path: root/uisimulator/sdl
diff options
authorJonathan Gordon <>2009-04-20 01:41:56 +0000
committerJonathan Gordon <>2009-04-20 01:41:56 +0000
commit0eb5dc649f34ca136d0160bf5d43961a2c3cea05 (patch)
tree5082fcd0d0479979a51891e082e742e2cf769266 /uisimulator/sdl
parent88b509b7d258c820f2eeda513524acbf76dcaaf5 (diff)
beginings of a working touchscreen interface for the WPS. 2 new tags:
%T|x|y|width|height|action| <- setup a region (relative to the current viewport) where if pressed the "action" will be done (currently play/stop/prev/next/menu/browse work, suggestions for others to add and better names welcome) %Tl<timeout> <- used as a conditional to say if the touchscreen was touched in the last <timeout>, use this to enable/disable button viewports or something... same syntax as other timeout tags cabbiev2 for the mr500 has been modified to demonstrate the new tags. press the pause/play button to pause playback. press the rockbox logo to get back to the menu. pretty icons needed to make this more usable :) git-svn-id: svn:// a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator/sdl')
1 files changed, 6 insertions, 0 deletions
diff --git a/uisimulator/sdl/button.c b/uisimulator/sdl/button.c
index e9fa03cbef..9c8f334b43 100644
--- a/uisimulator/sdl/button.c
+++ b/uisimulator/sdl/button.c
@@ -36,6 +36,7 @@ static intptr_t button_data; /* data value from last message dequeued */
#include "touchscreen.h"
static int mouse_coords = 0;
+static int last_touchscreen_touch = 0xffff;
/* how long until repeat kicks in */
#define REPEAT_START 6
@@ -1310,11 +1311,16 @@ void mouse_tick_task(void)
mouse_coords = (x<<16)|y;
+ last_touchscreen_touch = current_tick;
button_event(BUTTON_TOUCHSCREEN, true);
if (debug_wps)
printf("Mouse at: (%d, %d)\n", x, y);
+int touchscreen_last_touch(void)
+ return last_touchscreen_touch;
void button_init(void)