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authorLinus Nielsen Feltzing <linus@haxx.se>2004-07-20 11:42:27 +0000
committerLinus Nielsen Feltzing <linus@haxx.se>2004-07-20 11:42:27 +0000
commitb9a5198ba7908a8910bc3cd4a6877b89899c60c8 (patch)
tree6f59f4ac6538f8507c4c7fcd002af0fdd362258a /uisimulator
parente03eb4596be971661f050c5350501513c5b17b02 (diff)
downloadrockbox-b9a5198ba7908a8910bc3cd4a6877b89899c60c8.tar.gz
rockbox-b9a5198ba7908a8910bc3cd4a6877b89899c60c8.zip
Player LCD simulation no longer writes outside the frame buffer
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4899 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator')
-rw-r--r--uisimulator/common/lcd-playersim.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/uisimulator/common/lcd-playersim.c b/uisimulator/common/lcd-playersim.c
index 70a9dd9f40..ed633b849f 100644
--- a/uisimulator/common/lcd-playersim.c
+++ b/uisimulator/common/lcd-playersim.c
@@ -37,7 +37,7 @@
#define CHAR_HEIGHT 8
#define ICON_HEIGHT 24
#define CHAR_PIXEL 4
-#define BORDER_MARGIN 5
+#define BORDER_MARGIN 2
static int double_height=1;
extern bool lcd_display_redraw;