path: root/uisimulator
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authorMichael Sevakis <>2006-11-06 18:07:30 +0000
committerMichael Sevakis <>2006-11-06 18:07:30 +0000
commit0f5cb94aa4a334366a746fcbb22f3335ca413265 (patch)
tree8f89a96628c1810d51ee9816daf78edb8c76fcd4 /uisimulator
parent0b22795e26ee09de14f6ac23219adeda12f2fd5b (diff)
Big Patch adds primarily: Samplerate and format selection to recording for SWCODEC. Supprort for samplerates changing in playback (just goes with the recording part inseparably). Samplerates to all encoders. Encoders can be configured individually on a menu specific to the encoder in the recording menu. File creation is delayed until flush time to reduce spinups when splitting. Misc: statusbar icons for numbers are individual digits to display any number. Audio buffer was rearranged to maximize memory available to recording and properly reinitialized when trashed. ColdFire PCM stuff moved to target tree to avoid a complicated mess when adding samplerate switching. Some needed API changes and to neaten up growing gap between hardware and software codecs.
git-svn-id: svn:// a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator')
1 files changed, 2 insertions, 1 deletions
diff --git a/uisimulator/sdl/lcd-charcell.c b/uisimulator/sdl/lcd-charcell.c
index 8b93653a19..eb94ebf67f 100644
--- a/uisimulator/sdl/lcd-charcell.c
+++ b/uisimulator/sdl/lcd-charcell.c
@@ -181,7 +181,8 @@ void screen_dump(void)
int x, y;
static unsigned char line[BMP_LINESIZE];
- create_numbered_filename(filename, "", "dump_", ".bmp", 4);
+ create_numbered_filename(filename, "", "dump_", ".bmp", 4,
fd = sim_creat(filename, O_WRONLY);