][x]) & 0x1f) << 3;
+ points[p].x = x + MARGIN_X;
+ points[p].y = y + MARGIN_Y;
+ colors[p] = SDL_MapRGB(surface->format, r, g, b);
+#else
+ unsigned r = ((lcd_framebuffer[y][x] >> 11) & 0x1f) << 3;
+ unsigned g = ((lcd_framebuffer[y][x] >> 5) & 0x3f) << 2;
+ unsigned b = ((lcd_framebuffer[y][x]) & 0x1f) << 3;
+ points[p].x = x + MARGIN_X;
+ points[p].y = y + MARGIN_Y;
+ colors[p] = SDL_MapRGB(surface->format, r, g, b);
+#endif
+#endif
+ p++;
+ }
+
+ dots(colors, &points[0], p);
+ /* printf("lcd_update_rect: Draws %d pixels, clears %d pixels\n", p, cp);*/
+ SDL_UpdateRect(surface, 0, 0, 0, 0);
+ lcd_display_redraw=false;
+}
+
+#ifdef LCD_REMOTE_HEIGHT
+extern unsigned char lcd_remote_framebuffer[LCD_REMOTE_HEIGHT/8][LCD_REMOTE_WIDTH];
+unsigned char lcd_remote_framebuffer_copy[LCD_REMOTE_HEIGHT/8][LCD_REMOTE_WIDTH];
+
+#define REMOTE_START_Y (LCD_HEIGHT + 2*MARGIN_Y)
+
+void lcd_remote_update (void)
+{
+ lcd_remote_update_rect(0, 0, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT);
+}
+
+void lcd_remote_update_rect(int x_start, int y_start,
+ int width, int height)
+{
+ int x;
+ int y;
+ int p=0;
+ int xmax;
+ int ymax;
+ struct coordinate points[LCD_REMOTE_WIDTH * LCD_REMOTE_HEIGHT];
+ int colors[LCD_REMOTE_WIDTH * LCD_REMOTE_HEIGHT];
+ Uint32 sdl_white = SDL_MapRGB(surface->format, 255, 255, 255);
+ Uint32 sdl_black = SDL_MapRGB(surface->format, 0, 0, 0);
+
+#if 0
+ fprintf(stderr, "%04d: lcd_update_rect(%d, %d, %d, %d)\n",
+ counter++, x_start, y_start, width, height);
+#endif
+ ymax = y_start + height;
+ xmax = x_start + width;
+
+ if(xmax > LCD_REMOTE_WIDTH)
+ xmax = LCD_REMOTE_WIDTH;
+ if(ymax >= LCD_REMOTE_HEIGHT)
+ ymax = LCD_REMOTE_HEIGHT;
+
+ for (x = x_start; x < xmax; x++)
+ for (y = y_start; y < ymax; y++) {
+ colors[p] = ((lcd_remote_framebuffer[y/8][x] >> (y & 7)) & 1) ? sdl_black : sdl_white;
+ points[p].x = x + MARGIN_X;
+ points[p].y = y + MARGIN_Y + REMOTE_START_Y;
+ p++;
+ }
+
+ dots(colors, &points[0], p);
+ /* printf("lcd_update_rect: Draws %d pixels, clears %d pixels\n", p, cp);*/
+ SDL_UpdateRect(surface, 0, 0, 0, 0);
+ lcd_display_redraw=false;
+}
+
+
+#endif
+
+#endif
+#ifdef HAVE_LCD_CHARCELLS
+
+/* Defined in lcd-playersim.c */
+extern void lcd_print_char(int x, int y);
+extern unsigned char lcd_buffer[2][11];
+
+extern unsigned char hardware_buffer_lcd[11][2];
+static unsigned char lcd_buffer_copy[11][2];
+
+void lcd_update (void)
+{
+ bool changed=false;
+ int x, y;
+ for (y=0; y<2; y++) {
+ for (x=0; x<11; x++) {
+ if (lcd_display_redraw ||
+ lcd_buffer_copy[x][y] != hardware_buffer_lcd[x][y]) {
+ lcd_buffer_copy[x][y] = hardware_buffer_lcd[x][y];
+ lcd_print_char(x, y);
+ changed=true;
+ }
+ }
+ }
+ if (changed)
+ {
+ SDL_UpdateRect(surface, 0, 0, 0, 0);
+ }
+ lcd_display_redraw=false;
+}
+
+#endif