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authorFelix Arends <edx@rockbox.org>2003-02-14 20:51:10 +0000
committerFelix Arends <edx@rockbox.org>2003-02-14 20:51:10 +0000
commite3403ecd9f218766ce64eed0ff6b6cd706391fa4 (patch)
tree2aea1d6cbcffd2b4b9d63bb24e107376583070ea /uisimulator/win32/uisw32.h
parente2628d99315c315ba52c5b9abe5ba9d4017e8386 (diff)
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this fixes the win32 simulator compilation
the simulator does not use the firmare\include path, instead it uses standard header files those header files that do not exist in the SDK are placed in the win32 directory (dir.h, sprintf.h) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@3264 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator/win32/uisw32.h')
-rw-r--r--uisimulator/win32/uisw32.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/uisimulator/win32/uisw32.h b/uisimulator/win32/uisw32.h
index 7b38c76987..9a95294819 100644
--- a/uisimulator/win32/uisw32.h
+++ b/uisimulator/win32/uisw32.h
@@ -20,6 +20,8 @@
#ifndef __UISW32_H__
#define __UISW32_H__
+typedef unsigned short wchar_t;
+#define _WCHAR_T_DEFINED
#include <windows.h>
#include "lcd-win32.h"